So instead of creating an extremely hard boss that takes hours and hours to kill and has creative and challenging mechanics (think Mu'ru, Kael'thas Sunstrider or 4 Horsemen at 60), they simply limit the time a guild can raid him?
GG Blizz
So instead of creating an extremely hard boss that takes hours and hours to kill and has creative and challenging mechanics (think Mu'ru, Kael'thas Sunstrider or 4 Horsemen at 60), they simply limit the time a guild can raid him?
GG Blizz
Really impressed Blizz are making things like this.
Dissapointed that hard modes have been cleared on the first week, but still, the 1hour thing is cool
[center]Ultemicia - Warlock
All 10/25 Ulduar Content Cleared - Except Algaon. Working on hard modes!
All 10/25 WotLK Content Cleared - Including Sartharion + 3 Drakes
Bloodscalp EU
Ultemicia - Lv80 Warlock
Tungusic - L80 Restoration Shaman
Ingafel - L75* Rogue (In progress)
Ratenu - L70 Prot Warrior (In progress)
Despawns after an hour? Sounds like a cheap way to fake difficulty, instead of jusst tuning him properly.
This boss has not been downed yet, from what I understand - especially with an hour-long uptime per day.Originally Posted by Lavindathar
Any more news on abilities and stuff? ;D
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Bullshit post ftw. You're not the one fighting Algalon.Originally Posted by Alvator
8/8HC Recruitment -- Hersh's multi-PoV kill vids. -- Raids & Dungeons/Achievements/Hunter mod
no one huntars like gaston
Just seemed logical, as said in the main post - sorry. Guess we will know until later this week!Originally Posted by Kanuku
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I'll just leave this here...
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No way.Originally Posted by Kanuku
That would take guilds a year to down him assuming M'uru/KJ difficult.
you fucking idiot.Originally Posted by xenast
Originally Posted by Blizzard Entertainment
Bullshit reply ftw. The guy is right. This is nothing else than retarded Sunwell gates. If you get to him first killing the bosses on hard-mode you should be allowed to raid till you kill him, not some crap timer for other guilds to catch up. It's like getting 1st on first leg of 10 000m, and then having to wait for others to catch up. Retarded, isn't it?Originally Posted by Herecius
sounds like a awesome, albeit frustrating encounter.
can't wait to try him!
Ever consider that it's probobly both?Originally Posted by Alvator
Amazing. Not only have you not faced him, but your QQ is about a mechanic that in every conceivable way makes him more difficult, because you must start fresh every day and get only 3 chances to down him.Originally Posted by Castor Krieg
This means you can't 'practice' for 15 straight hours. You must be GREAT, you must be on the fucking BALL every single time you face him, because you have to face him fresh each day.
8/8HC Recruitment -- Hersh's multi-PoV kill vids. -- Raids & Dungeons/Achievements/Hunter mod
no one huntars like gaston
Spoken like someone who never spent weeks/months working on Vaelastrasz. :Originally Posted by Alvator
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Signature removed. Please read our guidelines. Venara
What's up with 2 hour flask on the SS?
The only retarded thing is you in this thread.Originally Posted by Castor Krieg
Go away idiot.
Originally Posted by Blizzard Entertainment
mmmh, thats not the most convincing.Amazing. Not only have you not faced him, but your QQ is about a mechanic that in every conceivable way makes him more difficult, because you must start fresh every day and get only 3 chances to down him.
This means you can't 'practice' for 15 straight hours. You must be GREAT, you must be on the fucking BALL every single time you face him, because you have to face him fresh each day.
im not writing off the 1h limit as a bad idea overall, but its just a little hoop to jump threw.
but in the end it will keep the fight more exclusive and will cause more QQ from noobs.
so i think its early for everyone to judge this mechanic good or bad.
A herbalist has a 2 hour duration on flask.Originally Posted by Soxes
Alchemist I would assume...double durationOriginally Posted by Soxes