here's mine....mostly ElvUI
http://img812.imageshack.us/img812/2...0913122551.jpg
here's mine....mostly ElvUI
http://img812.imageshack.us/img812/2...0913122551.jpg
I have taunt on my number 1 key, but I'm left handed.
My usual rotation is on 2,3,4,5,Q,E with cooldowns being spread all over the place. (I have over 50 keybindings in total on my warrior). I use number 1 as a 'situational' or 'proc' key. For abilities that aren't used as much as the general rotation but are used more often than the bigger cooldowns.
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ahhh....i move with the mouse only....and have my left hand set on 2-5....thats probably why my binds look a little strange. I don't use shift+ or alt+ because my hands are to small (female :-) ) .... 2 mouse binds on screen and 4 mouse binds over vuhdu
Working on a new interface, here's how the unitframes will look and i wonder if there's any way to get the border on my targets debuffs to be "pixel perfect" with that size (23 x 23 in STUF)?
Right now some of them get all smudgy at the sides
Forgive me for the bad screenshot quality but if i set it to 10 they get all blurry and you can barely see what's on them.
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Does anybody know hwo to stop ElvUI from recolouring Health Bars on unitframes based on CC/Debuffs? I seriously can't work it out for the life of me and it's driving me nuts
Try de-selecting 'Debuff Highlighting' in the unit frames tab.
Last edited by Xenlol; 2013-02-10 at 12:17 AM.
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Okay, here goes nothing.
I have been using/changing/creating a darkened UI for a long time now.
It has evolved a lot from using other people's textures to learning how to create my own for missing textures and ones that I considered not to of been done properly and ect.
But for the last 3 months I've struggled with a way of skinning buffs and debuffs.
As you can see from the screenshot it's not right.
Buffs are off and debuffs have a weird line up the top.
Currently I use aurora for buffs and panels atm because why make your own addon when there's a great one that exists already.. The only problem it seems to have is with skinning buffs/debuffs. image: http://imgur.com/7sGKk26
I was wondering if anyone has any experience with skinning default UI target buffs and debuffs?
Or could offer any advice on how to combat the problems I'm having?
Raid/Combat Screenshot inc.
It's sort of a remix of a build Touchy/evn did a while back. I added focus dots on top of the castbar and changed some of the settings that wasn't working for MoP. Also, added a GCD bar to the castbar itself. So all creds to him for the dot/castbar
Ideas? Tips?
Things to do: Decide wether I want my Health bars to match my Vuhdo, or if I want Vuhdo to match my healthbars.
Also, find a place for CD trackers.
*edit* fixed the link
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Been working on my next UI using this method for borders for a few days now and it's awesome, thanks alot for the tip!
I do end up with ALOT of panels tho haha
So far im done with castbar,target castbar,mirror, unitframes (player, pet, target, focus), minimap and i am up at 47 panels already, its going to be around 100 if i decide to go with stuf's raid frames instead of grid and when im done with the chat/skada windows.
I sure am glad that kgpanels barely eats any memory;p
Ah right sorry. I miss read that
You can download my old UI here. Just go into DBM Core and copy over the DBT-Template.XML into your current DBM Core folder.
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