Thread: Post Your UI

  1. #7361
    Still trying to find a way to sort my chat to get a monochrome outline. I feel I have made a little progress in that the outline is now better than a horrible shadowy outline, however...
    http://i.imgur.com/I0JXW.png
    The each line of text overlaps the line of text underneath :\ I'm using chatter, and for the life in me, I cannot find a way to space each line apart further. Does anyone know of any coding which may help? (My knowledge of coding etc is very, VERY limited :P)

  2. #7362
    Quote Originally Posted by Pixil View Post
    Still trying to find a way to sort my chat to get a monochrome outline. I feel I have made a little progress in that the outline is now better than a horrible shadowy outline, however...
    http://i.imgur.com/I0JXW.png
    The each line of text overlaps the line of text underneath :\ I'm using chatter, and for the life in me, I cannot find a way to space each line apart further. Does anyone know of any coding which may help? (My knowledge of coding etc is very, VERY limited :P)
    Code:
    for i = 1, NUM_CHAT_WINDOWS do
         _G['ChatFrame'..i]:SetFont("Fonts\\hooge.ttf", 8, "MONOCHROME OUTLINE")
    	 ChatFrame1:SetSpacing(3)
    ChatFrame1:SetShadowOffset(0, 0)
    
    ChatFrame2:SetSpacing(3)
    ChatFrame2:SetShadowOffset(0, 0)
    
    ChatFrame3:SetSpacing(3)
    ChatFrame3:SetShadowOffset(0, 0) 
    end
    is what I use. It doesn't work too well for the first chat tab for me, but all the other tabs are fine.

  3. #7363
    Epic!
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    Quote Originally Posted by Pixil View Post
    Still trying to find a way to sort my chat to get a monochrome outline. I feel I have made a little progress in that the outline is now better than a horrible shadowy outline, however...
    http://i.imgur.com/I0JXW.png
    The each line of text overlaps the line of text underneath :\ I'm using chatter, and for the life in me, I cannot find a way to space each line apart further. Does anyone know of any coding which may help? (My knowledge of coding etc is very, VERY limited :P)
    As the above post says, this is what you need to change the spacing of the lines.

    ChatFrame1:SetSpacing(3)

    Just change the spacing to what you think looks best (:
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  4. #7364
    Blademaster
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    Idle:
    http://gyazo.com/0197bf523c3cf6aa38066b1c9bcb5539

    Raid combat:
    http://gyazo.com/c47432dbe47dc4866aa7bf4a25ea94eb

    Pitbull for unit frames, Bartender for action bar and Elipsis for the cooldown tracker. Everything else you should know :P

  5. #7365
    Quote Originally Posted by dkimxd View Post
    Code:
    for i = 1, NUM_CHAT_WINDOWS do
         _G['ChatFrame'..i]:SetFont("Fonts\\hooge.ttf", 8, "MONOCHROME OUTLINE")
    	 ChatFrame1:SetSpacing(3)
    ChatFrame1:SetShadowOffset(0, 0)
    
    ChatFrame2:SetSpacing(3)
    ChatFrame2:SetShadowOffset(0, 0)
    
    ChatFrame3:SetSpacing(3)
    ChatFrame3:SetShadowOffset(0, 0) 
    end
    is what I use. It doesn't work too well for the first chat tab for me, but all the other tabs are fine.
    I think... I think I love you... D:
    http://i.imgur.com/jN3O4.jpg
    Thank you very much! you have completed my UI for me

    EDIT: Also thanks Carebear for your help, and for the unit frames/raid frames! They're lovely
    Last edited by Pixil; 2012-07-23 at 11:05 PM.

  6. #7366
    Actually, that code is pretty inefficient, if you'll allow me the nitpick:
    Code:
    for i = 1, NUM_CHAT_WINDOWS do
        local cf = _G[("ChatFrame%d"):format(i)]
        cf:SetFont("Fonts\\hooge.ttf", 8, "MONOCHROME OUTLINE")
        cf:SetSpacing(3)
        cf:SetShadowOffset(0, 0)
    end
    UI & AddOns expert | Interface & Macros moderator - My work

  7. #7367
    The Lightbringer Joyful's Avatar
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    Quote Originally Posted by Pixil View Post
    I think... I think I love you... D:
    http://i.imgur.com/jN3O4.jpg
    Thank you very much! you have completed my UI for me

    EDIT: Also thanks Carebear for your help, and for the unit frames/raid frames! They're lovely
    Any chance to get a incombat SS? Looks awesome.

  8. #7368
    @Joyful, I posted a screenshot on a Training Dummy a couple of pages back (http://i.imgur.com/4JgYj.jpg) but obviously that's not so great :P

    I shall join LFR and take a screenshot tomorrow, or take one during my Alt raid

  9. #7369
    The Lightbringer Joyful's Avatar
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    Quote Originally Posted by Pixil View Post
    @Joyful, I posted a screenshot on a Training Dummy a couple of pages back (http://i.imgur.com/4JgYj.jpg) but obviously that's not so great :P

    I shall join LFR and take a screenshot tomorrow, or take one during my Alt raid
    I will patiently await then.

  10. #7370
    nice news cold

    I like your ui

  11. #7371
    Just getting into the chat font/outline discussion.

    How's called the chat edit frame text line? I reskinned the frame easily, i just cannot set the font to the pixel one like my entire chat.- It's an issue bugging me from a very long time.

  12. #7372
    out of combat
    "art" stuff at the bottom in black and class colored.
    http://dl.dropbox.com/u/2051073/WoWS...312_190841.jpg

    in combat
    "art" stuff at the bottom in black and red (combat indicator).
    http://dl.dropbox.com/u/2051073/WoWS...312_190901.jpg
    another in combat color for dk, since red to red would be a bit.. nonsense.
    http://dl.dropbox.com/u/2051073/WoWS...312_223843.jpg
    (also slightly edited the colored texture after the first two shots with my warrior)

    Maybe I'll change everything a bit more and such but.. at the moment I am quite satified with my "slightly guild wars 2 inspired" UI. Simple and solid.
    I'm a mess of unfinished thoughts

  13. #7373
    Epic!
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    Quote Originally Posted by Pixil View Post
    Also thanks Carebear for your help, and for the unit frames/raid frames! They're lovely
    I'm glad you like them! I admit I do miss some parts of those unit frames. I'd love to mix and match them with what I'm using now. With patch 5.0 supposedly around the corner I'm better off waiting until after it hits but I only have 2~ weeks of subscription left and I don't think I'll re-sub until a couple months into MOP just to see how things have developed.

    ---------- Post added 2012-07-24 at 10:56 AM ----------

    I've always wanted to make a GW2 inspired UI. That looks good to me, not really a fan of the style of the boss frame a the top but that's just a personal opinion. I think something more similar to GW2 with a portrait and matching the player frames would fit better. It's your UI though!
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  14. #7374
    Quote Originally Posted by carebear View Post
    I've always wanted to make a GW2 inspired UI. That looks good to me, not really a fan of the style of the boss frame a the top but that's just a personal opinion. I think something more similar to GW2 with a portrait and matching the player frames would fit better. It's your UI though!
    I also don't like the target on top so.. yes. Portraits on target is one thing I still think about, but I have to admit, I am too lazy to modify Phanx's oUF layout to put them in. :/
    And I also hate the Orb of GW2, dunno. Can't play with it (in WoW).
    I'm a mess of unfinished thoughts

  15. #7375
    Quote Originally Posted by Joyful View Post
    I will patiently await then.
    Here you go I tried my best to get a decent screenshot, but I couldn't resist smashing the LFR guys :P
    http://i.imgur.com/fIgwR.jpg

  16. #7376
    Field Marshal Andosup's Avatar
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    Quote Originally Posted by Coldkil View Post
    Just getting into the chat font/outline discussion.

    How's called the chat edit frame text line? I reskinned the frame easily, i just cannot set the font to the pixel one like my entire chat.- It's an issue bugging me from a very long time.
    I've quit wow, but with bChat I have these, if you're still looking for it.

    Code:
    _G[cf..'EditBoxHeader']:SetFont("Fonts\\skurri.ttf", 8, "MONOCHROME OUTLINE")
    _G[cf..'EditBox']:SetFont("Fonts\\hooge.ttf", 8, "MONOCHROME OUTLINE")

  17. #7377
    Thanks a lot - going to try this in a couple of hours. It really bugged me to have standard font only there XD

  18. #7378
    Field Marshal Andosup's Avatar
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    Quote Originally Posted by Coldkil View Post
    Thanks a lot - going to try this in a couple of hours. It really bugged me to have standard font only there XD
    No worries. I skinned the edit box perfectly for my ui, with uppercase channel names and lowercase input, but you can't take a normal screenshot with the editbox open so I never got to show it off xD

  19. #7379
    it worked i needed to adapt the code a little but nothing fancy.

    Just when i tried to do a screen (also with new nameplates progress) with chatbox open MoP crashed XD i hope to provide some new screens today (maybe after finished nameplates) :P

  20. #7380
    Quote Originally Posted by Pixil View Post
    Here you go I tried my best to get a decent screenshot, but I couldn't resist smashing the LFR guys :P
    http://i.imgur.com/fIgwR.jpg
    In my opinions, the raidframes are humongous.

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