Last edited by Treeston; 2013-04-20 at 07:42 AM.
EDIT: On the other hand, I need to level my druid up, seeing lots of nice boomie UIs and I have no idea how to play a boomie and now I want one lol.
Last edited by Drayarr; 2013-04-20 at 01:56 PM.
20mb isn't bad I don't think.
And I know there's an addon for it just can't remember the name of it right now.
Looking for some help with the AuraWatch plugin on oUF. Drayarr and I have been looking at it with a bit of trial and error but I'm not the greatest at fixing major functions.
We currently have this piece of code for the AuraWatch settings and it creates a basic icon for the buffs chosen but they have no border, no timers and they're awkward to position / space on the unitframes. The icons also always appear in the same place, in order of the spell list given when you set the spell ID. If you have 1 or 4 icons they will leave spaces inbetween if that particular buff isn't there.
We'd like to basically have it work similar to a normal buff icon on a frame, with a skin, count and timer but we're stuck in which parts to change, endless breaking of the layout has ensued.
The current buff and icon settings are as follows however I do not know which bit will help with the aurawatch as their's a few different functions:
Any help with this would be amazing as it would help me clear up my party/raid frames of buffs I don't need to track and it'd help drayarr with tracking his hots.
here's what it looks like currently, the aurawatch has the spiral timer and no border above the target buffs and debuffs.
Thanks in advance
Nameplates: InfinityPlates + QuestPlates
Bars: Bartender with a 1px Masque-skin, OmniCC and InlineAura.
Damagetext: XCT+ with ErrorMonster for redirecting "error"-messages
Tooltips: TipTac, Cloudy Unit Info
Brokers: zz_Money, iGuild, GearGrinder, zz_InfoClock, smQueue, Volumizer, Broker:XPBar, Broker_TimeToDie, Skada and CombatTime.
Did I miss something?
Been working on some feral timers with weak aura's
The "bleeds" are gray till there lower then 5secs then they go into colour so you can see there about to fall so you can redot them. Same with savage roar. I am working on new things aswell ^^ like a timer for buffs and so on