Page 3 of 3 FirstFirst
1
2
3
  1. #41

    Re: Patch 3.1.2 PTR Patch Notes and Spell Changes

    Why are they always fixing tooltips it seems?

  2. #42

    Re: Patch 3.1.2 PTR Patch Notes

    Quote Originally Posted by Doc
    The only way to compare healing between Holy and Disc is with meters and no meter takes Shields into account (some can guess but it is still a guess).

    The nerfs to priest were needed for balance. I like the small steps they are taking to try and balance priests in PvP.
    How can you think one second i don't know about shiled not being taking into consideration by meters. I know how to calculate the number of shields I cast and how many healing it would have give me. The point is, I'm doing better in Holy. And I think most of us are, or will be now.

    And what balance are you talking about? Balance between Disc and Holy when Disc is probably not as good as Holy and they nerf Disc ? Or balance between priests and other classes when priests go oom, before shamans and pallys are half mana?

    And Back to Divine Hymn. I mean come on. You don't need to nerf a 10 mins CD spell because it's overpower. It needs to be...

  3. #43

    Re: Patch 3.1.2 PTR Patch Notes

    Quote Originally Posted by Tonyhanzel
    Not crazy about the nether protection nerf, though it probably was for the best. I wonder when they're going to look again at mage armor?



    (lol here it comes...)
    it amazes me that you think mages, (masters of magic) should not be strong against it. Felhunter.... improved sacrifice on your felhunter and you still have a little nether protection. Oh your right you can't dot... fear lock skill us to death now please....

  4. #44
    Stood in the Fire rainCZ's Avatar
    Join Date
    Aug 2008
    Location
    Durotar
    Posts
    401

    Re: Patch 3.1.2 PTR Patch Notes

    Quote Originally Posted by rhorle
    Hardly, but then I bet you don't care about facts and just blindly QQ. Conflag is staying about where it is currently, they just changed talents instead of conflag. Also warlocks can only conflag once per immolate with the glyph of conflag change only increasing damage by 10% for 15 seconds.

    Pretty big changes for destro, good thing I'm liking affliction currently. Destro is turning from interesting rotations, to spam more Incinerate.
    Just asking.

  5. #45

    Re: Patch 3.1.2 PTR Patch Notes and Spell Changes

    delete the penance glyph change from the list since they're leaving it

  6. #46

    Re: Patch 3.1.2 PTR Patch Notes

    Quote Originally Posted by Dragonshardz
    ^ A warlock could counter a rogue only if:
    - the rogue was retarded
    - the warlock blows every cooldown and the rogue was on half hp without cooldowns
    - the rogue was afk
    - the rogue was in greens and afk
    - the rogue facerolled his desk instead of his keyboard
    - the rogue was retarded
    - etc
    Like seriously, I ain't QQing or anything, its just rogues will always be OP against warlocks. Learn to deal with it. period
    U just dont khow how to play them..when i duel destr locks i get from 22k to 13-14k with 1 chaos bolt...btw dont say rogues OP if u want to see how ''OP'' we are roll 1 and ull see...were the worst class on WotLK IMO
    Hell yeah,huge fan of one piece:P

    Crocodile: YOU'RE JUST SOME KID WHO SHOWED UP OUT OF NOWHERE...!! WHO THE HELL DO YOU THINK I AM?!!
    Luffy: I DON'T GIVE A SHIT WHO YOU ARE!!! I WILL SURPASS YOU!!!!
    " GOMU GOMU NO.....STOOOOOORRRRRMMMMM"

  7. #47

    Re: Patch 3.1.2 PTR Patch Notes

    Quote Originally Posted by Naevan
    U just dont khow how to play them..when i duel destr locks i get from 22k to 13-14k with 1 chaos bolt...btw dont say rogues OP if u want to see how ''OP'' we are roll 1 and ull see...were the worst class on WotLK IMO
    hahahahhahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahhahahahahahahahahahaha hhahahahahahahhahahahahahahahhahahahaha


  8. #48

    Re: Patch 3.1.2 PTR Patch Notes

    Quote Originally Posted by Dragonshardz
    ^ A warlock could counter a rogue only if:
    - the rogue was retarded
    - the warlock blows every cooldown and the rogue was on half hp without cooldowns
    - the rogue was afk
    - the rogue was in greens and afk
    - the rogue facerolled his desk instead of his keyboard
    - the rogue was retarded
    - etc
    Like seriously, I ain't QQing or anything, its just rogues will always be OP against warlocks. Learn to deal with it. period
    lol you fail.


    Rogue community: the thing that makes us OP is a combination of 130 energy and overkill, not mutilate damage.

    Ghostretard: Nah, we'll cut the balls off mutilate, lawl

    Rogue community:...................

    Ghostretard: We're happy where rogues are in PvP

    Ghostretard: Wait, NM we'll also nerf overkill now and give you absolutely no fucking compensation while deathtards and retnubs still do gross amounts of damage with better defensive capabilities.

  9. #49

    Re: Patch 3.1.2 PTR Patch Notes and Spell Changes

    okay i really enjoyed the "mimimi my class is up und yours is op" thing

    as posted before there are so many specs that it will never be possible to get the game balanced in 1v1.

    and for sure rogues and Wls have lost their op status they had in vanilla. but still rogues are one of those classes that will always find a team to play highrated with (RMP). and if it doesnt work out admit that ur more skilled in pve *cough*.

    Ps: love that rouge-kid vs dog thing.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •