Thread: Post Your UI

  1. #10481
    Quote Originally Posted by ComputerNerd View Post
    Some people are very good at being able to bind skills to keys, such that they do not need a visual button to click.
    Some such as mounts, professions, portals/teleports etc do not need timers or cooldowns displayed.
    Abilities without a cooldown, spammable fillers etc also have no need for a cooldown display.

    Addons such as Opie allow a "clickable" interface sort of for groups of buttons, so taking stuff off the action bars and hidden from view until you want it.
    Also there can be action bars visible only on mouseover, typically on one side of the screen.
    I have all my skills keybinded, still I need to see everything. I cannot possibly even memorize all of them.

    I dont believe any of you really memorize all binds in a way that you dont need to see action bar. Yet many people have only part of their skills visible during raid. I suspect they are not that good players to begin with. Instead people I know are good, have all their skills visible in user interface.
    Last edited by Cle; 2013-08-24 at 05:46 PM.

  2. #10482
    Quote Originally Posted by Prag View Post
    it's good regardless. i figured it out.. my problem was my variable >20 was set to high. i just set it down to 10 and works fine now.

    it was a complete hurp moment for myself, because i can figure this crap out on my own, so i have not the slightest idea why i even asked. guessing between work, and school, i've been a little exausted.

  3. #10483
    Quote Originally Posted by Cle View Post
    I have all my skills keybinded, still I need to see everything. I cannot possibly even memorize all of them.

    I dont believe any of you really memorize all binds in a way that you dont need to see action bar. Yet many people have only part of their skills visible during raid. I suspect they are not that good players to begin with. Instead people I know are good, have all their skills visible in user interface.
    I disagree. I personally don't have any "actionbars" visible. Since I can infact remember every single keybind, and not only when I'm playing.
    However, there are several ways to display cooldowns of certain spells, allowing me to not have the actual actionbar visible at all times, but only when that spell itself is on CD, or has come off-of it's CD = reminding me to use it.
    This allows me to have more clean areas on my screen,rather than having spells show that I have no use for at that time.

    Ones UI rarely has anything to do with skill, it's a personal preference. Unless it's a sh*t UI that makes you perform worse ^^
    Last edited by Crummy; 2013-08-24 at 06:58 PM.
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  4. #10484
    The Lightbringer Joyful's Avatar
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    Here's my UI on my monk.



    Click to enlarge

  5. #10485
    Quote Originally Posted by Cle View Post
    I have all my skills keybinded, still I need to see everything. I cannot possibly even memorize all of them.

    I dont believe any of you really memorize all binds in a way that you dont need to see action bar. Yet many people have only part of their skills visible during raid. I suspect they are not that good players to begin with. Instead people I know are good, have all their skills visible in user interface.
    Actually it's called muscle memory, and you can in fact, remember them all if you have played that character enough. I have 24 key bound, non-visible spells and 10 unbound, visible keys. As well as multiple bars that are visible only when I scroll over them. (Such as my menu bar) Visible keys that I already have memorized are a distraction from what I really need to be paying attention and more hindrance than help.

    http://i.imgur.com/vHKZ4WM.jpg

    What allows good players to hide keys that they do have memorized, to stay on track as far as cd's and rotation, are separate addons like weak auras. Saying that a player is probably not good because they play differently than you is pretty ignorant, and you would probably fair better with an open mind rather than an open mouth.

  6. #10486
    Quote Originally Posted by Kaitain View Post
    I'm getting close to finishing my new mage UI:

    [snip]
    That is so ridiculously sexy it should be illegal.
    Quote Originally Posted by Bootybear View Post
    Quote Originally Posted by Valancer View Post
    I play as a holy priest and when I ran hfc lfr I noticed after the first boss my heal spell wasn't casting. So I looked at it and it shows that it has a 34.4 min cast time
    Do you have the class trinket? If so, the cast time is correct. /s

  7. #10487
    Quote Originally Posted by Kaitain View Post
    I'm getting close to finishing my new mage UI:


    The main bit of sparklies around the big thing between player and target frames is dedicated to the bombs. I think the bombs adds a lot of aesthetic flavour to your talents so it's nice to have them really visible. The small circles above that are other rotation stuff (for fire it's heating up and pyro!, and for arcane it's missiles stacks, etc). And ofc on the arcane the big number is arcane stacks. Talents screen is just a version of my resto druid's UI setup.
    Soooooo nice UI, hoping for upload .

  8. #10488
    Quote Originally Posted by carebear View Post
    Personally I loved having the threat glow as the border itself. I would probably put a border a couple of pixels wide around the health bar but keeping the rest of black shadow border around that too.

    The castbar shadow works because the text is there and if it wasn't I think it would look strange. You could try the same texture above the health bar because the name is there so it would fit in better.
    You are right. It's perfect now.
    | Simple is beautiful.
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  9. #10489
    Quote Originally Posted by Pharrax View Post
    Trying to work on my Unit Frames. I came up with a new concept and I know it is not exactly what you meant but I managed to combine the cast bar into the portrait if I have it as a bar. I usually hate portraits as a bar instead of square. Not really sure if its an improvement or not. It has however removed the blank space at the top for where the cast bar use to be positioned.

    The bottom 2 look more complicated because of my spells and class timers on top so keep that in mind. The Player frame also has a much larger height for the mana bar and a shorter height for the health bar since this is my Healing layout for my UI and so far I have found it more useful since Grid Raid Frames show my health anyway and never really use my Unit Frames to gather than information.

    The Top image is the old style and bottom 2 is the new with the bottom one using a cast bar:


    The image on the left does work when you click it but the thumbnail is not loading due to a strange error.
    Hey Pharrax,
    Could you PM/post screenshot of your SUF settings, because i have been fiddling around with it a lot and I can't seem to get it right.
    (I am referring to the look of the second option).
    I know your UI is up for download, but then i would have to delete and reinstall all my own addons (which took me hours to configure).

  10. #10490
    Here's mine - just Skullflower's Elv edit with NTK, MSBT, BigWigs, SexyCooldowns2 and WeakAuras.



    (I noticed that there were still debuffs under the UFs - removed. I like the SexyCooldowns method much better.)
    Last edited by Prag; 2013-08-26 at 12:45 AM.

  11. #10491
    High Overlord
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    Started working on UI again after a break from playing.

    Pretty barebones atm.

    Last edited by OriginalVocalMix; 2013-08-26 at 08:27 AM.

  12. #10492
    Here's my UI:

    OOC:


    Raid:


    Not quite sure what to do with the bars on the side. Kinda dislike their positioning. Feedback/ideas much appreciated.

    Also, of course I should remove the raidbarthingie at the left side. Don't even use it so there's no purpose for using it.

    Oh, and credit goesout to jeremypwnz, since I kinda stole his rActionbuttonstyler and rBuffframestyler layouts (hope that's ok).
    Last edited by Treeston; 2013-08-26 at 10:52 AM.

  13. #10493
    Quote Originally Posted by Reizenstyle View Post
    Not quite sure what to do with the bars on the side. Kinda dislike their positioning. Feedback/ideas much appreciated. .
    Show on mouseover? :P
    Quote Originally Posted by Bootybear View Post
    Quote Originally Posted by Valancer View Post
    I play as a holy priest and when I ran hfc lfr I noticed after the first boss my heal spell wasn't casting. So I looked at it and it shows that it has a 34.4 min cast time
    Do you have the class trinket? If so, the cast time is correct. /s

  14. #10494
    The Lightbringer Sunnydee's Avatar
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    Quote Originally Posted by Reizenstyle View Post
    Here's my UI:.
    so much clutter, as Thirteen said. mouse over on side bars.

    do u need Threat meter as healer?

    scale down healing/damage windows, only relevant after combat so u can even have ot on "dont show in combat"

    raid cds: u need that looong bars after the icons? just settle with timer.

    scale down your minimap

    get Errorfilter to hide the "spell not ready yet".

    scale down tooltip box and put in right corner if decide to hide hps/dps in combat..

    scale down debuff size on target (hostile) can keep it on friendly targets since its useful as healer.

    some "feedback" i suppose
    Empty Drinking Horn is just a myth, I no longer believe in its existence.

  15. #10495
    Epic!
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    Quote Originally Posted by zorker View Post
    You are right. It's perfect now.
    picture
    Looks awesome. Something I'd use myself if I were still playing. HeadLine was always bugging and way out of date. I've have always been a fan of your work. If I were never introduced to UI customization I'd be using RothUI 24/7. I always use it when I do play and don't have a UI saved though for a short period of time.

    I'd love to take RothUI and mess around with it to copy the GW2 UI in WoW. I think that'd be an amazing UI to use personally.
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  16. #10496
    Quote Originally Posted by Kaitain View Post
    I'm getting close to finishing my new mage UI:







    The main bit of sparklies around the big thing between player and target frames is dedicated to the bombs. I think the bombs adds a lot of aesthetic flavour to your talents so it's nice to have them really visible. The small circles above that are other rotation stuff (for fire it's heating up and pyro!, and for arcane it's missiles stacks, etc). And ofc on the arcane the big number is arcane stacks. Talents screen is just a version of my resto druid's UI setup.
    I love this UI. It would be awesome if you could release it. Would love to use this on my mage.

  17. #10497
    Quote Originally Posted by zorker View Post
    You are right. It's perfect now.
    -snip-
    I kinda wish that you'd update the ouf_simple codebase with most of the code you have on ouf_Diablo.

  18. #10498
    Mechagnome MayronEU's Avatar
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    Quote Originally Posted by Royco View Post
    Hey Pharrax,
    Could you PM/post screenshot of your SUF settings, because i have been fiddling around with it a lot and I can't seem to get it right.
    (I am referring to the look of the second option).
    I know your UI is up for download, but then i would have to delete and reinstall all my own addons (which took me hours to configure).
    If you just want the settings of one particular addon such as SUF then you could just grab the Saved settings to that one addon by downloading my UI and going to WTF/account/ACCOUNTNAME/SavedVariables/ and copy the ShadowedUnitFrames.lua file and placing it in your own WTF folder in your own SavedVariables folder. Would that not be a simpler alternative rather than having me screenshot hundreds of pictures showing each setting on each page? If you need help with anything do not hesitate to ask me again. Hope that helps.

    - - - Updated - - -

    Quote Originally Posted by Kaitain View Post
    I'm getting close to finishing my new mage UI:







    The main bit of sparklies around the big thing between player and target frames is dedicated to the bombs. I think the bombs adds a lot of aesthetic flavour to your talents so it's nice to have them really visible. The small circles above that are other rotation stuff (for fire it's heating up and pyro!, and for arcane it's missiles stacks, etc). And ofc on the arcane the big number is arcane stacks. Talents screen is just a version of my resto druid's UI setup.
    Best UI I have seen you create yet and is the first UI that inspires me into wanting to drastically change my UI or make a whole new one. Very good job and would love to try it out. I love unique graphic designs in UI's which is why I never have considered using ElvUI as I find it too dull. Great work!

  19. #10499
    Quote Originally Posted by Pharrax View Post
    If you just want the settings of one particular addon such as SUF then you could just grab the Saved settings to that one addon by downloading my UI and going to WTF/account/ACCOUNTNAME/SavedVariables/ and copy the ShadowedUnitFrames.lua file and placing it in your own WTF folder in your own SavedVariables folder. Would that not be a simpler alternative rather than having me screenshot hundreds of pictures showing each setting on each page? If you need help with anything do not hesitate to ask me again. Hope that helps.
    Tried it , didn't work. Doesn't seem to pick up your profile. I took your .lua and copied it into my own, but no profile. :s
    Btw it's only like 5-6 screenshots I need (only need player/target frame), but if you can help me with why it doesn't pick up your settings I would be satisfied aswell .

  20. #10500
    Tried to recreate Fuji UI but in my own way.

    Out of combat healing self with focus set:


    In combat on training dummy:


    In 40 man raid (nameplates hadn't been fixed yet):


    The raid frames look different for 10 man and parties, like Fuji UI did.

    All I need to do is tweak DBM, fix the class color in my nameplates, and hide the Blizzard raid frame thing on the side. I think I am going to switch to a monochrome outline for the text possibly, but in game it looks a lot better than the screenshots show it, and possibly switch my chat and quest text.

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