Thread: Post Your UI

  1. #21261
    Deleted
    Quote Originally Posted by mikkis2k View Post
    My guess is an edited minimap from LynUI
    Thx for answering!
    I tried LynUI like you suggested and came to the conclusion that it has to be my resolution which keeps the minimap small..
    I can't think of anything else.
    I'm running 2560x1440

  2. #21262
    Deleted
    Quote Originally Posted by modernist View Post
    put this version up for release finally, can finally stop cluttering this thread so much



    git: https://github.com/obble/iipui
    wowi: http://www.wowinterface.com/download...161-iipui.html

    e: pre-empting PMs, the official oUF i originally linked isn't up-to-date with legion/7.0 yet, use lightspark's fork: https://github.com/ls-/oUF

    Yes yes yes! Gonna try it out in the morning!

  3. #21263
    Deleted
    Quote Originally Posted by Aethere View Post
    Nothing too fancy, a mix between Redtuzk and Skullflower mostly, with a few tweaks of my own and different positioning for a few things. Works for me though.
    I see the inspiration! Nice

  4. #21264
    Blademaster tankknat's Avatar
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    this is my new legion ui. the layout inspiration was from some posts on this forum so thank you.
    its a skullflower edit and the weakauras are edited Afenar shadow priest ones.


    EDIT:
    Last edited by tankknat; 2016-08-30 at 12:39 AM. Reason: cleaner ui video

  5. #21265
    Well i had to add a few more things to my UI :P

    - Added portraits from Mordernist's Ui
    - Added a background underneath my healthbars (so i could see the portraits on lower health aswell)
    - Edited the tooltip to match the my theme.
    - Added a "in-combat" indicator on my healthbar

    And this is how it looks like in action



    - - - Updated - - -

    Quote Originally Posted by tankknat View Post
    this is my new legion ui. the layout inspiration was from some posts on this forum so thank you.
    its a skullflower edit and the weakauras are edited Afenar shadow priest ones.
    I like it, but the first thing i would do, would be to fix that border on the targets powerbar :P

  6. #21266
    Blademaster tankknat's Avatar
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    Quote Originally Posted by mikkis2k View Post
    I like it, but the first thing i would do, would be to fix that border on the targets powerbar :P
    thanks for pointing that out.

    I'd love to edit the lynui as I know its nice and lightweight but im no good with lua...

    yours is what has got me doing mine the way it is... so thanks...

  7. #21267
    Quote Originally Posted by mikkis2k View Post
    Well i had to add a few more things to my UI :P

    - Added portraits from Mordernist's Ui
    - Added a background underneath my healthbars (so i could see the portraits on lower health aswell)
    - Edited the tooltip to match the my theme.
    - Added a "in-combat" indicator on my healthbar

    And this is how it looks like in action



    - - - Updated - - -



    I like it, but the first thing i would do, would be to fix that border on the targets powerbar :P
    how did you get that floating combat text?

  8. #21268
    Quote Originally Posted by chumii View Post
    how did you get that floating combat text?
    uhm.. i think it's default combat text? unless Lyn has done something it's just default with a different font :P

    - - - Updated - - -

    Quote Originally Posted by tankknat View Post
    thanks for pointing that out.

    I'd love to edit the lynui as I know its nice and lightweight but im no good with lua...

    yours is what has got me doing mine the way it is... so thanks...
    Hehe, i've asked Lyn alot of times.. and he's been great help! I wouln't have come any further if i didn't get such good help from the people in these forums

  9. #21269
    Stood in the Fire elrot's Avatar
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    Quote Originally Posted by Kaitain View Post
    Early WIP. Am basically hacking KaitUI into something new

    Damn, if you released this it might finally convince me to ditch my current UI for KaitUI. As someone who was a huge fan of old RealUI back in the day, this looks incredible.

  10. #21270
    Quote Originally Posted by Sunnydee View Post
    Thanks but managed to solve it in another way, removed the lvl on target frame(just keep it on tooltip), changed font size, now even the longest freaking names will fit without looking weird.
    Also fixed some overlapping (castbar, minimap,etc)
    Ignore group5, dis be made for mythic group.
    Hey, possible to share your UI? Really like it!

  11. #21271
    Thanks to Greevir and Kait and Constie for helping with castbars : )




    Not shown are bossmods (center right), raid cooldowns (center left), skada (bottom left and right)

    Fullview to experience the pixel-y goodness even though there's a little compression from imgur >.>

  12. #21272
    I got hella salty after repeatedly hearing people either say that a good UI was too hard, or that they don't like addons and just use the default UI. So I made a NOT SHIT default UI with only a damage mod and boss mod to show that the default UI can be made "raid ready" and not be trash.

    Default Blizzard UI

    Advanced Interface Options (doesn't count as an addon since it's just stuff blizz removed

    BigWigs

    Skada + Skada Chat Frame Integrator

    Non-Addon Modification: Font / Icons / Macros:

    Code:
    /run local r={"MultiBarBottomLeft", "MultiBarBottomRight", "Action", "MultiBarLeft", "MultiBarRight"} for b=1,#r do for i=1,12 do _G[r[b].."Button"..i.."Name"]:SetAlpha(0) end end
    Code:
    /run local r={"MultiBarBottomLeft", "MultiBarBottomRight", "Action", "MultiBarLeft", "MultiBarRight"} for b=1,#r do for i=1,12 do _G[r[b].."Button"..i.."HotKey"]:SetAlpha(0) end end

    LFR (Chat)



    LFR (SkadaCFI)
    Last edited by klaxce; 2016-08-28 at 06:52 AM.

  13. #21273
    Quote Originally Posted by tankknat View Post
    thanks for pointing that out.

    I'd love to edit the lynui as I know its nice and lightweight but im no good with lua...

    yours is what has got me doing mine the way it is... so thanks...
    Haha, problem is, my current code is mostly messy. Especially the oUF layout. Starting the new layout/UI tonight.

    Quote Originally Posted by mikkis2k View Post
    uhm.. i think it's default combat text? unless Lyn has done something it's just default with a different font :P
    It is standard, yes. Only changed the font.

    Quote Originally Posted by Nashiko View Post
    Thx for answering!
    I tried LynUI like you suggested and came to the conclusion that it has to be my resolution which keeps the minimap small..
    I can't think of anything else.
    I'm running 2560x1440
    You could always edit the size of the minimap, just sayin.
    oh, honey.

  14. #21274
    I allmost forgot to skin the quest/objective tracker :P


  15. #21275
    Blademaster tankknat's Avatar
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    ooo i love this...

  16. #21276
    Quote Originally Posted by mikkis2k View Post
    I allmost forgot to skin the quest/objective tracker :P

    I know that tracker :P

    Looks good.
    oh, honey.

  17. #21277
    Deleted
    Quote Originally Posted by kheath812 View Post


    switched over to tidyplates and since it doesnt skin the personal nameplate i had to make one with weakauras. also made the absorbs on the unit frames with weakauras since stuf doesnt have absorbs for some crazy reason.
    What status bar texture are you using for your unitframes?

  18. #21278
    Last edited by Lynox; 2016-08-28 at 05:24 PM.

  19. #21279
    Quote Originally Posted by Johnnybb View Post
    What status bar texture are you using for your unitframes?
    Its called Blizzard Raid Bar. I think i got it from one of those UI packs that changes the default raid textures to flat.

  20. #21280
    Quote Originally Posted by Lynox View Post
    ...
    That looks really nice, especially the bar at the bottom. Would you mind sharing what UI that is?

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