gunna have to start figuring out KGpanels next i think.
is there a way in kgpanels you can make it do actions like the good old Discord Art did?
where you could set little buttons that would "Page" your action bars. like for example
a button for "Buffs", "PVE", "PVP", "Ports" Profs" etc..
or you think it would be better to macro certain buttons to do this on a keybind. using the /changeactionbar 1 3 macro?
Treeston already warned us all for derailing :'D
And I finished modifying Lootroll and Loot window.
Last edited by Emaias; 2012-09-14 at 09:50 AM.
You guys QQ about how bad Blizz's Development team is... DO you have ANY idea how hard it is to kill Brock's Onyx with a Pikachu?! Yeah GG Nintendo
I have to admit, it's kinda cool. But I would change the fonts to fully outlined - or no outline. It's mixed atm.
The skulls are for shards, right? Mh,..
All in all, solid, but you have still a lot to do, I guess.
And meh, I want to do something similar with these round thingies. I am too bad in WA.
click the Visibiltiy tab and check the button that says Hide out of combat.
you can also use a custom condition like i did to show them only when you have a target
so for example
if target is friendly show buffs / heals
if target is hostile show dps bars.
bartender is extremely flexible
Just had a play around with Stuf and I cannot get it to work correctly. I type in the text pattern and it does the opposite of what I want it to do. So I type in the opposite of what I just entered, and it still does the same. CONFUSED!
I will have a play around with it when I have more time later
(If you know a text pattern which I could use, that would be really helpful!)
hahaha booked the day off to work on ui
moved some stuff around and fixed some fonts.
Last edited by Korallis; 2012-09-14 at 02:19 PM.
I've got maybe 2 more videos to make before I settle down and finish my tanking UI (which I'll move to my priest when done as the basis for a healing UI). One thing I could use some help with is creating a list of absorb effects that can be placed on players (Power Word: Shield, Spirit Shell, Sacred Shield…)
I have a Weak Aura that keeps a running total of how much+absorb you have and then I've used that information in Pitbull to show your effective health pool. IE: "280k + 65k / 310k, 108% HP". I find that kind of information useful for mechanics like impale where you know a big hit is due and you want to be sure you'll survive it.