I just love that the warrior's name who has displaced energy is named Topanga.
Just adding a SS to show different elements of the UI since people seemed to like it.
http://i2.minus.com/isU2hgIfxPZnZ.jpg
Nothing overlaps when in actual combat. Cooldowns underneath my Action Bar. DPS Buffs above the Alt Power. Frenzy Stacks/Bombardment/Beast Cleave above pet frame. Then my stack of unused UI elements towards the top right.
My initial plan was to have my Cast Bar above the player but I didn't like it much. So I put the Alt Power there instead.
The huge "bars" you mean Bigwigs Test bars? Or do you mean the Icons of Rapid Fire/Pot/ect?
I like my Icons being a reasonable size so I don't miss them at least.
Hmm.. I was thinking of doing that. I might just record a boss kill come Tuesday and upload. Any votes for which boss (within the first 12, last two don't usually die Tuesday).
Last edited by Jeremypwnz; 2014-05-12 at 07:15 PM.
latest tinker
I would put the buffs/debuffs on the right hand side of the party frames. That way there isn't that inconsistent gap between your target and party frames.
http://www.twitch.tv/jeremypwnz/c/4249983
Hopefully that works.
Jeremypwnz: what is the texture called that you use for your unitframes?
more or less finished writing some new unit frames + trying out a new font
abload . de/img/screenshot2014-05-14ac3khm.png
abload . de/img/screenshot2014-05-14a6jjzq.png
when do you get to post links properly on here? :/
Yeah they are. There's also some minor changes to the other unit frames like smooth health bars and % colouring - nothing too dramatic.
Last edited by modernist; 2014-05-14 at 04:06 PM.