Originally Posted by
Zarhym
(
Blue Tracker)
We are making a hotfix (any minute now probably) so that Replenishment in arenas will only affect the character and not the whole team. It will continue to function as it does currently outside of arenas.
We feel Replenishment is balanced for larger groups, but just makes too much of a difference on smaller arena teams. Making the rules work differently in PvP and PvE isn’t a solution we like to use often, but in this case we think it fixes the issue cleanly, while still making the talents in question useful to the character who takes them. Alternatives, such as nerfing the amount returned by Replenishment in arena or making it not function at all, seem like more punitive choices from which we want to stay away.
Isnt this like a pretty huge game mechanic change for PVP? I mean, ive specced into replenishment talents so both me and my teamm8s can make use of it. If they are gonna nerf it so it only applies to myself, i might consider putting those 2 talents elsewhere since i have different ways to get mana back being a Hunter. This proves to me that Blizzard has no clue in what they are doing, and are hotfixing a major game mechanic just like that. Can i get a free respec then?
It looks like they are watching how arena matches go on live servers now (since PTR is a HORRIBLE place to balance PVP) and then randomly decide, lets nerf this, lets buff that, lets nerf replenishment etc.. see how that turns out. They always, and have always overly buffed sertain classes while overly nerfing others in a major content patch, and are now trying to hotfix their incompetance. Why cant they see in advance (like the thousands of arena players can) that nerfing 1 class is actually buffing other classes vs that 1 class. But they keep buffing the other classes cause they were underpowered, while nerfing overpowered = underpowered becomes overpowered, and overpowered becomes underpowered.
Besides, replenishment works fine in large groups they say, so it works fine in Heroics, but not in 5v5 Arena? Just get rid the proven fact that 2v2 is a failure for arena, and has been for over 5 seasons, and will be failure in this season as well. Just get rid of it and introduce 4v4 allready, or let ppl have the choice to have 3x a 3v3. Get rid of 5v5 as well, its a zerg fest without any means of tactic. My 5v5 was best on server horde side, and we totally sucked.
It also seems weird to me that they 1st said that they didnt want Arena to become a "mana" game, and said that players should be able to lose without being completly oom. And now they are compeltly contradicting themselves with removing team replenishment in arena. So, is this gonna be a Melee season yet again where mana-less players can keep on spamming their dps while mana classes have to actually think what and what not to spend their mana on?
Oh, and they overbuffed Warriors, Druids (resto) and Disc priests, they are now the fotm classes for S6.