Great question. I wish I knew the answer. There was no reason at all to go through such a huge change in the raiding system. Sure there were problems, but the incremental changes they made along the way in TBC were getting them close to a damn near perfect raiding game. My best guess is that they wanted to try something new in order to keep "innovating" or whatever, but are refusing to accept that it didn't work.Originally Posted by det
I wish people would just make their points clearly and coherently without concocting weird (and typically faulty) analogies that do nothing to advance the argument.RL Example: I admire the marathon champions who can run 42 km in 2 hours. I envy them and I am amazed at their achievement. ... blah blah blah ...
Not sure who you're arguing with here. The number of people that complain about what other people are seeing or doing is very small. I certainly couldn't care less, except to say that I think everyone should have some content they enjoy. In fact, the people you mostly hear complaining are the bads who can't stand that people who put in more effort and are more skilled progress further in the game.Why is it your concern (you as in ppl complaining about nerfs) that other people get to see with less skill things like you? ... Let them..who cares. Why be envious that others have fun too?
The core problem is that the new raiding system designed to let "everyone experience the content" has killed many aspects of the raiding game that I found enjoyable.