Nameplates are an editied version of TidyPlates Quatre I believe.
If you just want a general darkened texture pack the best thing to do is go and
There's a ton of stuff that I added and changed that is to my own personal taste.
Such as border changes for a lot of default stuff like cast bars and ect.
As well as some stuff that didn't already exist in that pack.
I feel like the above pack would suit your needs better than using what I have created.
But do you know if it's possible to make my unitframes' text change color depending on what health i'm at?
They're white like yours, so my thought is.. Can they go like yellow at 50%, orange at 35% and red at 25% ?
Sure. Just write the function that outputs the health percentage text to colorize it. You can do colorized text by formatting it: "|cAARRGGBBblahblahblah|r" where AA, RR, GG, and BB are alpha, red, green, blue values (hex values).
So you'd start by defining some variables to hold your colors: local r,g,b = 0,0,0
then you'd figure out the units percentage health local perchp = UnitHealth("target") / UnitHealthMax("target")
and change the colors based on the percentage if pechp >= 0.5 then r,g,b = 0, 255, 0 elsif perhp >= .35 then r,g,b =…
then return a string with with the colorized text: return String.format("|c%02x%02x%02x%.1f|r", r,g,b,perchp*100)
Maybe before you compare percent health you check the unit's status (offline, disconnected, charmed, etc) and set it accordingly - but the basic idea is the same: make a custom function, figure out the text + RGB values, return a formatted string.
I suspect (but don't know) that stuf has a "color health by percentage" option so that it'll fade from green -> yellow -> red as it drops. If that's good enough then you can skip all the legwork and just use that.
Solvexx, your HoPo addon is also just changed textures? Or a different addon?
• I'm a mess of unfinished thoughts.
I could do it both ways I believe.
But since I wanted more customisation like alpha, hiding outside of combat and ect I decided to use
someone elses addon in conjunction with the textures I made to save myself some time.
It's an addon called MovableHolyPower.
Maybe I should do it all myself.. Hmm..
I've given it some thought and I would like to attempt making a "Guildwars2" type UI for wow, any suggestions on what i could use for the health orb?
Could I theoretically do it with some awesome Weak Auras?
Last edited by Drayarr; 2013-02-21 at 12:00 AM.
Edit: Anyone know of an addon that can make castbars semi-circle shaped? like (<- that only horizontal
Edit2: For unitframes Stuf or Shadowed?
Edit3: Anyone know what font is in the chat in this pic http://i.imgur.com/yoxyY.jpg
Last edited by Drayarr; 2013-02-21 at 01:51 AM.
Last edited by Drayarr; 2013-02-21 at 04:17 AM. Reason: Fixed vague wording
---------- Post added 2013-02-21 at 02:11 PM ----------
Is there a way to remove the shadow, in the pic I posted, the red line is now a black shadow after changing the colour, I just want a flat icon
As I'm fairly rubbish at UI's I could use some help with some key parts, for example;
Is it possible for me to make buff and debuff icons the same shape as they are in the GW2 Interface.
How do I make a weak aura showing my health as text that changes as I gain/lose health?
Last edited by Drayarr; 2013-02-21 at 02:54 PM.
http://www.curse.com/addons/wow/opie) to get rid of those stray buttons
Last edited by Treeston; 2013-02-21 at 07:55 PM.
http://dl.dropbox.com/u/2051073/WoWS...212_111202.jpg ... I don't have a current screenshot since I made no new after changing it. And now I can't do another one since I made a new UI.
• I'm a mess of unfinished thoughts.
Last edited by Drayarr; 2013-02-21 at 08:28 PM.