If you have access to the background and border textures, nibPointDisplay may work for you.
The KGPanels idea so i could merge the class points border to the actionbar just flew out the window since i just noticed you cant anchor/parent anything with a weak aura frame
Found a way to make them pixel perfect anyway tho, but the border merge isn't doable if i can't parent and anchor a kgpanel to the weakauras:/
Where's Coldkil or Care when you need em eh?
They might have been able to supply a solution to the kgpanels thing.
Keep it up however, its looking nice.
Do you have other action bars on mouseover/hidden?
Last edited by Treeston; 2013-02-25 at 06:52 AM.
Tbh, i used KGPanels for a little while when i used to like textures behind unitframes and i found the same issues of alignement - i ended into hardcoding everything, this way i have direct control on frame sizes and borders.
Static frames are pretty easy, moving ones (like nameplates) require some tinkering. I would like to know what addons Rusk is using for unitframes.
EDIT: just FYI, texts are also a pain, especially if you have 1 or 2 px space in panels/frames. When you drag around the unitframes often the text starts to lose its offset; hence i added to the config the text offsets so everyone can fix texts by themselves, and they can be used as single-char variables in the profile file. Just to say that sometimes only manual adjustments work.
But as said earlier, i doubt the borders will be pixelperfect when scaled down, you will probably need to unlock each panel and move it to a position where its good then manually drag it in to place and set it to the size it had at the pixel perfect location.
EDIT: Im afraid that you will need to manually resize the chat and skada window, i can parent/anchor the chat window to "chatframe1" but then it wont be visible if you go in to the combat log since that's a different chat frame named "chatframe2" and i don't want twice as many panels for the chat window
It's however rather easy to resize them and put them in place, i can give you a screenshot with align showing so you know the exact position
I will PM you an upload to the UI at it's current state just so you can see that everything works with the scaling etc, there is however nothing in the UI atm that tracks balance druids secondary resource.
Last edited by Rusk; 2013-02-25 at 10:58 AM.
Thanks, I meant the party frames lol really like it
"It's a basic truth of the human condition that everybody lies. The only variable is about what."
For balance druids (me being one) you could add in Balance Power Tracker and just reskin it
Also, holy crap on a cracker thats alot of panels ;P
Last edited by Drayarr; 2013-02-25 at 01:37 PM.
The first one has a medium strata, the second low and the third high.
Doing it this way looks much better then just using 1 panel, thanks to Ishtara that gave me the advice<3
I would post my UI but
been using the blizzard default ui since vanilla and I guess u all know what that looks like.
It is the ui for winners
Hey Rusk, Having as play around with scaling options, it appears if I take the "UI Scale" slider up 2 notches stuff snaps back to pixel perfect, just totally out of place, currently moving everything back to where I feel it "should be" based on http://i.imgur.com/tL6lQEH.jpg <-- this pic. It probably wont be as epic as yours is with all that screen "real-estate" but heck its still pretty damn good
Almost finished with moving stuff back
Last edited by Drayarr; 2013-02-25 at 03:00 PM.