Thread: Post Your UI

  1. #11381
    Quote Originally Posted by Korallis View Post
    I love you <3
    Thank you so much xxx
    spent all day remaking Pixil's ui with Elv ui.. and now thats just been deleted and replaced with this ui of Epic
    thank you

    *EDIT* Spent the last hour messing with everything , got it perfectly fixed for 1920x1080 if anyone wants the wtf folder to auto move all the elements stuff , Kgpanels, etc. etc.. let me know and il pm them to you

    Gz on an awesome ui ish :-)
    I neeeeeeed kora.lis pick meeeeee

  2. #11382
    Quote Originally Posted by Korallis View Post
    I love you <3
    Thank you so much xxx
    spent all day remaking Pixil's ui with Elv ui.. and now thats just been deleted and replaced with this ui of Epic
    thank you

    *EDIT* Spent the last hour messing with everything , got it perfectly fixed for 1920x1080 if anyone wants the wtf folder to auto move all the elements stuff , Kgpanels, etc. etc.. let me know and il pm them to you

    Gz on an awesome ui ish :-)
    Id love the WTF folder! Thank you very much.

  3. #11383
    Quote Originally Posted by Rzsphex View Post
    I neeeeeeed kora.lis pick meeeeee

    For all that need it.

    https://www.dropbox.com/s/r4dcthdz0y1w1no/WTF.zip

    This is the WTF for Ish's ui in 1920x1080

    download it from Wow i and just use this WTF instead of the one there..

    hopefully ish will add this to her wowi download as a patch or something

  4. #11384
    Quote Originally Posted by Korallis View Post
    yes it does.
    same as it allows even a 1px cast bar

    edit Unitframes.lua.

    Ctrl +F Height and edit Minimum from 10 to 1
    back into wow /ec and set any height you like :-) same with maximum you can change the minimum / maximum values. tried and tested :-)

    the line in question to duplicate that specific frame would be 3258. the code starts like this as default

    width = {
    order = 2,
    name = L['Width'],
    type = 'range',
    min = 10, max = 500, step = 1,

    just change the last line to
    min = 1, max = 500, step = 1,

    and you can have the pet frame starting from 1px :-)
    Ahh yes I once did a similar thing to enable my player unitframe to stretch right across the entire screen :P
    I try not to edit much LUA in ElvUI though, as when you go to update it you have to go round editing everything again. There may be a way around this that I am not aware of, but it's certain;y annoying to do so :P

  5. #11385
    Quote Originally Posted by Korallis View Post
    I love you <3
    Thank you so much xxx
    spent all day remaking Pixil's ui with Elv ui.. and now thats just been deleted and replaced with this ui of Epic
    thank you

    *EDIT* Spent the last hour messing with everything , got it perfectly fixed for 1920x1080 if anyone wants the wtf folder to auto move all the elements stuff , Kgpanels, etc. etc.. let me know and il pm them to you

    Gz on an awesome ui ish :-)
    Oh I see how it is, Korallis! My UI not good enough for you? :'(
    *Sniff* Thought we had something special, you and I...

    Joking XD

  6. #11386
    Hey, since 4.2 hit I've been wanting a good healers UI ( basicly a perfect grid that shows me my spells and the debuffs ), in particular i've been obceced with one UI ...
    http://www.youtube.com/watch?feature...L9aupzGM#t=91s -> this priests UI .. Could someone help me ?

  7. #11387
    Quote Originally Posted by Megasportin View Post
    Hey, since 4.2 hit I've been wanting a good healers UI ( basicly a perfect grid that shows me my spells and the debuffs ), in particular i've been obceced with one UI ...
    http://www.youtube.com/watch?feature...L9aupzGM#t=91s -> this priests UI .. Could someone help me ?
    This is what he posted on their forum http://i.imgur.com/WImRb.png so go go rebuild project :P

  8. #11388
    Last edited by Moltentank19; 2013-06-16 at 01:26 AM.

  9. #11389

  10. #11390

    Click for full size

    The general design idea was from Jeremypwns UI... Awesome work you !
    Hots EU: Etapic#2214

  11. #11391
    Quote Originally Posted by Pixil View Post
    Oh I see how it is, Korallis! My UI not good enough for you? :'(
    *Sniff* Thought we had something special, you and I...

    Joking XD
    i had to put yours on hold..
    i can replicate every frame but theres 2 things in elv ui that i cannot do.

    1) offset the castbar text (spellname latency) wont allow me to offset the Y value

    2) Class colour the HP bar of ONLY 1 Frame (the pet frame inperticular)

    once i get some more time later on today maybe tomorrow il continue taking a look in the code see if i can find anything

    <3

  12. #11392
    Quote Originally Posted by Etapicx View Post

    The general design idea was from Jeremypwns UI... Awesome work you !

    Where is your target bar when you have one? I rather like UIs with a centralized player health bar, but the target health bar always looks rather out of place to me.

  13. #11393
    Mechagnome Unoriginal's Avatar
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    Anyone have a simplistic ui, something without too much clutter on the screen. i tried BLK_UI but didn't like it.

  14. #11394
    In regards to Ishtara's new UI - would it at all be possible to create Arena frames to match the Boss frames? I ultimately want them to look the same instead of the stupid standard blizz frames. The only problem with this is the Arena Prep Frames....no UI seems to support the arena prep frames...and thats a huge disadvantage when you don't know what to expect coming out of the gates (random arenas for cap etc...obviously not a prob for 3's w/ ppl in vent or skype or raidcall)

    Any insight is appreciated.

  15. #11395
    Quote Originally Posted by Rzsphex View Post
    In regards to Ishtara's new UI - would it at all be possible to create Arena frames to match the Boss frames? I ultimately want them to look the same instead of the stupid standard blizz frames. The only problem with this is the Arena Prep Frames....no UI seems to support the arena prep frames...and thats a huge disadvantage when you don't know what to expect coming out of the gates (random arenas for cap etc...obviously not a prob for 3's w/ ppl in vent or skype or raidcall)

    Any insight is appreciated.
    ShestakUI is supporting this. You could take a look at the code here: https://github.com/Shestak/ShestakUI...mes/Layout.lua

    The part you should look at is @line 1168 to line 1275.
    Requests by PM [closed] - My work

  16. #11396
    Quote Originally Posted by Distefano View Post
    ShestakUI is supporting this. You could take a look at the code here: https://github.com/Shestak/ShestakUI...mes/Layout.lua

    The part you should look at is @line 1168 to line 1275.
    Wow...thanks for the point in the right direction. Sadly, any attempt by me to make this look identical to Ishtara's Unit frames is going to be hilariously futile as I know nothing of inserting Lua coding into already existing (and working) lua code.

    I wouldn't even know where to begin to make this work...and then also, make it look like the unit frames Ish has created.

    So anyone with knowledge of this...and who has free time...or can give me (an idiot) instructions on how this process might work....please help!

    <3

    I really do appreciate the info Distefano...just dont know what to do with it

  17. #11397
    Quote Originally Posted by Rzsphex View Post
    Wow...thanks for the point in the right direction. Sadly, any attempt by me to make this look identical to Ishtara's Unit frames is going to be hilariously futile as I know nothing of inserting Lua coding into already existing (and working) lua code.

    I wouldn't even know where to begin to make this work...and then also, make it look like the unit frames Ish has created.

    So anyone with knowledge of this...and who has free time...or can give me (an idiot) instructions on how this process might work....please help!

    <3

    I really do appreciate the info Distefano...just dont know what to do with it
    I've seen Ish's screenshots but I haven't looked into his UI package yet so I'm not sure if he's using oUF for his unit frames. If he is, it's actually not that hard to implement the code from Shestak UI in his. If he's using STUF...might still be possible but a lot harder to do.
    I'll take a look tonight at Ish package. Only sucky thing about developing arena frames is the testing...takes a while to code/test it properly.
    Requests by PM [closed] - My work

  18. #11398
    Quote Originally Posted by Distefano View Post
    I've seen Ish's screenshots but I haven't looked into his UI package yet so I'm not sure if he's using oUF for his unit frames. If he is, it's actually not that hard to implement the code from Shestak UI in his. If he's using STUF...might still be possible but a lot harder to do.
    I'll take a look tonight at Ish package. Only sucky thing about developing arena frames is the testing...takes a while to code/test it properly.
    He is definitely using STUF...soo...yeah.

  19. #11399
    if you type /stuf
    it will bring up the stuf configuration.

    if you look through all the menu's it should have Arena 1 , 2 , 3 , 4, 5,
    all you have to do is select each one and then on the right hand side click Copy From Boss (id personaly copy from Party) but its up to you

    this is entirely from memory im on my phone at the moment as the pc is reformatting..
    good luck :-)

  20. #11400
    I tried out Blk UI, but half the UI was missing, and most of it was messed up. Really liked the UI, but when i cant get it to work...

    After that i tried ElvUI, and it looks good enough - but when i went into LFR stuff went wrong. I suddenly couldnt place my Rain of Fire spell. Whenever there was corwded, it would not let me place it. Also sometimes i coudnt even place it on the ground.
    For that reason i had to delete that one as well.

    At the moment, my UI is just a stack of bars on the center of my screen. Annoying.


    Edit: I re-installed BlkUI and it seems to be where it should now - though my screen doesnt seem wide enough. I cant see the three buttons on the left side - though i can barley click them by putting my mouse all the way to the left of the screen.
    Anyone have any idea how to "scale" the screen to be able to get the full experoence of the UI?
    Last edited by Lysakers; 2013-06-17 at 05:16 PM.

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