Still very much a WIP.
3. CDs and Procs (WeakAuras/TMW)
4. Combattext (EavesDrop, stole the idea from rigg's ui, I thought it looked quite neat.)
7. Skada (two windows)
9. CDs on major spells (either done with actionbars or WA/TMW)
10. Enemy castbar
11. Target frame
12. Player frame
I am looking for a buff addon and possibly a minimap addon (had some trouble with sexymap in the start of the expansion where timers weren't properly displayed in challenge modes for example), where it is possible to do consolidated buffs as well as having the option to right click to cancel them in combat. I am looking to create a UI that works alround for me, be it tanking/healing/dpsing/raids/pvp, but I want it to be somewhat clean yet still informative. Any feedback is appriciated.
Once upon a time, this was mostly RealUI. Now? Not so much.. Still using RealUI's minimap and Raven & Grid & Skada settings, but that's just about it now.
To do.. hide "Item is not ready yet" which spams every time I Jab. Maybe get some other nameplates.. hide action bars in combat, I keep looking at them when something lights up and its annoying..
nice work emery
looks very nice
Will you upload it?
Last edited by Tahiri; 2012-12-10 at 09:25 AM.
Hopefully my new monitor will be here today when I get in from work. Can't wait to see all the space on my screen at 2560x1440!
Anyways, I found out something about xCT. " ["mergeaoespamtime"] = 'Time/seconds' " Any higher than 2 and any spells determined in the xCT.lua to be in the AOE department, there will be huge delays because it will try to merge the ticks/hits. And since the addon was last updated a year ago, you have to add in any new spells (or updated spells) from MoP. Other than that, I am dealing with 0 delays.
And since I'm always finding myself changing something, literally right after uploading a new version of my UI...
Feels a bit left heavy and the data text above the minimap feels even more out of place. Other than that, I'm liking it.
Here is a link to my UI with pitbull bossframes working just fine on stone guards:
UI looks good though! The only thing that stands out to me in your screenshot is the nameplate, the grey seems too light but that's just my opinion.