Nah, everyone's just leveling and that takes out much of my free time and from Ui developement :P
I polished my UI a bit and most of the time I am - sadly - writing my Bachelor Thesis .. so no time for playing and/or building UIs
I'm a mess of unfinished thoughts
I cleared out the new heroics the other day and found places my UI needs some serious improvement - I need to make my keybinds a little more sane too: I cleared out W and R for 'new abilities' but I find I pretty much never void shift and halo is on such a long cooldown that W is a waste of a bind.
FortExorcist has been kinda sketchy - I started work on making weak auras display ticks so I could replace it.
i cannot stress how excited i am to see your ui released :P i know your gunna hate me but any chance at all you have some sort of estiamted ETA
p.s you are awesome
If your buttons are this small why not get rid of them completely
Besides this the UI is OK, to be honest I am a design wh**e and if anything does not fit into the UI I tweak it. The UI is functional but not that pretty.
I managed to kill a raid boss tonight, here's what I'm working with on my priest:
It's terrible and I should have known before I started it would suck but I ignored my education and tried anyway. My bottom bars are half-assed bartender because making weak auras work right will take time I don't have. The text is dreadful but I never bothered to change it from my paladin (I want to use fonts you pay for but they require tweaking to work in warcraft properly). Transparent everything makes for a pretty screenshot but it sucks for usability. My old 30-100% setup was way better. I'm going to give these a little more time using Kait-style weak auras backgrounds with 3d stuff but I don't expect it'll last. Enemy cast bar needs to be larger, smarter, and better. I need to hack raven to start positioning buffs 5 pixels further to the left -- the "oversized" debuffs don't let me position the way I'd like to so I lose my nice 6x5 pixel spacing thing. The minimap should be slightly larger (5 pixels I think) to line up with my grid but I ran out of time to make that fit before I had to level.
I love your big debuffs. In most of my UIs I made them bigger, too ... sadly I can't do that (easy) with Rothar's Buff mod.
I'm a mess of unfinished thoughts
I'm thinking something similar too. Most of mists is a really bright place so I'll probably just bring up the opacity to 50-100 (rather than 30-70). I'd like to drop gnosis and fortexorcist for weak auras but I've been throwing all of my warcraft time into getting ready for challenge modes. Log in -> 3-4 dungeons -> bed time.Except the pixel fonts, I really like it. I couldn't stand the color scheme since it's highly unfunctional - especially since the Sha stuff is mostly white/black and your UI uses black as bar background. Another - more vibrant - color would be better tbh.
I really want to use FF Din Pro, Gotham, and the Helvetica throughout my UI but Windows renders fonts like ass, and Warcraft manages to do an even worse job. The versions I have just look terrible and I can't find or make something that looks as nice and works in warcraft.
I'll export the auras for the text, broken as they are, and then you can use stuf or ouf to draw the 3d portrait. The text itself wasn't part of the unit frame because I wanted the middle of my screen free to click mobs spawning etc. It's pretty rare you actually want to click your own unit frame in combat and when I do it'll be from my raid frames.its nice . but i fell in love with your paladins unit frames :P
Started working on my UI again from scratch and there is still some obvious clutter and untouched parts but it is coming together alright. The big feature is the holy power Weak Aura functionality. I wanted a way to see how long they would last when out of combat so I could decide what to do when running from fight to fight.
Using computers to make demons kill dragons. OQMM@kt-us.
evn, what do you use for nameplates?
edit: nvm, saw some pages ago it is tidyplates + threatplates. Care to upload the config for it?
Last edited by zecxx; 2012-09-28 at 09:30 PM.
This is a great idea. I've always just made it a point to never leave combat without a damn good reason (my guild tends to be really opposed to downtime so it works out) but I can see where this would be very useful. I'm going to steal it, shamelessly.The big feature is the holy power Weak Aura functionality. I wanted a way to see how long they would last when out of combat so I could decide what to do when running from fight to fight.
DreadzyUI - Holy Paladin Paradise
Heavily edited ElvUI, no h8 #yolo
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