Just foubd out how to remove the shadowoffeset fr.o.m. Skada. Hinna Gry it tomorrow. Sorry for"typos" Blair it on iPhone and that i'm drink as à horse on crack.
Just foubd out how to remove the shadowoffeset fr.o.m. Skada. Hinna Gry it tomorrow. Sorry for"typos" Blair it on iPhone and that i'm drink as à horse on crack.
Last edited by bOOURNS; 2013-01-18 at 12:56 AM.
Can I ask what the Cooldowntimer at the bottom is? Otherwise loving the UI, although the grey is a bit pale for my taste but that's just personal prefrence.
---------- Post added 2013-01-18 at 10:01 AM ----------
OT: Anachronos has other players?! *shock* Janz who? I have no idea who you're talking about, honest... erhm
Last edited by Malcanthet; 2013-01-18 at 09:02 AM.
The cooldowns on the bottom I made with Weakauras. Many many Weakauras. Each "button" is three auras. 1:small ready to use, 2:larger on cooldown and 3: the status bar above it. Number 2 animates grow and shrink on show and hide.
While you might not like the grey, I can not please everyone. I got flack for having lighter color and was told it was too bright. Changed to darker now getting told its dull. Either way I prefer the darker as it lets the class color mana/energy/rage/focus stand out nicely.
I agree, and one never can nor should please everyone, just oneself I do concur that the contrast is very nice and one can indeed see mana etc. clearly.
I had no idea one could do that much with weak auras (switched recently from PA). I really like the status bar and the cohesive clean look, going to have a tinker and see if I can recreate it. They are some of the best looking auras I have seen in a very long time.
Thanks! Yeah you can do a ton with Weakauras and some imagination. I used to have them all about 5 auras per button set up like.
1:Small color = ready
2:Small grey = on cd
Large icon would grow and slide up above the small icon.
3:Large icon color = buff active from the cd.
4:Large icon grey = on cd and the buff is no longer active.
5:Status bar.
But this just got out of hand and since I have to make each set of cooldowns for each specific spec and class I play, I had to cut it down to 3 auras per button.
So yeah you're only limited to the time you wanna sink into it. You can create some really nice HUDS or something that looks like. Whole separate addon all within WA.
I was talking about Janzeer.
I'm Drayarr - The moonkin, from Rebirth
Ontopic; Yeah I musta missed that picture, this thread has been busy last few days, will post a picture on sunday, not raiding again til then
Thinking about overhauling my WA's to something more like yours bOOURNS.
Last edited by Drayarr; 2013-01-18 at 03:03 PM.
Here's another UI i made ( when i say "made" i mean i took most of it from Fraggoji and made some improvements )
OOC:
Omen and Skada show in combat ( Omen ) and in a group ( Skada ) just above the chat frame,
Will have a combat SS later today
and, how do you resize an image ?? MMO posting noob <----
The big sticky up top might help you out.
Last edited by mmocba105e19de; 2013-01-18 at 07:52 PM.
@Das
Read the sticky thread on how to post screenshots. There are guides for each image hosting site.
http://i.imgur.com/1Mitf.jpg
IF someone could advise some nice font for skada would be really appreciated.
Last edited by mmoce758d016cd; 2013-01-18 at 09:42 PM.
Imo, change all fonts to HOOG0555 pixelfont.
DL -> http://speedy.sh/DFT6y/HOOG0555.rar
Be prepared to spend a lot of time and make a lot of auras My CD's are 36 auras and that's just for resto spec, add in more for enhance specific ones to replace resto specific ones. Also needs to be done for each and every class you play on top of specs. >_< Not exactly efficient but looks good
Also since you are using ElvUI there is an edit you can make in WeakAuras to skin the borders on the Progress Bars to match. (icons are skinned via ElvUI_AddOnSkins)
WeakAuras -> RegionTypes -> aurabar.lua -> around line 278
Above
add inCode:-- Create statusbar (inherit prototype) local bar = CreateFrame("FRAME", nil, region); local fg = bar:CreateTexture(nil, "ARTWORK"); local bg = bar:CreateTexture(nil, "ARTWORK"); fg:SetDrawLayer("ARTWORK", 2); bg:SetDrawLayer("ARTWORK", 1); bar.fg = fg; bar.bg = bg;
**NOTE**Code:local bg = CreateFrame("Frame", nil, region); bg:Point("TOPLEFT", region, "TOPLEFT", -2, 2); bg:Point("BOTTOMRIGHT", region, "BOTTOMRIGHT", 2, -2); bg:SetTemplate("Transparent"); bg:SetFrameStrata("BACKGROUND"); region.bg = bg;
If your ElvUI is in "PixelMode" (which i believe yours is) change the point values (-2, 2) and (2, -2) to (-1, 1) and (1, -1).
So after 2 expansions, after countless UI ideas, and some heavy thinking, I think I finally crafted a UI I can really call "My UI". I really grew away from my Dicate-Influenced VxtUI that I put on WoWInterface, and made most of my UI's available to friends and PM requests. But at the end of the day I never really had one that I was totally satisfied with. Until now. Below is a screen of what I have crafted, and I am 100% happy with it. Actionbars will be visible, but when I use it, all actionbars are hidden, as I use WeakAuras for just about everything that requires tracking. Anyways, enjoy, and I may upload this Ui for everyone to use, as I will be maintaining it.