Thread: Post Your UI

  1. #10161
    Create two seperate bar groups.

  2. #10162
    Quote Originally Posted by tordenflesk View Post
    Create two seperate bar groups.
    Like I was saying, I suck with addons, Took me about an hr to work out how to change basic stuff on raven

  3. #10163
    Quote Originally Posted by muffz View Post
    managed pixelperfection with multisampling - based on FreeUI

    Hey Muffz, your version of FreeUI is awesome!

    I tried adding those shadow borders myself to the compilation at one point. I failed, however.

    Would you be kind enough to upload that UI for me? I would really love to give a try editing it abit towards my needs. If not, would you care to explain your approach on achieving these shadow borders?

  4. #10164
    Quote Originally Posted by be3f View Post
    Is it a feature in FreeUI to display leader / loot type / role (below chatframe), or is it something else?
    It is not. Leader and Masterlooter are shown in the raidframes in FreeUI but it my opinion it isnt important enough to get this position so I seperated it.

    Quote Originally Posted by Aszeon View Post
    Hey Muffz, your version of FreeUI is awesome!

    I tried adding those shadow borders myself to the compilation at one point. I failed, however.

    Would you be kind enough to upload that UI for me? I would really love to give a try editing it abit towards my needs. If not, would you care to explain your approach on achieving these shadow borders?
    I can not upload it at this time. I need Haleth's permission first. Nevertheless you can add

    Code:
    local CreateBackdrop = function(parent, backdropalpha, left, top, right, bottom)
    	local a = CreateFrame("Frame", nil, parent)
    	a.backdropAlpha = backdropAlpha or 0
    	a.size = 3
    	a.left = left or 0
    	a.right = right or 0
    	a.top = top or 0
    	a.bottom = bottom or 0
    	a:SetBackdrop({
    		bgFile = C.media.backdrop,
    		edgeFile = C.media.glow,
    		edgeSize = a.size,
    		insets = {
    			left = a.size,
    			right = a.size,
    			top = a.size,
    			bottom = a.size
    		}
    	})
    	a:SetPoint("TOPLEFT", parent, -a.size - a.left, a.size + a.top)
    	a:SetPoint("BOTTOMRIGHT", parent, a.size + a.right, -a.size - a.bottom)
    	a:SetBackdropBorderColor(0, 0, 0)
    	a:SetBackdropColor(0, 0, 0, a.backdropAlpha)
    end
    in the api.lua and call this function instead of F.CreateBD/BG/ect.(...).

    For example

    Code:
    F.CreateBackdrop(Minimap)

  5. #10165
    Epic!
    Join Date
    Jul 2010
    Location
    United Kingdom
    Posts
    1,593
    Quote Originally Posted by Lyn View Post
    now I can't do another one since I made a new UI.
    Well do show!
    Random stuff WoW UI Enthusiast BNet
    Youtube Some old UIs Hulari#21213
    Stream (WoW most evenings now) Lastest UI (Roth's Diablo inspired) Go ahead, add me!

  6. #10166
    Quote Originally Posted by carebear View Post
    Well do show!
    This have to wait after 5.2 and my new internet connection, since I'm moving in a week.
    I'm a mess of unfinished thoughts

  7. #10167
    Quote Originally Posted by zorker View Post
    Preview of the upcoming oUF_Diablo changes:

    The ingame config panel is what I'm working atm. It will handle the orb animation/color handling.

    @Drayarr
    What do you mean with target debuffs separate frames? What do you want to separate? If you want to highlight some use a buff/debuff filter addon.
    Awesome work as always. I was thinking about an in-game config panel, how does that impact on memory usage?

  8. #10168
    Epic!
    Join Date
    Jul 2010
    Location
    United Kingdom
    Posts
    1,593
    Quote Originally Posted by Lyn View Post
    This have to wait after 5.2 and my new internet connection, since I'm moving in a week.
    I shall wait quietly! I wish I could get a new internet connection. The last 4 houses I've lived in have all had 0.3 upload speed and it drives me nuts. I hope your move goes well though. (:
    Random stuff WoW UI Enthusiast BNet
    Youtube Some old UIs Hulari#21213
    Stream (WoW most evenings now) Lastest UI (Roth's Diablo inspired) Go ahead, add me!

  9. #10169
    Quote Originally Posted by Coldkil View Post
    Awesome work as always. I was thinking about an in-game config panel, how does that impact on memory usage?
    Depends. You have the option to create the config on demand. Tuller has an excellent example on that one:
    https://github.com/tullamods/tullaRange_Config
    https://github.com/tullamods/tullaRange

    Basically you create a separate config addon and add this to the toc file: ## LoadOnDemand: 1
    In your main addon when you call the config via slash command or whatever you just load the addon via: LoadAddOn("myAddon_Config")
    When finished you just call: DisableAddOn("myAddon_Config")
    Source: http://wowprogramming.com/docs/api_categories#addon

    I would not care too much about memory usage. Just write efficient code that is what matters. Config panels can get pretty huge.
    Last edited by zorker; 2013-02-22 at 11:26 AM.
    | Simple is beautiful.
    | Roth UI | Roth UI FAQ | Github | Zork (WoW) | Zork (D3) | TDMOG

    "I wonder what the non-pathetic people are doing tonight?" - Rajesh Koothrappali (The Big Bang Theory)

  10. #10170
    Quote Originally Posted by zorker View Post
    I would not care too much about memory usage. Just write efficient code that is what matters. Config panels can get pretty huge.
    Yeah, that's exactly my worries. I already have an handy config.lua and also a profile file, but i think that a config panel ingame could be useful.Obviously i would have to transfer all the variables saved in a file per-character so i just need to setup the defaults.

    Will be thinking about that. Probably doing it in the free time.

  11. #10171
    Quote Originally Posted by Lyn View Post
    This have to wait after 5.2 and my new internet connection, since I'm moving in a week.
    Finally getting out of ZHE GERMANY, afraid ZHE GERMANS are coming?



    p.s. More UI's please.

    http://www.abload.de/thumb/wowscrnsh...13_11nysjk.jpg

    Is quite nice imo. Though you really should be doing something in that raid.

  12. #10172
    Quote Originally Posted by Led ++ View Post
    Finally getting out of ZHE GERMANY, afraid ZHE GERMANS are coming?

    p.s. More UI's please.

    http://www.abload.de/thumb/wowscrnsh...13_11nysjk.jpg

    Is quite nice imo. Though you really should be doing something in that raid.
    Nope, just in a big city. BIG CITY LIFE, YO!

    And the picture btw is a bit small
    I'm a mess of unfinished thoughts

  13. #10173
    Im am in some dire need of help/advice here, i made some small changes in my UI and one of them was to add and place the targets target where the petframe used to be.
    But now i have absolutely no idea where to put the pet frame and still get it to look good, so i am in need of some help here.
    Here's a screenshot ->



    So far i've tryed to put it under the actionbar and make it look like the powerbar, to the left/behind the unitframe, under the targets target and in the middle between the target/unitframe but it just doesnt fit in anywhere.
    I tryed with the same height as the unitframe and also the same size as the targets target/targets powerbar but no matter what i do it's either to small or to big or just looks like something that doesn't belong.
    So my fellow UI creators, how would you have done it?

  14. #10174
    Quote Originally Posted by Rusk View Post
    Im am in some dire need of help/advice here, i made some small changes in my UI and one of them was to add and place the targets target where the petframe used to be.
    But now i have absolutely no idea where to put the pet frame and still get it to look good, so i am in need of some help here.
    Here's a screenshot ->

    <IMAGE>

    So far i've tryed to put it under the actionbar and make it look like the powerbar, to the left/behind the unitframe, under the targets target and in the middle between the target/unitframe but it just doesnt fit in anywhere.
    I tryed with the same height as the unitframe and also the same size as the targets target/targets powerbar but no matter what i do it's either to small or to big or just looks like something that doesn't belong.
    So my fellow UI creators, how would you have done it?
    You clearly have no space for a petbar. Maybe you should make your bars smaller to get some more space for it.

  15. #10175
    As always, a work in progress.. Working on a matching Bigwigs layout and fixing the raidframes.




    Sharper image here: http://bildr.no/view/1399571
    Last edited by Lissa; 2013-02-25 at 05:34 PM.

  16. #10176
    Quote Originally Posted by Lissa View Post
    As always, a work in progress.. Working on a matching Bigwigs layout and fixing the raidframes.

    Love the font, a lot of stuff seems blurry though

    ---------- Post added 2013-02-22 at 02:58 PM ----------

    Quote Originally Posted by Elfbeach View Post
    You clearly have no space for a petbar. Maybe you should make your bars smaller to get some more space for it.
    I'm the sassy poster here, stop trying to steal my thunder!

    <3

  17. #10177
    Quote Originally Posted by Ishtara View Post
    Love the font, a lot of stuff seems blurry though
    That's just imgur destroying the quality of the image, for some reason..

  18. #10178
    Quote Originally Posted by zorker View Post
    <SNIP>
    Preview of the upcoming oUF_Diablo changes
    Zork, I've installed your awesome ui, just curious about one thing.

    I want to use BPT http://www.wowinterface.com/download...erTracker.html <-- this addon in your UI, but i want it to look like the castbar/targetframe.
    If possible could you tell me how to achieve this?

    ---------- Post added 2013-02-23 at 12:59 AM ----------

    Quote Originally Posted by Lissa View Post
    That's just imgur destroying the quality of the image, for some reason..
    Try using Abload.de for uploading screens, doesnt seem to destroy the quality as much if at all
    Last edited by Drayarr; 2013-02-23 at 12:50 AM. Reason: Reworded Request.

  19. #10179
    That's just imgur destroying the quality of the image, for some reason..
    Try using Abload.de for uploading screens, doesnt seem to destroy the quality as much if at all
    imgur doesn't touch the original. You can verify that easily enough by comparing hashes of an image before and after you upload it.


    So long as you link to the full-size version and keep the file size under 1mb you'll get back what you send.
    Last edited by evn; 2013-02-23 at 05:44 AM.

  20. #10180
    Quote Originally Posted by Daniie View Post
    Brewmaster Monk UI: http://img28.imageshack.us/img28/251...1913130127.jpg

    My back is against a wall here before people start asking me to zoom out. Any suggestions for improvement?
    What are you using for Unit Frames?

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