Would it be possible to hook the chatframe to your "opanel lookalike" ? Anyway, really neat setup
Would it be possible to hook the chatframe to your "opanel lookalike" ? Anyway, really neat setup
already is:
along with stuff like the bag & tooltip.
you can see i've already changed the boss frames too, and that I'm getting my ass kicked for not getting through the gate in time :[
e: if you mean hiding or showing it depending on the frame being expanded, then yes that is also possible!
this is something I'm planning to work on, as i have guildies that have registered an interest in the ui but want something more "grid-like" for healing, and i can see the benefits of working on that kind of layout. plus i drew a design for it last night that i think will be attractive & super functional for clique & general click casting. i'll probably set it up so that the interface reads what your current spec is and automatically adjusts the raid style & formatting accordingly.
my old ui has working code for filtered aura & icon displays on raid frames (including HoTs or anything else you specify), so i can import that plugin across intact for this trad. layout.
Last edited by schwalby; 2016-08-25 at 09:49 PM.
As you can see I hate cluttered UIs and am a little nuts about it. So many people use weird fonts and have so much useless information on their screen. Second pic is showing off my balance weakauras. Still a work in progress, so give me some tips because I'm out of the loop on "what's cool" in addons right now!
Edit: Oh and my abilities make me look like a clicker don't they? Dw i'm using a Naga so it's a little weird looking.
Last edited by --Code--; 2016-08-25 at 09:49 PM.
Some great looking UI's there!
Now I want to make my own instead of using someone elses
Any tips on (customizable) unitframes? I have always had issues picking up the right unitframes.
I like minimalistic, perhaps with 3d picture of my character. The look is very important to me.
This is the thread for questions like that.
Heres an ingame look on how my UI is atm
This healing layout again:
The bright idea I had this time was to show the name of my mouseover unit on top of my player (and target) frame.