Maybe an odd question but looking for some advice
I am trying to gear out my bear to run some lower dungeons(RFC toBlood Furnace)
I have never played the form...sad but true
I will pick up the gear on the first page aside from anything requiring a heroic or something...i have tons of badges
Enchants are all as per the first page?
rotation...if there is one
thanks for taking the time
-Enchants are good on the front page. If you have someone you know, Blood Draining can also be a good weapon enchant if you find yourself dropping below 35% frequently. I use it for Sindragosa and LK.
-Gem full Stamina and put a 15 Agil and 10 stamina in some red socket, usually the boots of impending death if you can afford them.
-Rotation.. Macro all your abilities with Maul first of all. Next, Charge in. FFF, Mangle, throw up Lacerate as fast as possible, while also using FFF and Mangle off the cooldown regardless unless lacerate is about to drop. Never let lacerate drop. Demo Roar once you are situated and remember to refresh before all abilities that cause extra amounts of damage.
Go go get your 2 piece(Shoulders and hands) before anything else. This is going to help you out a LOT. I made a mistake and didnt pick it up immediately and was having threat problems later on. After your 2 piece, grab the belt. Your idol is last... Remember to use the 226 over the 245 idol.
RFC to blood furnace? Pretty big range, you won't even see gems till you get into ramps.
Early on you're looking for things with agi and str mostly, survival in a lvl 15 instance isn't going to be your problem so you're just looking for threat and damage. I didn't tank while leveling, but the biggest complaint I heard from others was about rage. You might not be able to use maul much. As you go on you'll probably need better itemized gear, with stm and agi.
Ok. sorry I did not clarify....it was a long day at work before that post
I am level 80....have over 600 badges so I can pick up the entire list on the first page
I plan on 2/3 box some alts through the instances from RFC to Blood Furance
typically gets me up to level 65 with the alts then I can quest them to 80
Hmm, in that case you'd probably want a cat set not a bear set. I keep a ArP softcapped set for *tanking* stuff that can't really hurt me. A 232 geared tank can easily solo lvl 70 heroics, scares only come up with stuns and fears (that somehow they can land on a player 10 levels above them).
A bit of side advice for the lower levels, Demo roar puts up a tiny bit of threat allowing you to gather most of the instance with alts in tow. The only danger is from caster mobs that will finish their cast on their originally aquired target.
Also, having 2 accounts myself, I found that it was far faster to quest. What I did was to get the mammoth that allows riders, and I keep a 3kSP thorns on my alt. The only time I actually keep them grouped is when the alt needs a ride somewhere. The game limits the level of thorns you're allowed to put on a low level character, but the SP coefficent still increases the overall damage. At lvl 10 it was doing around 70 damage to mobs almost making it difficult to tag them before they died. If you're really into it you can even make a thorns spec that will make the damage done ridiculous.
I used to be a bear back in TBC, and as such I don't know much about gemming anymore. I play a protection Paladin at the moment but depending on what they do to Paladin's will be a deciding factor on if I switch to another tank class. Since the search function is still not up and running my questions are... Paladin's have a weird way of gemming, how do bears do it? Do they go for socket bonuses, straight stamina or a mixture? If they go for a mixture what's the minimum bonus to go after?
Thanks in advance for the help. And thanks for the guide!
Question: "Excuse me, do you have an armadillo?"
Response: "In Soviet Russia, the armadillos do not roost until the trees are soft enough to fly from"
Oh and... Austere Earthsiege Diamond and its requirements, of course.
Originally Posted by Qieth
I took like a 5 month break from WoW. I came back and my guild's MT decides he wants me OTing most fights. He asked me to regem for stamina, swap out the maul glyph for FR, and continue stacking stamina indefinitely. His reasons for this are that in ICC stamina is 30% better than it is outside of ICC and we're still working on heroic LK.
My problem is: The majority of my gear is 264 ilvl (some of it is lower, but I have 4pc T10) and I'm trying to hold threat off guys that are 5/5 Heroic T10. Without glyph of maul, the old shifting gems that I had, and at the gear situation that I'm in with 21 expertise and 116 hit rating... I'm struggling on threat really badly. I'll admit I'm a tiny bit rusty, but I don't think it should be so serious that I don't have enough time to get 2 lacerates on a boss before he gets pulled off me.
I don't think my survivability is good enough that I can start changing gems for agil/stam. Raid buffed I sit at 80k HP, 70% armor, and around 45% dodge (I think) with the ICC debuff.
Suggestions (read: Help) please
Don't think you'll ever get to the point where you will want to gem away from stamina on heroic LK, the risk of getting 2shot is just too big, and paladins can afford to spam you with heals regardless of getting hit. With proper tricks of the trade from rogues, threat should never really be an issue, especially at the start of the fight. You can get the ICC boots crafted for a nice boost in expertise (if the guild wants you as OT they might be able to support this with some primal saronite?).
Expertise to 26, then hit to cap, then expertise past cap is what I'd be looking for. Agi doesn't give you much threat, in 264 I wouldn't be surprised if you were running 60% crit and agi won't give you AP. Druids start slow and spool up from lacerate stacking, your only real option would be a berserk after getting a lacerate up (mangle-lacerate-berserk-mangle keeping up lacerate and mauling with everything). Even so it'll be hard without tricks.
Alot of tanks would disagree with me, but I'd gem hit/expertise at that low of a level. However, you ought to have the ashen verdict ring (hit), the crafted boots (expertise), and tell your guild you *need* H sack of wonder ASAP. Also, get 20 hit to gloves.
I'm at a similar gearlevel if you wanna look later http://www.wowarmory.com/character-s...&cn=bavarcarus (I'm currently in crappy pvp gear but in 30 minutes I'll switch it)
I'll try for the crafted boots.
I'll get the ring, I have the dps one right now but I'll lose it.
I'll probably pick up +hit on gloves as well, seeing how agility isn't doing enough for me.
It's not really LK threat that's an issue, I was having some serious problems trying to tank two blood princes yesterday. I was given about a 5 second head start and a warrior whirlwinded and pulled one off of me. Tanking adds on gunship is a little difficult as well. Essentially, whenever I have to pick up more than one thing at a time and DPS starts on it, I end up losing one or more. I'm basically just swiping and mauling while tabbing around if there's 3+. With 2 I'll try to get a bleed on each of them and tab between mauls, it's just slow starting off.
Thanks for the tips, any more suggestions are welcome.
I don't know if anyone has posted this or not, but I actually found an NPC in the game immune to Infected Wounds, I don't know if this is a bug or if I was just doing it wrong but Novos from DtK was immune to my IW
The bigger they are, the harder I hit'em
you could keep some maul glyphs with ya, for princes replacing SI wouldn't really be a problem.
Bears have some of the worst snap agro compared with other tanks but fine once they get going, pre-planning MDs and tricks for multiple targets can make quite a difference. Single target get 4 stacks of lacerate up during the MD/tricks buffer at start of fight before hit berserk, add 5th lacerate on the mid berserk lacerate refresh.
Also if you have a warrior they'll nearly always get a bleed up on new target if want to run the duration of a berserk mangle+maul spam before you spend global lacerate stacking new target.
---------- Post added 2010-08-20 at 12:21 AM ----------
Ouch, just checked your gear getefix, get sack of wonder soon as possible, your hit/expertise are very low.
When your hit is that low sacrifice your armor a touch and wear rep ring, and/or some other hit slots, you're way under taunt hit cap even with your growling glyph in.
Armory, Aeffkayi Moonglade EU
I just got my Kingslayer last night.
So far, I've followed RAWR's recommendations, and started gemming Agility when told to.
My gear is getting better, and I'll be acquiring Footpads of Impending Death soon, hopefully. (My Skeleton Key is not showing up on Armory, but I have it)
I wouldn't mind starting MT'ing on other fights than LK.
Would this mean I would have to start gemming full stamina instead?
Anything I've done wrong?
Last edited by Merodium; 2010-08-25 at 10:29 AM.
"The first prerequisite of an advanced being is a sense of humor"
Yes. This is directed towards you. y so srs?
Are you saying you're not sure if you agree with the rawr suggestions? It'll get pretty goofy if you don't turn on chill of the throne in the buff settings. I mostly stopped bothering trying to set it up to have the stamina that I want...but yeah most bear tanks gem mostly stam. I like having 80k health in ICC.