Also your UI has pointed out to me, and made me curious about a particular aspect of many UIs which I struggle to understand the reasons for why it is needed. I just don't know why it is necessary to know current fps and ms at all times. In my opinion it makes many UI compilations look slightly awkward and on the odd occasion, cluttered. If someone could give me a good reason for having it permanently on display, that would be great. I'm not taking a dig at your UI though Jeremypwnz; I'm just genuinely puzzled hehe ^_^
I should probably add some structure to my argument before letting my post loose to the horde of highly opinionated UI developers
I personally notice when I'm lagging, whether I can see the datatext or not. Seeing text on my screen telling me that my fps has dropped to a ridiculously low number, or whether my spells are taking multiple seconds to even start casting is not going to help me when I'm ranting and raging over how horrible my internet is playing up. If I want to know how badly my internet is trolling me, scrolling my mouse over my mouseover microbar is not usually too much to handle :P
I was gonna tone down the size of the buffs, but I forgot to when I uploaded. lol.
The FPS/MS being visible is just something I prefer, not sure about others though. I used to have to scroll over the old micromenu every time I wanted to look at my FPS/MS, now I just near the bottom of my screen. I might lower the font by 1 or 2 though, seems a bit big now that I look at it.
Edit: Changed player buffs from 28x28 to 24x24, and changed FPS/MS text from 12 to 11. Feels a lot less "in your face."
I personally thing Jeremy should move his somewhere else as at the moment it looks plonked in the middle of the screen at the bottom; perhaps moving it above your minimap might help it fit in a little more.
Like in this old screenshot of mine: http://i.imgur.com/Tts1c.jpg
I always use a broker bar that's only shown on mousover for stuff like fps/latency/time/anything else that's worthless in combat.
As a caster you should have a latency box on your castbar and as a non-caster I usually notice that laggy/delayed GCD long before I watch some ms value.
And lol at glancing at an fps counter. If you can't tell from looking at the screen that you have fps drops what does checking a number really tell you?
Anyone else having problems with their nameplates?
Some mobs are having their nameplate scaled smaller than the normal ones.
Kinda annoying when you are using pixel fonts.
@bOOURNS - I did not know the ElvUI datatext actually did that... this changes almost everything! I would love to see the AddOns which are using the most memory, not just the first 3 but... Would it be worth it, having to suffer with datatext on my screen... Hmmm
@carebear - I just think that it's fairly easy to tell if you're lagging without having to check the statistics :P Maybe some people are simply inclined to seek why they are lagging, opposed to me who would grin and bear it ^_^
@empo - having it on mouseover is basically just the same as having the micromenu on mouseover too. I guess you could plonk a lot of extra data on a broker bar though, which would make it worth your while scrolling to the edge of the screen! (First world problems, hehe) But yeah I agree that looking at a number isn't going to help much. When I scroll over my microbar to see how much I'm lagging, it often makes me angrier :P - "WHY IS THIS HAPPENING TO ME!??!1"
Did a UI overhaul after 5.1 messed up a lot of my addons. I was trying to get into Tuk and ElvUI, but I would want to alter/replace so many things it wasn't worth it.
Any comments/questions/suggestions are welcome!
edit: image was too big
Also, if anyone knows the raid and unit frames this UI is using http://manaflask.com/images/gallerie...141.jpg
Last edited by Ampere; 2012-12-01 at 10:24 PM.
Well it's kind of funny. After everyone and their mother switched to ElvUI, I decided I'd give it a spin on patch day since oUF wasn't updated yet. I really liked it for that first day, but something just didn't quite click. It didn't feel right so I went back to my old addons. So the screenshots that are posted in my signature are basically what my UI looks like right now, but when it was with Elv it looked *slightly* different, the general layout hadn't changed.
You can go ahead and use that but I probably won't be able to offer much support for it, since it's effectively "outdated" after one day. I'll probably re-update it with the original addons at some point but it's not really a priority right now. I guess this is why a lot of UI enthusiasts don't upload their UIs, at least I know with me I'm changing it up every other day.
I like to contribute to this thread, too. Here is my UI, I tried to simulate a raiding environemnt, I will try and get some raiding screenshots tomorrow. Any feedback would be great.
The halo icon in the middle is my customised HaloPro graphic. Coloured shadow orb icon means 3 orbs, when it's black and white 2 and 0-1 are not shown. Shadowfiend is ready to use.
What do you think?
The round edges of the icons on your cooldown line kinda stands out for me, since everything is nice and square (and also the yellow background)
I kinda find that your shadow orb counter and ready icon for your shadow fiend is a bit... to centered. In that spot, i would preffer to have something i would need to have an eye on all the time, like my dots. But if it works for you, all the better.
I have a copied version of wow, that i often mess around with, when i see UIs i like, and i think i wanna play around with a layout like yours there. Even though the UIs from that account, almost never make it to my main account, and they never do anything but stand around at the training dummys :P
My little atempt to recreate the UI (i was lazy, i didnt do buffs or nameplates :P)
If i were to use it, there would be several things i would fix, like gaps, allignemt and tones, but it was just for fun
Last edited by LazyMia; 2012-12-02 at 08:45 PM.
^LazyMia - Your cast bar is about 1px too wide on the left side.
^^Luminee - I would agree with LazyMia, your CD bar doesn't fit, you could alternatively use SexyCD to get it to match the rest of your UI.