Thread: Post Your UI

  1. #11321
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    The general design idea was from Jeremypwns UI... Awesome work you !

  2. #11322
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    Quote Originally Posted by Pixil View Post
    Oh I see how it is, Korallis! My UI not good enough for you? :'(
    *Sniff* Thought we had something special, you and I...

    Joking XD
    i had to put yours on hold..
    i can replicate every frame but theres 2 things in elv ui that i cannot do.

    1) offset the castbar text (spellname latency) wont allow me to offset the Y value

    2) Class colour the HP bar of ONLY 1 Frame (the pet frame inperticular)

    once i get some more time later on today maybe tomorrow il continue taking a look in the code see if i can find anything

    <3

  3. #11323
    Quote Originally Posted by Etapicx View Post

    The general design idea was from Jeremypwns UI... Awesome work you !

    Where is your target bar when you have one? I rather like UIs with a centralized player health bar, but the target health bar always looks rather out of place to me.

  4. #11324
    Mechagnome Unoriginal's Avatar
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    Anyone have a simplistic ui, something without too much clutter on the screen. i tried BLK_UI but didn't like it.

  5. #11325
    In regards to Ishtara's new UI - would it at all be possible to create Arena frames to match the Boss frames? I ultimately want them to look the same instead of the stupid standard blizz frames. The only problem with this is the Arena Prep Frames....no UI seems to support the arena prep frames...and thats a huge disadvantage when you don't know what to expect coming out of the gates (random arenas for cap etc...obviously not a prob for 3's w/ ppl in vent or skype or raidcall)

    Any insight is appreciated.

  6. #11326
    Quote Originally Posted by Rzsphex View Post
    In regards to Ishtara's new UI - would it at all be possible to create Arena frames to match the Boss frames? I ultimately want them to look the same instead of the stupid standard blizz frames. The only problem with this is the Arena Prep Frames....no UI seems to support the arena prep frames...and thats a huge disadvantage when you don't know what to expect coming out of the gates (random arenas for cap etc...obviously not a prob for 3's w/ ppl in vent or skype or raidcall)

    Any insight is appreciated.
    ShestakUI is supporting this. You could take a look at the code here: https://github.com/Shestak/ShestakUI...mes/Layout.lua

    The part you should look at is @line 1168 to line 1275.
    Requests by PM [closed] - My work

  7. #11327
    Quote Originally Posted by Distefano View Post
    ShestakUI is supporting this. You could take a look at the code here: https://github.com/Shestak/ShestakUI...mes/Layout.lua

    The part you should look at is @line 1168 to line 1275.
    Wow...thanks for the point in the right direction. Sadly, any attempt by me to make this look identical to Ishtara's Unit frames is going to be hilariously futile as I know nothing of inserting Lua coding into already existing (and working) lua code.

    I wouldn't even know where to begin to make this work...and then also, make it look like the unit frames Ish has created.

    So anyone with knowledge of this...and who has free time...or can give me (an idiot) instructions on how this process might work....please help!

    <3

    I really do appreciate the info Distefano...just dont know what to do with it

  8. #11328
    Quote Originally Posted by Rzsphex View Post
    Wow...thanks for the point in the right direction. Sadly, any attempt by me to make this look identical to Ishtara's Unit frames is going to be hilariously futile as I know nothing of inserting Lua coding into already existing (and working) lua code.

    I wouldn't even know where to begin to make this work...and then also, make it look like the unit frames Ish has created.

    So anyone with knowledge of this...and who has free time...or can give me (an idiot) instructions on how this process might work....please help!

    <3

    I really do appreciate the info Distefano...just dont know what to do with it
    I've seen Ish's screenshots but I haven't looked into his UI package yet so I'm not sure if he's using oUF for his unit frames. If he is, it's actually not that hard to implement the code from Shestak UI in his. If he's using STUF...might still be possible but a lot harder to do.
    I'll take a look tonight at Ish package. Only sucky thing about developing arena frames is the testing...takes a while to code/test it properly.
    Requests by PM [closed] - My work

  9. #11329
    Quote Originally Posted by Distefano View Post
    I've seen Ish's screenshots but I haven't looked into his UI package yet so I'm not sure if he's using oUF for his unit frames. If he is, it's actually not that hard to implement the code from Shestak UI in his. If he's using STUF...might still be possible but a lot harder to do.
    I'll take a look tonight at Ish package. Only sucky thing about developing arena frames is the testing...takes a while to code/test it properly.
    He is definitely using STUF...soo...yeah.

  10. #11330
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    if you type /stuf
    it will bring up the stuf configuration.

    if you look through all the menu's it should have Arena 1 , 2 , 3 , 4, 5,
    all you have to do is select each one and then on the right hand side click Copy From Boss (id personaly copy from Party) but its up to you

    this is entirely from memory im on my phone at the moment as the pc is reformatting..
    good luck :-)

  11. #11331
    I tried out Blk UI, but half the UI was missing, and most of it was messed up. Really liked the UI, but when i cant get it to work...

    After that i tried ElvUI, and it looks good enough - but when i went into LFR stuff went wrong. I suddenly couldnt place my Rain of Fire spell. Whenever there was corwded, it would not let me place it. Also sometimes i coudnt even place it on the ground.
    For that reason i had to delete that one as well.

    At the moment, my UI is just a stack of bars on the center of my screen. Annoying.


    Edit: I re-installed BlkUI and it seems to be where it should now - though my screen doesnt seem wide enough. I cant see the three buttons on the left side - though i can barley click them by putting my mouse all the way to the left of the screen.
    Anyone have any idea how to "scale" the screen to be able to get the full experoence of the UI?
    Last edited by Lysakers; 2013-06-17 at 05:16 PM.

  12. #11332
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    Quote Originally Posted by Wazooty View Post
    Where is your target bar when you have one? I rather like UIs with a centralized player health bar, but the target health bar always looks rather out of place to me.
    By the side of my own frame, Actually i see now it was a fail by me to not show it...


    You can see where it cuts the actuall frame you see on the big screenshot
    Last edited by mmocba105e19de; 2013-06-18 at 05:57 AM.

  13. #11333
    Obnoxious Patriots Fan Darth Belichick's Avatar
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    Current project: obviously the boss frames are not done.

    Last edited by Darth Belichick; 2013-06-18 at 04:35 AM.

  14. #11334
    Grunt Kkthnxbye's Avatar
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    For anyone who is interested for the UI remake here you go. Once again this is not 100% complete. Nor does it match 100% I added in my own thoughts to the UI and what my girlfriend thought would look good too.

    http://www.wowinterface.com/download...lvUI.html#info
    Last edited by Kkthnxbye; 2013-06-18 at 09:16 AM.

  15. #11335



    Round about way, but here is my UI.

  16. #11336
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    Quote Originally Posted by Ryas View Post
    Current project: obviously the boss frames are not done.
    http://i.imgur.com/tVoWt72.jpg
    I would not use bright borders ever.

  17. #11337
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    Quote Originally Posted by zorker View Post
    I would not use bright borders ever.
    Why not? So it can be some form of grey or black like everyone else's UI? lol

  18. #11338
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    Quote Originally Posted by Ryas View Post
    Why not? So it can be some form of grey or black like everyone else's UI? lol
    Too me, it just makes the borders stand out way too much and drawing to much attention to it at all times. Makes it hard to ignore certain aspects that you don't wanna see when focusing on watching out for shit on the floor and similar stuff.

  19. #11339
    There was a bug in the loader which Real fixed for me. (Ty Real) It should be loading properly assuming you play at the stated resolution.

    You can always move the chat over a little if you're experiencing an issue with those buttons. They're anchored to the chat frame and will move accordingly.

  20. #11340
    Quote Originally Posted by Chult View Post
    There was a bug in the loader which Real fixed for me. (Ty Real) It should be loading properly assuming you play at the stated resolution.

    You can always move the chat over a little if you're experiencing an issue with those buttons. They're anchored to the chat frame and will move accordingly.
    Hey. Tried to re-install with the latest version, but still the buttons was outside my screen.
    But just did as suggested and moved the entire chatframe, and there the buttons came tagging along.

    Doing some slight changes to it to suit my class though, will post an image when i am done tinkering.

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