Thread: Post Your UI

  1. #9041
    The Lightbringer Joyful's Avatar
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    Quote Originally Posted by be3f View Post
    At line 116 and 118 in Core.lua you should see:

    Code:
    line.text:SetFont(GameFontNormalSmall:GetFont(), Opts.font.size, Flag)
    
    line.dash:SetFont(GameFontNormalSmall:GetFont(), Opts.font.size, Flag)

    From here insert path to your font, size and flag, example:

    Code:
    line.text:SetFont("Interface\\Addons\\SharedMedia\\MyMedia files\\font.ttf", 12, "OUTLINEMONOCHROME")
    Should I replace both lines? or just the first? Or just the second?

  2. #9042
    Long time lurker here, thought it was time to share my (pvp oriented) UI.

    Got a lot of inspiration from this tread, also from ElvUI, but decided to make my own.

    Solo in combat:


    15 man raid example:


    The party frames on the left are just enabled for this screenshot, they will only be shown in a 5 man party/raid.

    edit: forgot to show my favorite addon arkinventory.


    Most people I see just install arkinventory and dont change it at all, but there is so much possible
    Last edited by Treeston; 2013-03-24 at 05:27 PM.

  3. #9043
    Field Marshal be3f's Avatar
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    Quote Originally Posted by Joyflu View Post
    Should I replace both lines? or just the first? Or just the second?
    I assume you want to use a pixelfont (looking at this -> https://dl.dropbox.com/u/101168197/W...313_220719.jpg) so replace both.
    - Nobody.. I mean nobody puts ketchup on a hotdog

  4. #9044
    Field Marshal Spikebebop's Avatar
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    Quote Originally Posted by Koenig View Post
    remove aspect Bar
    remove rep. Bar
    remove xCT
    hide minimap addon buttons
    change font
    scale down buffs/hide unimportant stuff e.g aspect,dark intent....
    scale down raid frames ( do you really need to see resources? )
    hide error text
    scale down ICD Timer
    remove the bar in the middle
    hide/move objectives
    change chat window to something fitting
    How does one hide error text? I didn't know I could get rid of it.
    WoW is a game of information; the more you know, the better you are.

  5. #9045
    Quote Originally Posted by Spikebebop View Post
    How does one hide error text? I didn't know I could get rid of it.
    ncError is a versatile addon for it.

  6. #9046
    Field Marshal Sagain's Avatar
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    Here's mine, I need to do a few things with bindings as I feel like I can take more advantage of OPie. I believe I need to adjust some placement and texture choices to make everything more uniform as well. Questions and comments are welcome.

    Config -


    Idle - http://i.imgur.com/ZeIGmXi.jpg

    Combat - http://i.imgur.com/eG5LnIy.jpg
    Last edited by Sagain; 2013-03-25 at 07:33 PM. Reason: minus.com doesn't support thumbnails, apparently; pick a image host that does (http://www.mmo-champion.com/threads/774731)

  7. #9047
    Pandaren Monk solvexx's Avatar
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    Quote Originally Posted by Nibelheim View Post
    ncError is a versatile addon for it.
    It's only a couple lines of code.
    You're better off just stealing it and putting in to one of your addons you always have on.

  8. #9048
    Quote Originally Posted by Khisanth View Post
    Still working on it:

    s14.directupload.net/file/d/3204/bombxyu2_jpg.htm
    This i like, makes me want to rebuild my own!
    Are you using ElvUI as a base? If not, what addons do you use?
    And how did you get you're abilities to become black and grey when on CD?

  9. #9049
    Quote Originally Posted by Rusk View Post
    This i like, makes me want to rebuild my own!
    Are you using ElvUI as a base? If not, what addons do you use?
    And how did you get you're abilities to become black and grey when on CD?
    The main Addons are Stuf (Unitframes), Bartender, KGPanels (Borders and Backrounds), Skada, Chinchilla (Minimap), Raven (Buffs/Debuffs), Gnosis (Castbars), Weakauras.
    The bars, timers and faded icons on the abilities on CD are made with Weakauras.

  10. #9050
    Quote Originally Posted by Khisanth View Post
    The main Addons are Stuf (Unitframes), Bartender, KGPanels (Borders and Backrounds), Skada, Chinchilla (Minimap), Raven (Buffs/Debuffs), Gnosis (Castbars), Weakauras.
    The bars, timers and faded icons on the abilities on CD are made with Weakauras.
    How did you manage to do that with your abilities with WA? Im only after the black ang grey look when they're on CD
    Are each spell a weakaura? If so, why do you have bartender? Or did i misunderstand you?
    And are you using STUF raid aswell?
    Sorry for the 1k questions, hope im not to much of a pain;P
    Last edited by Rusk; 2013-03-25 at 12:31 PM.

  11. #9051
    The icon and the bar on the abilities are each one Weakaura-Unit. Fading the icons out is pretty simple, there is an option called "desaturate" under "display" for that.

    And no, i don't use Stuf raid, i forgot to mention that, but the raidframes are from vuhdo.

  12. #9052


    Alternative (Player Frame on the bottom instead with Mana Pool Text only - Health Decay show's a white/yellow color to make it more visually)


    I need to figure out a way to indicate target health frame as it decays. Best example I can give is RealUI, in which he has a triangle maker/icon moving as the health drop/decay
    Last edited by Emery; 2013-03-26 at 05:01 PM.

  13. #9053
    Mechagnome Etapicx's Avatar
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    Quote Originally Posted by Emery View Post
    --Snip--
    This is great i really like it, you uploading it?
    Always choose a lazy person to do the difficult job!
    Why?
    He will find an easy way to do it.


    I'm schizophrenic and alone... at least I got each other

  14. #9054
    Quote Originally Posted by Emery View Post


    Alternative


    I need to figure out a way to indicate target health frame as it decays. Best example I can give is RealUI, in which he has a triangle maker/icon moving as the health drop/decay
    I like it, but out of curiosity, how much memory does all those weakauras eat in a raid?

  15. #9055
    Bloodsail Admiral LeyrHao's Avatar
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    Quote Originally Posted by Emery View Post


    Alternative


    I need to figure out a way to indicate target health frame as it decays. Best example I can give is RealUI, in which he has a triangle maker/icon moving as the health drop/decay
    What are the two concentric circles on the lower left corner for? I really like this UI, I may try to recreate this :P

  16. #9056
    Quote Originally Posted by Emery View Post


    Alternative


    I need to figure out a way to indicate target health frame as it decays. Best example I can give is RealUI, in which he has a triangle maker/icon moving as the health drop/decay
    Beautiful UI. Really like it.

  17. #9057
    Quote Originally Posted by Emery View Post
    Video snip

    Alternative
    Picture snip

    I need to figure out a way to indicate target health frame as it decays. Best example I can give is RealUI, in which he has a triangle maker/icon moving as the health drop/decay
    Interesting UI style! I really like it!
    I think I may try recreating a simplified version of this
    I don't doubt a lot of others will try this out too hehe. Good job!
    Last edited by Pixil; 2013-03-26 at 12:34 PM.

  18. #9058


    Playing around with ElvUI

  19. #9059
    Realy enjoyed Emery's UI idea. Think i will also give a try to develop that idea with huge periferic (top/bottom) target/player frames.
    Here is what i use atm. Raidframes are positioned under player UF.
    Weak Auras:
    Center: Flameshock timer (orange); number of Lightningshield stacks
    Center left: Dinamic group - Proccs and important buffs (potion, trinket etc.)
    Center right: Dinamic group - Actions to use (spell prio-Flameshock; LB; EB and Cooldowns when ready)
    Under target UF: Dinamic group - Cooldowns



    P.S in anyone knows how to get rid of that black background under Platebuffs timer pls share the info. Also the black little bar on top of platebuffs icon annoys me...

    Any feedback highly welcome!!!
    Last edited by Treeston; 2013-03-26 at 04:38 PM.

  20. #9060
    Quote Originally Posted by Pixil View Post
    Interesting UI style! I really like it!
    I think I may try recreating a simplified version of this
    I don't doubt a lot of others will try this out too hehe. Good job!
    Gonna agree with Pixil, Emery your UI is very nice, not something that I personally have seen anything similar too..may have a go at recreating it too, putting my deranged twist on it

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