Idle
Idle - Target
Combat
Work in progress. It's based on Shestak UI with transparent UI frames. I'm basicly stripping everything out wich I don't intend to use. I use the same interface on all characters, all roles and both in PvE as PvP. Not sure if I stick with the portrait below the healthbar.
Anyway, feel free to critique but I'm not going to write down my to do list yet since it's still to long.
Requests by PM [closed] - My work
Not bad Distefano. I find the size of the text too small for me but it is a neat UI.
Led ++ you were right . I removed my texture and just used a darker one (inspired by Solvexx) to show i keep it old school.
Anyway this is what i have now.
By the way Solvexx,I would really appreciate if you could tell me how you made your map square.
Now feel free to critique
Last edited by mmocba105e19de; 2013-03-06 at 04:45 PM.
Here's a list of the addons I use for my UI for those that are interested.
Aloft
Ara_Broker_Guild_Friends
Bartender4
Bazooka
Broker_LFG
Broker_wClock
Broker_wDurability
Broker_wFPS
Broker_wGold
Broker_wLatency
Broker_wMail
Broker_XPBar
Chatter
Chinchilla
Masque - I use the skin Ryver
MikScrollingBattleText
nibChatTabs
OmniCC
Quartz
Raven
Shadowed Unit Frames
VuhDo
Omen
Skada
I know.. it looks like a lot, but more or less half of this list is for the bar at the bottom. If you have any questions feel free to PM me
Holy moses, that was more addons than I expected. Looks like I've got some tweaking to do; thanks.
Updated UI for 5.2 with new frame design and healer timers
Non ti fidar di me se il cuor ti manca.
You're to kind sir! I've seen so many great things here. I just try to "steal" with my eyes, throw it all together and try to come up with something that suits my playstyle. But it would be a lie if I said I had no inspiration out of others people UI's.
The base is actually Shestak UI. It's a nice complete package although it has a lot of features I don't use at the moment. My intention is to work out the basic unitframes and positioning and clean out any unwanted code afterwards.
I've actually changed the player and target UF positioning again last night and went back for the traditional gap in the middle of the screen. Not sure yet what will be the final version. I'll post some more screens or maybe a video later so you can see it in action and tell me what you think.
Requests by PM [closed] - My work
I have been trying many things for my healing UI and i have found ElvUI to be the most "clean" enviroment for me. So i deleted SuF and Quartz for example. Lately for 5.2 i have been trying the following, just tested it today in LFR. I am usually raiding 10m so the raid frames are adjusted accordingly. Any suggestions are welcome Addons used are:
ElvUI
Skada
Vuhdo
Buffalo3
Sexymap
Bigwigs
Neeedtoknow
Power Auras Classic
Totemtimers
MSBT
Why do you use the "default" party frames? Just using something similiar to your boss frames would be a lot better.
Why different fonts? Pixelfonts aren't all at the correct size.
Using a simple actionbar addon would tidy things up A LOT. Also, do you really need to show keybinds? You generally know where you bind things too. Why show actionbars, and CD's when you have an addon dedicated for cooldowns?
Things aren't aligned at all.
I'd say, just tidy some things around, but in that case you could as well go with Carebear's UI, as the core is almost the same, only Care his UI is organized to near perfection.
Its 5.2! time to design a new UI. was looking through OUF unit frame layouts and came across one i liked, believe the author said it was an old Led++ design but i love it ^^
http://i.imgur.com/hr4Ls0x.jpg
Here's one with all my WA, the RF go below my AB.
http://i.imgur.com/8eoRejS.jpg
Any suggestions with the WA, or in general? This includes grouping any dynamically etc. (PS The ones between my UF and the ones below my Execute one are already grouped.)
Last edited by Adsertif; 2013-03-09 at 04:11 PM.
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RAM: 8GB 1600Mhz Corsair Vengeance; MB: MSi Z68-G45 G3