If he wants to have his Energy bar in the center (which is understandable), he may want to consider removing the one on his Player frame. And then increase the hight of the Player frame to make up for the difference.
And yes, you made me talk about him in third person. This was awkward.
(Or as a Moonkin, hawkward. - I'm a bird).
I know it's a bit odd to have the targets target there but i tryed it everywhere but that was the only position it actually looked good at;p
I made 2 x 1px grey panels and put them in position so the combopointbar is merged with the actionbar and it works great untill i reload the UI.
For some odd reason they wont appear after a reload unless i go in to kgpanels and move them 1 px to left/right and then back again.
The strata and level is higher then the actionbar/combobar and they are anchored/parented with "nibPointDisplay_Frames_cp".
Is it broken or am i missing something?
Last edited by Rusk; 2013-02-25 at 06:48 PM.
Last edited by Nibelheim; 2013-02-25 at 07:11 PM.
Changed my font size but nothing much else has changed. I'm really unsure about where to position items on my party frames so I'm going to have a look through my old UIs for some inspiration.
Any suggestions or critique is appreciated!
PS. Ignore the Oqueue on the minimap, there's no option to disable the minimap icon.
The wierd thing is that when i move the panels 1px and back again and start hitting a dummy they appear as they should, after 5 cb's and a finisher the combobar + the 2 panels dissapear and when i start building again they appear as they should.
After a reload the panels dont work untill i move them 1px again or change the level of the panel.
Ahh, I see what you want. Normally the Combo Point display is hidden when you have no CPs, hence the kgPanels anchored to it also disappear. I may be able to create an always visible anchor frame if you want.
Last edited by Nibelheim; 2013-02-25 at 07:30 PM.
Ok, I've reuploaded nibPointDisplay 7.7 with the changes, but it may take a while for it to get approved. Look for a new frame with the _avAnchor extension. This frame will always be visible, and will be the same size as the Background Panel. Though I'm curious as to the long term solution. If you're not ever hiding the kgPanel anchored to nibPD, can't you keep it un-anchored and keep it always visible?
Another possibility is to anchor to the Background Panels, but set the Point Displays to show when empty along with setting the Empty bar colors to be transparent (or not if you'd like to keep them visible). This way you'll get kgPanels showing only for the current player class.
Last edited by Nibelheim; 2013-02-25 at 07:50 PM.
Isn't that what's already happening?
As soon as you start building CPs, the Point Display shows. When you've used all 5 and you've got no CPs, it disappears.start hitting a dummy they appear as they should, after 5 cb's and a finisher the combobar + the 2 panels dissapear and when i start building again they appear as they should.
Edit: We may want to take this conversation elsewhere
Nice, found a copy of my UI in my Dropbox... so I don't need to start from scratch. :'D
But still, maybe doing a new one after patch.
Last edited by Lyn; 2013-02-26 at 12:19 AM.
LynUI — I'm a mess of unfinished thoughts
Hehe I used to give people feedback like this earlier in the thread and it seemed like people liked it. Haven't done it in a while though (in fact I don't post much anymore) but who better to rip to pieces than the lovely Mr. Carebear <3