Thread: Post Your UI

  1. #9441
    I homogenized the add on text, MM/damage size, and reduced the CT's opacity.

    I can't disable the health deficit on the RF, I dug through the .lua of ouf_Mono but I can't seem to find the option. I updated it to the latest version so the red M's should disappear.

    I have CD timers on the AB, and I glance at them to monitor all the cool downs -- I noticed that and removed the right side of the little Weak Aura hud I created.
    Last edited by Adsertif; 2013-01-08 at 05:02 PM.
    Rabsies
    <The Horsemen> US25 - Shadowmoon US - 14/14 25H
    "Just play the game"
    _________________________________________
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  2. #9442
    Quote Originally Posted by Kroni View Post
    Nice, thanks very much you two!

    bOOURNS! I followed your post on the ElvUI Forums for the rectangle minimap, do oyu have a summarization of what needs to be changed? I would love to have it too, little lua knowledge is there, but why try to do it over again if you have it finished!

    Thanks
    I'll write up more detailed steps and send it to you via PM (not 100% if i would be allowed to just openly talk about ElvUI edits on other forums) and if anyone else wants the steps feel free to PM me as well.

    Quote Originally Posted by Drayarr View Post
    Ty Kroni, just got that from Elv forums too, just need to find one I like that is readable in-game

    Ugh, this is a pain, I cannot get one that looks nice and is readable

    Would UI Scale have a big impact on the fonts, using UI Scale and the slider is at its minimum

    Moved UI scale up 1 step, chat is fine, but my frames fonts are all skewed
    UI scale can change it but generally you'll want to keep it at it's lowest (0.64 scale) changing font sizes in game are what you need to adjust, and is something you will have to adjust to fix on your screen. (font size 8 for Joe Blow on x size screen won't necessarily work for the next guy)

  3. #9443
    Quote Originally Posted by bOOURNS View Post
    I'll write up more detailed steps and send it to you via PM (not 100% if i would be allowed to just openly talk about ElvUI edits on other forums) and if anyone else wants the steps feel free to PM me as well.



    UI scale can change it but generally you'll want to keep it at it's lowest (0.64 scale) changing font sizes in game are what you need to adjust, and is something you will have to adjust to fix on your screen. (font size 8 for Joe Blow on x size screen won't necessarily work for the next guy)
    I had it at 0.64, like you said the font was a bit wonky, tried resizing, made it look HORRIBAD.
    Moved slider up 1 space and it seems a bit better, id have to redo the whole layout to make a new font fit, tried a load of other pixel fonts and they all looks kinda lame

  4. #9444
    Quote Originally Posted by Kroni View Post
    Nice, thanks very much you two!

    bOOURNS! I followed your post on the ElvUI Forums for the rectangle minimap, do oyu have a summarization of what needs to be changed? I would love to have it too, little lua knowledge is there, but why try to do it over again if you have it finished!

    Thanks
    Quote Originally Posted by Drayarr View Post
    I had it at 0.64, like you said the font was a bit wonky, tried resizing, made it look HORRIBAD.
    Moved slider up 1 space and it seems a bit better, id have to redo the whole layout to make a new font fit, tried a load of other pixel fonts and they all looks kinda lame
    Try a font called Mecha, it's what i use and is identical to the one you use except the letters are slightly thinner. It made all the difference as far as sizing for all fonts for me. note you may need to use Mecha at a different size than what you currently use.

  5. #9445
    Ok, Coldkil.. I need your help

    Your UI works perfect except for any of my Monk toons .. once i logged in, they dont have a player Unit Frame and the Target Unit Frame is just the standard Blizz UI Frame.. i downloaded your UI twice, deleted Cache and WTF.. but that doesnt help.. Your UI works perfect on any toon except for my Monk - any Ideas/Fixes?

  6. #9446
    Quote Originally Posted by bOOURNS View Post
    Try a font called Mecha, it's what i use and is identical to the one you use except the letters are slightly thinner. It made all the difference as far as sizing for all fonts for me. note you may need to use Mecha at a different size than what you currently use.
    What Reso are you using?
    What size do you use for Mecha?
    Just so i have a base to work from

  7. #9447
    Quote Originally Posted by Drayarr View Post
    What Reso are you using?
    What size do you use for Mecha?
    Just so i have a base to work from
    My res is a weird one. game is at 2560x1440 but because i play it in windowed (and sized down a bit) it's a really obscure res. Somewhere in the 23xx x 12xx area. For my weird screen res i use Mecha at size 14 for it to display right with monochrome outline.

    The reason my screen is at a funky size/res is because at certain res/window sizes some borders just won't show up on say the left, right, top or bottom (either one would be missing) So i had to fiddle around with the window size to get everything to show up.

    My screen is a 27" so could be why there's so many quirks.

    Also setting Multisample to 1x helps a lot.

  8. #9448
    Quote Originally Posted by Koenig View Post
    Ok, Coldkil.. I need your help

    Your UI works perfect except for any of my Monk toons .. once i logged in, they dont have a player Unit Frame and the Target Unit Frame is just the standard Blizz UI Frame.. i downloaded your UI twice, deleted Cache and WTF.. but that doesnt help.. Your UI works perfect on any toon except for my Monk - any Ideas/Fixes?
    Going to check it right now... sounds pretty strange anyway.


  9. #9449
    Quote Originally Posted by bOOURNS View Post
    My res is a weird one. game is at 2560x1440 but because i play it in windowed (and sized down a bit) it's a really obscure res. Somewhere in the 23xx x 12xx area. For my weird screen res i use Mecha at size 14 for it to display right with monochrome outline.

    The reason my screen is at a funky size/res is because at certain res/window sizes some borders just won't show up on say the left, right, top or bottom (either one would be missing) So i had to fiddle around with the window size to get everything to show up.

    My screen is a 27" so could be why there's so many quirks.

    Also setting Multisample to 1x helps a lot.
    Ugh, im playing on 1440x900 need to have UI scale on minimum, but it makes Mecha impossible to read at a size that doesnt make it look like a kid drew on my screen
    Also, im blind so yeah even with my glasses on i still cant read it

    I've allways played on 1x Multisample because I have no idea what it does. :P

  10. #9450
    Quote Originally Posted by Koenig View Post
    Ok, Coldkil.. I need your help

    Your UI works perfect except for any of my Monk toons .. once i logged in, they dont have a player Unit Frame and the Target Unit Frame is just the standard Blizz UI Frame.. i downloaded your UI twice, deleted Cache and WTF.. but that doesnt help.. Your UI works perfect on any toon except for my Monk - any Ideas/Fixes?
    Requoting - if you want a quick fix you need to mess with the code, just replace line 208 in layout.lua with
    Code:
    		if --[[myClass == "MONK" or]] myClass == "PRIEST" or myClass == "PALADIN" then
    Basically the oUF plugin for chi seems not working. I need a deeper check for that. It's strange since it's handled all with the same plugin for holy power, shadow orbs and lock shards, but that three are working flawlessly.

    EDIT: nope.jpg the classicon plugin isn't working. Absolutely need to check this.

    EDIT2: found the error and fixed. Uploaded right now the fixed working version.
    Last edited by Coldkil; 2013-01-08 at 09:59 PM.


  11. #9451
    Quote Originally Posted by Coldkil View Post
    Requoting - if you want a quick fix you need to mess with the code, just replace line 208 in layout.lua with
    Code:
    		if --[[myClass == "MONK" or]] myClass == "PRIEST" or myClass == "PALADIN" then
    Basically the oUF plugin for chi seems not working. I need a deeper check for that. It's strange since it's handled all with the same plugin for holy power, shadow orbs and lock shards, but that three are working flawlessly.

    EDIT: nope.jpg the classicon plugin isn't working. Absolutely need to check this.
    I think code for chi was changed from 5.0.5 to 5.1. I could be wrong though.

  12. #9452
    Quote Originally Posted by bOOURNS View Post
    I think code for chi was changed from 5.0.5 to 5.1. I could be wrong though.
    Cross-reference the code between another oUF layout that was updated for 5.1 and has working chi bar?

  13. #9453
    Chi code wasn't the problem, i updated the oUF core so i had to make that plugin working with new core. Already working now


  14. #9454
    Quote Originally Posted by Coldkil View Post
    Chi code wasn't the problem, i updated the oUF core so i had to make that plugin working with new core. Already working now
    Thats good

    @bOOURNS, I'm contemplating a new layout, because right now this one is wrecking my head, don't have a clue what to do

  15. #9455
    Quote Originally Posted by Drayarr View Post
    Thats good

    @bOOURNS, I'm contemplating a new layout, because right now this one is wrecking my head, don't have a clue what to do
    Doooo eeeet!
    Mucking around with UI ideas is all I seem to do anymore lol. I was 2/16 heroic by the time regular Heart of Fear was released but haven't even raided since, I just play with my UI. Maybe I'm weird but I find it fun to try out new ideas and test out some ideas that are not the norm.

    Currently trying to come up with something new and never done before for my player+target castbars.

  16. #9456
    Quote Originally Posted by bOOURNS View Post
    Doooo eeeet!
    Mucking around with UI ideas is all I seem to do anymore lol. I was 2/16 heroic by the time regular Heart of Fear was released but haven't even raided since, I just play with my UI. Maybe I'm weird but I find it fun to try out new ideas and test out some ideas that are not the norm.

    Currently trying to come up with something new and never done before for my player+target castbars.
    Should be revising got an exam tomorrow but I just can't concentrate. May build something weird and wonderful just to mix it up a bit, I'm still actively raiding 3/16heroic, should get spiritkings/elegon this week if they don't go MGV tomorrow because I'm working. Anyways enough offtopic, will play around with some stuff see what i can come up with.

  17. #9457
    http://i.imgur.com/zrVCB.jpg

    Some of us like it simple!

    The questionmarks on my bar is actually abilities, they're just different because of modifier macroes.
    Too used to holding down alt when I Screenshot.
    Casablanca

  18. #9458
    http://i46.tinypic.com/2qvs0ns.jpg

    Copied Awakes layout as a fanboy in TBC and stuck with it.

  19. #9459
    Could someone link me the download link for bOOURNS UI plz? I would apreciate it

  20. #9460
    MY EYES!
    THE HORROR!
    DEFAULT UI'S

    On Topic, I HATE default don't know how you can play with it tbh

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