Originally Posted by
heerobya
I said dodge capped... because going for parry cap is a WASTE of stats.
Again, balance... balance... balance is the name of the game for Warriors.
2-3k HP could indeed save your life, once, in the long run.
Like if you take two 20k hits without healing or avoiding and you have 42k health instead of 40k health, you will live instead of die.
But I'd rather dodge one and take 20k damage and have 20k health left... and rely on my healers to be doing their job to keep enough HoTs on me and be pro-active with their healing so that I'll never take two big hits in a row without any healing in between.