quick question, how do you get the health bubble thingy to follow the healtbar? I imagine it's a kgpanel anchored to the healthbar, but I can't seem to figure out what the actual health bar frame is called so I can't acnhor to it Care to help a dude out?
I use Shadowed Unit Frames, Dominoes, Skada, TitanPanel, Carbonite, Bagnon, OQueue, Prat, DBM, MSBT, the wilford brimley addon, OmniCC, WeakAuras, and TidyPlates.
* - the reason I had to make it is because the other common totally flat texture, called "Flat" in shared media, has a source file that is a middle grey, which means bright colours can't be made with it. Seeing as Stuf can assign any colour to bars, I thought it would be better to use a white source file so then you can actually choose any colour.
I redid my UI the other night. This version is influenced by Fraggoji's UI, with some differences that I prefer and using ElvUI as a base for a unified look.
Here's a shot with all the WeakAuras and aura placeholders (obviously they aren't all up at once; the icons on the left are for procs and raid cooldowns, the bars above my player frame is for my personal cooldowns), I used Fraggoji's WeakAuras for the raid debuffs on the target (right part), and used Theck's Prot priority/cooldown trackers in the middle. Not shown is my boss timers (which will go above the raid frames at the start and move to the gap in between the WA and the big actionbars), a small mouseover-only action bar with potions and healthstones just under the player unit frame, and Hermes (upper left corner of the screen):
Overall I'm pretty happy with it, although the memory usage is a bit high with all the qualify of life addons, running around 90mb of memory.
Last edited by Nobleshield; 2013-08-31 at 06:52 PM.
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