Thread: Post Your UI

  1. #9961
    High Overlord KiwiFails's Avatar
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    Quote Originally Posted by Ishtara View Post
    Reminds me of some uf's I made a while back, I have a suggestion for yours and I will post a pic momentarily.



    So, the suggestion is that when you go to create the borders for your health and power bars, connect the borders where they overlap so as to maintain an unbroken border throughout the entire unit frame. This will keep it from looking like its just stuff stacked on top of each other with some things up front and other things in back.

    Excited to see where your Ui progress to

    <3
    Ish
    I do quite like that, looks a lot better! (:

    This is making me want to re-remake my Epiphany UI again, too.
    Oh god that was posted two years ago. I like to think that I've grown artistically since then, hah.

    . The Artist also known as Epiphany .

  2. #9962
    http://i.imgur.com/qRmdr5G.jpg



    This is the one I'm using at the moment, it's elvUI just changed it a bit.
    Not the best but I like it, has sort of a clean feeling to it in my opinion.

  3. #9963


    Made some changes concerning borders. I know there's a 2px border on the 3rd column of buffs on the top right. And after a 2nd look, on the right side of the first boss buff.

    Other than that, how's it looking? (Latency thingy on cast bar was dumb on that cast, ignore it)
    Omnipotent WCL || Omnipotent Site - Support our streams! || BTag:Slenderman#1355 || Temporarily retired from raiding. Soon™.

  4. #9964
    @ Bellabella

    Ok i got it mostly sorted, some things refuse to line up and no matter what they end up either having to be 1px too long or short or have 2px border. (castbar and aurabars)
    Also the same issue REALLY happens on the raid frames and finding that right width+height+spacing+location is very very annoying. (would be a lot easier with PixelMode style borders i think)

    Ignore the actual unit frame and castbar i use (stuf unit frames and gnosis) upper unit frame and raid frames are ElvUI's.


  5. #9965
    Quote Originally Posted by Cowt View Post
    If you're more used to looking at either of the two, it's understandable that you'd favour it.

    But thinking more logical here, you get more information out of it by having it show health deficit instead of health percentage.

    This is due to the fact that you're technically already getting the percentage information by just looking at the health bar. If it's down to half, you know it's 50%, and so forth.

    Good luck with your raid frames. It's an eternal problem of WoW as a healer, because you want as much information on them as possible; but you want to avoid cluttering them.
    I'm not used to any of the two since i play mostly dps :P I'm going with HP% just because it occupies less space and lets me keep the unitframes smaller. I recognize that knowing the hp deficit can be useful, but also is knowing the excat % (there are quite a few bosses in which you need to know it).

    Atm it's all about choices. And unfortunately i cannot please everyone. Maybe i could add an option to choose the way the text is displayed, it shouldn't be a problem and it's the better solution i can come out.

    ---------- Post added 2013-01-31 at 08:22 AM ----------

    Quote Originally Posted by Pazilon View Post
    I actually do prefer to see if its my, or someone else's hot. Maybe it's just me being to anal, but thats how I like it, so I can have 100% control over where my hots are.
    Agree with that; i think it's doable but also i think it would make the raidframes more cluttered - in a random enviroment, i assume there are 2 druids healing (thinking about 25man). You will end with nearly every frame covered with all the timers and imho losing focus; completely personal opinion though and i can be totally wrong since i don't play healers.

    If you're the only druid healer, you won't see other hots anyway.

    I think i'll stick with current design - it's more on the line with the rest of the UI.
    Last edited by Coldkil; 2013-01-31 at 07:26 AM.

  6. #9966
    Last edited by Treeston; 2013-01-31 at 08:26 AM.

  7. #9967
    High Overlord KiwiFails's Avatar
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    Quote Originally Posted by bOOURNS View Post
    @ Bellabella

    Ok i got it mostly sorted, some things refuse to line up and no matter what they end up either having to be 1px too long or short or have 2px border. (castbar and aurabars)
    Also the same issue REALLY happens on the raid frames and finding that right width+height+spacing+location is very very annoying. (would be a lot easier with PixelMode style borders i think)

    Ignore the actual unit frame and castbar i use (stuf unit frames and gnosis) upper unit frame and raid frames are ElvUI's.

    Oh man, that looks amazing! I would probably disable the power bars on the raid frames in my UI (they're not super important for any character I'm playing currently).

    . The Artist also known as Epiphany .

  8. #9968
    Stood in the Fire Rairu's Avatar
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    Work in progress


  9. #9969
    I kind of just threw up a quick screenshot of my UI a few weeks ago with no real comments or explanations, so I thought I would post a better one and see what you guys think.



    I built the unit frames in oUF (Raid Frame is Grid... why reinvent the wheel). The panels are all built in kgpanels and are class colored (the border around the raid frames is white because I was having an issue with it not resizing and had to change it manually but didn't do a /reloadui. It is since solved and it stays class colored). Target frame takes its class color from the target. I am using Dominos for my action bar replacement and my Buffs/Debuffs/Cooldowns is Raven. I am using Skada for threat and dps meters. I like having a lot of information and not searching for it so the text stuff at the bottom is DataBroker modules (using StatBlockCore for the LDB display). Nameplates is a slightly modified Tidyplates:Graphite in headline mode and the font is Neuropol.

    I look forward to your comments and if anyone has any questions about what something is, feel free to ask.

  10. #9970
    Quote Originally Posted by wolftech View Post
    I kind of just threw up a quick screenshot of my UI a few weeks ago with no real comments or explanations, so I thought I would post a better one and see what you guys think.



    I built the unit frames in oUF (Raid Frame is Grid... why reinvent the wheel). The panels are all built in kgpanels and are class colored (the border around the raid frames is white because I was having an issue with it not resizing and had to change it manually but didn't do a /reloadui. It is since solved and it stays class colored). Target frame takes its class color from the target. I am using Dominos for my action bar replacement and my Buffs/Debuffs/Cooldowns is Raven. I am using Skada for threat and dps meters. I like having a lot of information and not searching for it so the text stuff at the bottom is DataBroker modules (using StatBlockCore for the LDB display). Nameplates is a slightly modified Tidyplates:Graphite in headline mode and the font is Neuropol.

    I look forward to your comments and if anyone has any questions about what something is, feel free to ask.
    RECTANGLE ICONS!!!! at last I'm not the only one doing this, though yours need fixing. They are still "square" left to right and often have gaps between the icons and border.

    On the topic of borders. The borders on your Omen/Skada bars all seem to overlap, 1-2 more on the spacing should fix that.

    On the topic of your meters. Your Skada is 2px shorter vertically (1 on top and 1 on the bottom) than your Omen, and same goes for the actionbar on the right is the same compared to your Skada.

    That's a ton of debuffs being displayed, don't think 40+ is needed, 10 to 20(max) should suffice.

    Boss mod bar also is overlapping to the right of those debuffs.

  11. #9971
    Quote Originally Posted by Coldkil View Post
    Messed something with my priest - here's the results.



    I must say that hp% is way better than missinghp. Anyway i added the option to disable hp text totally. Just wondering if the new format is looking good with vertical bars, i assume that now if it would be better with standard horizontal ones.
    There's no real point tracking Weakened Soul while PW:S is up. Especially if you're not even tracking the duration of it.
    That's why a lot of disc configs have those two displays overlapping with Weakened Soul only showing once PW:S is down

  12. #9972
    Epic!
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    Quote Originally Posted by Coldkil View Post
    Disclaimer: i don't have highlvl healers to try every spell so for most of the images i manually inster a number and usually it's not colored.
    If you want access to some healing classes just PM me, I have every class at 85-90 (monk is 80). I'm on holiday at the moment and can't log into wow. A friend is looking after my account so my auth isn't enabled at the moment.

    Wish i could check the UIs, using my phone to browse the forums briefly. Its 32 degrees in the sun here, not bad for February!
    Random stuff WoW UI Enthusiast BNet
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  13. #9973
    Quote Originally Posted by Kaytemoss View Post
    There's no real point tracking Weakened Soul while PW:S is up. Especially if you're not even tracking the duration of it.
    That's why a lot of disc configs have those two displays overlapping with Weakened Soul only showing once PW:S is down
    Can do it, atm i'm going for simple timers. Merging them would be the next step. Could do pw:S duration if active, else ws duration (in red)

    ---------- Post added 2013-02-01 at 11:57 AM ----------

    Quote Originally Posted by carebear View Post
    If you want access to some healing classes just PM me, I have every class at 85-90 (monk is 80). I'm on holiday at the moment and can't log into wow. A friend is looking after my account so my auth isn't enabled at the moment.

    Wish i could check the UIs, using my phone to browse the forums briefly. Its 32 degrees in the sun here, not bad for February!
    Thankas for the offer, if i need it i will contact you asap

  14. #9974
    Quote Originally Posted by Ishtara View Post
    Reminds me of some uf's I made a while back, I have a suggestion for yours and I will post a pic momentarily.



    So, the suggestion is that when you go to create the borders for your health and power bars, connect the borders where they overlap so as to maintain an unbroken border throughout the entire unit frame. This will keep it from looking like its just stuff stacked on top of each other with some things up front and other things in back.

    Excited to see where your Ui progress to

    <3
    Ish
    This is awesome, i usually hate UI's where both the target and unitframe are in the middle but this actually makes me want ro rebuild my current UI.
    A question tho, is it ElvUI? If not, what borders and font are you using? And what addon is tracking holypower?
    And do you have any raid screenshot?
    Thanks!
    Last edited by Rusk; 2013-02-01 at 04:27 PM.

  15. #9975
    Quote Originally Posted by Rusk View Post
    This is awesome, i usually hate UI's where both the target and unitframe are in the middle but this actually makes me want ro rebuild my current UI.
    Glad you like it and feel inspired
    Quote Originally Posted by Rusk View Post
    A question tho, is it ElvUI?
    This is not ElvUi. While I applaud Tuk and Elv's coding abilities, the aesthetic and function design choices of Tuk&Elv Ui were originally made by other designers like myself and Caith and then adopted by very good coders that made the Ui designs more "fool-proof" -for lack of a better term- for the masses.
    Quote Originally Posted by Rusk View Post
    If not, what borders and font are you using? And what addon is tracking holypower?
    And do you have any raid screenshot?
    Thanks!
    The borders are kgpanel layers.
    The font I will have to look up when I am at home, but it can certainly be found in my currently available IshtaraMedia.
    The addon that I was using in that screenshot for holy power was nibpointdisplay, but sadly it is no longer supported.
    A raid screen shot of this Ui does not exist b/c I never finished making the Ui.
    Although, once I am done with the current ui I am working on with my monk, I will probably finish that paladin's Ui after.

    <3
    Ish

  16. #9976
    Stood in the Fire Xenlol's Avatar
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    Imgur y u make image blurry!?

    general tips/suggestions? Still feels a bit clunky.

    Also, wtb new/better image uploader than Imgur!



    Edit: Stance bar is now mouse-over.
    Last edited by Xenlol; 2013-02-01 at 08:04 PM.

  17. #9977
    Quote Originally Posted by Ishtara View Post
    The borders are kgpanel layers.
    The font I will have to look up when I am at home, but it can certainly be found in my currently available IshtaraMedia.
    The addon that I was using in that screenshot for holy power was nibpointdisplay, but sadly it is no longer supported.
    A raid screen shot of this Ui does not exist b/c I never finished making the Ui.
    Although, once I am done with the current ui I am working on with my monk, I will probably finish that paladin's Ui after.

    <3
    Ish
    Ah okay, do you think you could upload those borders? I would be forever grateful<3

  18. #9978
    Quote Originally Posted by Xenlol View Post
    Imgur y u make image blurry!?
    Because it's been resized very slightly.

  19. #9979
    Quote Originally Posted by Rusk View Post
    Ah okay, do you think you could upload those borders? I would be forever grateful<3
    I don't think I described it accurately enough the first go around.

    Let's say your unit frame is 160 pixels wide and 20 pixels high.

    1st. Make one kgpanel as 162 pixels wide & 22 pixels high. Parent it and place it directly behind the unit frame. Color this panel black. It will give you a 1px black border around your unit frame.

    2nd. Do the same exact thing with a second kgpanel, except make this one 164x24 and color it whatever color you want your border to be (gray for example).

    3rd. Make the last kgpanel as 166x26 and make this one black again.

    Just make sure that you have the correct levels for each panel so that the unitframe is farthest to the front and the third panel is farthest to the back.

  20. #9980
    Quote Originally Posted by Ishtara View Post
    I don't think I described it accurately enough the first go around.

    Let's say your unit frame is 160 pixels wide and 20 pixels high.

    1st. Make one kgpanel as 162 pixels wide & 22 pixels high. Parent it and place it directly behind the unit frame. Color this panel black. It will give you a 1px black border around your unit frame.

    2nd. Do the same exact thing with a second kgpanel, except make this one 164x24 and color it whatever color you want your border to be (gray for example).

    3rd. Make the last kgpanel as 166x26 and make this one black again.

    Just make sure that you have the correct levels for each panel so that the unitframe is farthest to the front and the third panel is farthest to the back.
    Ah okay, never thought about doing it that way, cheers mate!

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