Was bored, so decided to play around with unit frames. So brutaly pushed Ariadne's unit frames (and Kait:Auras) through the meat cleaver, and made something that looks kinda like it. Using Weak Auras and Pitbull (the round circle is an icon that i made and imported as texture in WA)
Oh, the circle changes depending on HP, 0-20% lowest one, 20-50% middle one and 50-100% top one
And naturaly its spaaarkely :P
So it turned up! yay.
Had quite a lot of font size problems, nearly all needed to be reduced down by a size of 1, still a few need doing. Some things moved all over the place and there's a few pixel/alignment issues with the change in resolution. (Power bar is an example, castbars are all fuzzy and some of the raid frame border is fuzzy) Got a lot of fixing to do tomorrow evening!
Here is a short video of my UI in action (at the training dummies)
I'm always messing around with things but I'm always stuck between wanting to add a few personal touches while trying to stay minimal. I'm still working on it, but can't quite get everything to mesh together nicely. I like my swirls and I like my HoPo tracking but, I want the rest to flow well together also. It just isn't working
That site has a few pixel fonts to chose from. I'm pretty sure "Semplice Regular" is the one from the screenshot.
Might not be a 100% match, but it's pretty similar!
Very close, but no cigar. The font Quse uses is Frucade Regular, however it's so close to Semplice Regular that in most cases you have to the font file to be sure.
Fun fact: If the font file isn't called by its font name, you can open the file and find its the name there.