Thread: Post Your UI

  1. #6101
    Quote Originally Posted by Ariadne View Post
    Tukui, cohesioN's edit.
    Hi Ariadne, just wondering whats up with the link for your UI buddy, a fellow Spriest would like to have a look at your setup

  2. #6102
    Some great ideas here. thanks.

  3. #6103

  4. #6104
    The Lightbringer Joyful's Avatar
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    Quote Originally Posted by stalkerzzzz View Post
    Quite inspired by touchysUI?

  5. #6105
    Yes, it is inspired by his UI.

  6. #6106
    I weep everytime I see pixelfonts at the wrong size.

  7. #6107
    Quote Originally Posted by Lotzadotz View Post
    Hi Ariadne, just wondering whats up with the link for your UI buddy, a fellow Spriest would like to have a look at your setup
    Don't play WoW that much at the moment and I am not at home so I don't have access to my UI to reupload it.

  8. #6108
    Very nice Cohesion edit. But where did the AB's go D:
    Last edited by Rollover1212; 2012-07-30 at 05:26 PM.

  9. #6109
    so many nice UIs, however I curious to see if any one has a good UI for a Eyefinity or Surround setup - what is 56 n some change x 1080?

  10. #6110
    Quote Originally Posted by cringleburt fistybuns View Post
    trying out this ELVUI ive heard lots about,, maybe not quite finished yet, still to add keybinds and macros n shit.. after hour or so potching tho i got it somewhere near how i like things to be..
    For your three 'main' action bars, you can fix them so they show the same height as the 3x4 bars on the sides. Go to the action bars, turn off the background on all but action bar 1 (I think the side bars are 3 and 4 - you'll want to leave the backdrop on those as well), adjust that backdrop to be 3 high. Then move the individual bars over the new increased backdrop. You might need to adjust them visually up and down to get the spacing correct, but it will be an identical height to the other bars.
    Last edited by Junkdepot; 2012-07-30 at 06:20 PM.
    Originally Posted by Zarhym
    Someone needs to take away your keyboard until you're better able to read the explicit meaning in sentences without implying whatever you want in order to be contrary.
    Quote Originally Posted by Archimtiros View Post
    They waited far too long to fix issues that were addressed months ago, and because of the time crunch, its easier for them to cull everything. It's like swatting flies with a shotgun.

  11. #6111
    Scarab Lord Mehman's Avatar
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    Well my current UI: Linked because big

  12. #6112
    Dreadlord nimryas's Avatar
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    Quote Originally Posted by stalkerzzzz View Post
    My raiding UI.
    Oh aye, sorbitol shows itself!

    Nimryas - EU-Kazzak ~ My youtube channel

  13. #6113
    I make a new UI at least every expansion (Sometimes more than that).

    This is what I am working on for MoP. Keep in mind, this an early draft so I dont have everything positioned right and I haven't made things like raid frames and such, but i was just wanting feed back on the direction I am taking it. The borders of all the panels are class colored so that will change and I have or will have panels behind things like the raid/party frames, boss frames, extra action buttons, the alt bar, the mirror bar and the cast bars.



    Your feedback is most welcome.

  14. #6114
    The Patient BaP's Avatar
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    Quote Originally Posted by snookiee View Post


    could use some work, gets the job done

    How can you even see what you are doing lol, thats bad.

  15. #6115
    Quote Originally Posted by wolftech View Post

    Your feedback is most welcome.
    I've done the map in the middle of AB's before, it doesn't "feel" right. Only time it sort of does, is when your ore/herbs farming, out side of that, I'd suggest leaving it at the top some where- right, center, left. As for you player/target/ToT unit frames, that's up too, I usually like mine centered around my bars in some way, though having ToT under you chars "feet" (hard to do with all the shifting camera angles and what not) with Player frame to the right and target to the left also works- but I feel covers up your center screen to much. Just my opinion though.

  16. #6116
    Quote Originally Posted by Ichy View Post
    I've done the map in the middle of AB's before, it doesn't "feel" right. Only time it sort of does, is when your ore/herbs farming, out side of that, I'd suggest leaving it at the top some where- right, center, left. As for you player/target/ToT unit frames, that's up too, I usually like mine centered around my bars in some way, though having ToT under you chars "feet" (hard to do with all the shifting camera angles and what not) with Player frame to the right and target to the left also works- but I feel covers up your center screen to much. Just my opinion though.
    I can see where you are coming from, but there are some factors that make this feel right for me. One, I don't pvp (the only reason I am in a BG is because I wanted some combat that I could show almost everything) and while I am a raider, I also only DPS plus in this expansion, a lot of my non-raid time will be spent with pet battles, archeology and farming. I also play on a 55" screen so I prefer that all the information I need either is lower on the screen or centrally located. I also play with my camera way out. I thank you for your feedback. To be honest I was looking for feedback on the style of the frames and overall look, not where things are placed because that will always be subjective to the experience of the individual player.

  17. #6117
    Quote Originally Posted by wolftech View Post
    I can see where you are coming from, but there are some factors that make this feel right for me. One, I don't pvp (the only reason I am in a BG is because I wanted some combat that I could show almost everything) and while I am a raider, I also only DPS plus in this expansion, a lot of my non-raid time will be spent with pet battles, archeology and farming. I also play on a 55" screen so I prefer that all the information I need either is lower on the screen or centrally located. I also play with my camera way out. I thank you for your feedback. To be honest I was looking for feedback on the style of the frames and overall look, not where things are placed because that will always be subjective to the experience of the individual player.
    I gotcha, well then for me, every thing looks great, except for the blue border. Not sure what it is about it, but it seems to stand out so much that it over shadows the rest of your UI. Try toning it down some, or do a couple of screens with it and with out and post them up. it could a color contrast thing or an opacity thing.

    Also on the image- your Debuffs or buffs on the Right unit frame are running into the zone for your two meters- Shrinking the meter zones or pushing your buffs size smaller, or unit frame up a little should help this and keep them lined up (what I think your trying for any way)

    last edit hope- I know you said you don't pvp, but if people like your UI and want it and do PvP, you'll need to move the resource tracker at the top of the screen- with enough buffs in place, they will become hard to read, also your buffs are a little off center (probably because of the resource problem)
    Last edited by Ichy; 2012-07-31 at 02:25 PM.

  18. #6118
    Quote Originally Posted by Ichy View Post
    I gotcha, well then for me, every thing looks great, except for the blue border. Not sure what it is about it, but it seems to stand out so much that it over shadows the rest of your UI. Try toning it down some, or do a couple of screens with it and with out and post them up. it could a color contrast thing or an opacity thing.

    Also on the image- your Debuffs or buffs on the Right unit frame are running into the zone for your two meters- Shrinking the meter zones or pushing your buffs size smaller, or unit frame up a little should help this and keep them lined up (what I think your trying for any way)

    last edit hope- I know you said you don't pvp, but if people like your UI and want it and do PvP, you'll need to move the resource tracker at the top of the screen- with enough buffs in place, they will become hard to read, also your buffs are a little off center (probably because of the resource problem)
    The Blue border is class colored, but I can probably tone the color down some. As far as the Target buffs, I could make Skada Threat a bit narrower, but I was trying to get as close to the same size as the chat box as possible (going to put a frame around the chat). I could also move the target/player/pet/focus up so the bottom those frames are at the top of the center box. As far as the resources, I can drop them with move anything, and the buffs/debuffs aren't really off center as the buffs expand left and debuffs expand right. I am going to probably scale them down a bit. Plus I haven't moved/changed the font of MSBT or set up DBM/Power Auras (going to wait until pre-expansion patch drops (or right before they kill the PTR/Beta) to do that.

    As far as anyone else using it, I haven't thought of sharing. I have some really hacked together code to get stuff to work.

    I will work on some of those changes and post an updated one (and also post some from my other classes I play like my Pally, Hunter, and Warlock). Thank you for the feedback.

  19. #6119
    Quote Originally Posted by wolftech View Post


    Your feedback is most welcome.
    I'm half expecting someone to make comments about the number of abilities required to play a mage.

    Pretty damn clean, but what's with the damage meter, and what could possibly be a threat meter next to it, be doing visible in BGs? Just seems like extra clutter that could be mitigated.
    Quote Originally Posted by Sarcasm View Post
    It's not that drugs are for people who can't handle reality. Reality is for people who can't handle drugs.

  20. #6120
    Quote Originally Posted by wolftech View Post
    The Blue border is class colored, but I can probably tone the color down some. As far as the Target buffs, I could make Skada Threat a bit narrower, but I was trying to get as close to the same size as the chat box as possible (going to put a frame around the chat). I could also move the target/player/pet/focus up so the bottom those frames are at the top of the center box. As far as the resources, I can drop them with move anything, and the buffs/debuffs aren't really off center as the buffs expand left and debuffs expand right. I am going to probably scale them down a bit. Plus I haven't moved/changed the font of MSBT or set up DBM/Power Auras (going to wait until pre-expansion patch drops (or right before they kill the PTR/Beta) to do that.

    As far as anyone else using it, I haven't thought of sharing. I have some really hacked together code to get stuff to work.

    I will work on some of those changes and post an updated one (and also post some from my other classes I play like my Pally, Hunter, and Warlock). Thank you for the feedback.
    Or in contrast to your Target buffs interfering with skada (skada being to big and matching Chat) is to scale chat down a little too to fix it. As to your buff/debuff design

    what I hear you saying is its going to do this:

    Buffs =================
    ================ Debuffs.

    To me that's a Little Wonky, even if you get it lined up right so that at max buffs/ debuffs they are equal length, the build up too that and out side of raids will seem off placed.

    its cool that your doing the whole coloration by class thing, as long as the borders don't cause such a contrast that they draw attention away from the actual game. As personal reference, I prefer "invisible" borders for every thing, allows me to more neatly micro manage shit. Also you don't need Move every thing for the Resource change, if your familiar with the blizzard's addon code- just go there and change it, refine it or something.
    Last edited by Ichy; 2012-07-31 at 08:12 PM. Reason: Edit- Buff thing didn't work out like I wanted it, tried something different

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