lolumad?Originally Posted by Spice
HAI GUYZ LOK @ ME LOL I HAZ BOW MAKEZ ME GOEZ PEW PEW
and yes, I'm incredibly bored at work :-[
lolumad?Originally Posted by Spice
HAI GUYZ LOK @ ME LOL I HAZ BOW MAKEZ ME GOEZ PEW PEW
and yes, I'm incredibly bored at work :-[
Not mad at all. You didn't address anything that I said.Originally Posted by Anononon
I'm bored at work, too.
Hunter
Druid
Rogue
I play teh easy classes lozl
I'm terribly disgusted in even considering to try and defend paladins any more, thus is the reason I didn't adress anything you said. I rolled a paladin, I love playing all the specs...I'm done defending what has already been "takin care of" in previous patches ie' Divine shield.Originally Posted by Spice
learnnnnnn tooooooo playyyyyyyyyyy
How is that at all relevant to what anyone in here is talking about?Originally Posted by Sanguissa
@Anononon
Fair enough. I am the same way with my rogue.
Hunter
Druid
Rogue
I play teh easy classes lozl
Haha that is so true. A good player will first aid if its a double dps team while i bubble. My dps is reduced greatly when I bubble and I dont have the mana pool to kill it by tossing myself big heals. People that QQ about bubble definitely need to L2P. hahaOriginally Posted by Piscesthepally
i loled when i read that guy said loh can be used in arena lol.
anyway sure go ahead remove bubble but put our 50 percent damage reduction on a 1 min cooldown and make it not cause forbearance.
i could deal with that
nerfs tickle at best
people who reroll or quit due to nerfs are sissys
same for meOriginally Posted by kainron
figure what i said above puts us in the same window of a defensive cooldown a minute like most classes have
but of course people would start qqing about wings and 50% damage reduction lol
nerfs tickle at best
people who reroll or quit due to nerfs are sissys
So damn OP idd!
If you got some decent dps and know how to use your skills, you can blow a pally in his bubble within seconds, let him heal up, wait for bubble to stop, and do the same again.
Now even Warrior/Priest can remove bubble...
but yes...it's OP!
Bubble pisses me off but with that said, it should be allowed. Bubble is not OP.
- Another Paladin that is sick of Paladins that seperate talents as if it's some different class, It's 3 talents we are all Paladins and what effects Ret has the same effect on Holy and Prot but obviously you know nothing about the class.Originally Posted by telemain
While i do agree that bubble is pretty crazy good It DEFINITELY should not be removed. It alreayd 1/2s damage done because that was "too powerful", i dont see why there isn't a healing penalty for using it. I guess somehow blizz thinks that doing damage is more powerful than heal...
70 Warlock - The Scryers
80 Hunter - Gorefiend
80 Druid - Gorefiend
80 Death knight - Gorefiend
80 Shaman - Gorefiend
80 Mage - Gorefiend
I agree, I still think that ret pally burst is a little too high, especially with avenging wrath+stun/free crit... A full rotation of crits could easily take off 15k HP+hammer of wrath for another 5k or more which is extremely high especially against someone in plate with ~800 res. Rogues not so much, but if they get lucky and get a couple of crits in on you then you're dead no matter what. DK's SS is very strong in PVP atm, but at least you can't complain about it as much since it is no longer ranged and OP like icy touch spam used to be last season.Originally Posted by ultimateriser
I think this is all fun for PVE, however in order to compensate for the high crits in PVP, the stamina values on PVP gear should be increased by a lot... There are a lot of classes out there that can easily crit for 5-10k regardless of your gear/resilience and when you have 20-25k hp to counter that, you really don't have a lot of time to react.
It is ( especially if you are ret).... :Originally Posted by Rathok
[23:43:22] [P] [85:Bowsjob]: If its between 2 holy pallys its gonna be a gear fight most likely
[Insert random QQ]
[Insert random counter-QQ]
[Insert random name-calling]
[Insert random number that pop into your head]
[Insert some more random bullshit]
Pallys are fine. you thinking they are OP is because one of the following:
[1] You're a noob!
[2] You have no fingers and cannot trinket out of stun or CC/get distance from AW or bandage when the pally bubbles and heals himself.
[3] Pally using his 1hour duration undispellable stun on you and using bubble and AW at the same time which is totaly doable and also removes the 50% dmg reduction.
[4] Your IQ is so low that you can't even read this!
[5] All of the above except number 3 which if you didn't get it is not true.
Seriously get over it! yes burst is high but it's not only for pallys. bubble is a powerfull ability that often gives us a second life but it's ONCE every 5min and for 12sec and beside bubble we practicly have nothing.
Increasing HP would make healer teams insanely OP. can't speak for paladins in general cuz it might just be me that plays bad, but even with AW and HoJ I have to be insanely lucky to take down a disc prist or resto druid by my own atm. mostly only possible when their trinket is on CD.
Do not trouble trouble until trouble troubles you.
God's in his heaven. All's right with the world.
People were getting 4-5k crits in BC when people only had 10-13k hp. % wise, crits are softer now... Burst is fine right now.Originally Posted by nwo
I will say though... ret pallys do a bit too much burst damage. If you can trinket the stun or have a way to get out then they aren't too bad but, if not. GG. The way they are designed to do dps needs to be changed slightly. Reduce the mana cost of their abilities, nurf the dmg on crusaider strike and DS and ad another little melee damaging attack (similar to lava lash for shamans) so that they aren't able to CRUSH people every 15 seconds (which is especially rough for kiting classes).
70 Warlock - The Scryers
80 Hunter - Gorefiend
80 Druid - Gorefiend
80 Death knight - Gorefiend
80 Shaman - Gorefiend
80 Mage - Gorefiend
Blizzard decided to put the 50% healing penalty on the mana regen tool.Originally Posted by Rathok
No, that's pretty much right on. Geared+good healers are unkillable solo (unless you're dueling and can time the counter cooldown spam or run them oom - either way takes like 5 minutes). Rets do too much brust. If you are a healer and they are sitting on you then it's manageable but if you're a ranged class and they get within melee range you're looking at %50+ of your HP disapearing in 1-2 gcds.Originally Posted by BlazerWithTheLazer
70 Warlock - The Scryers
80 Hunter - Gorefiend
80 Druid - Gorefiend
80 Death knight - Gorefiend
80 Shaman - Gorefiend
80 Mage - Gorefiend
...which can easily be avoided by simply adding /cancelaura (name of spell) to the beining of all of your healing spells. It still allows them to survive (and keep their partners alive) through amazing amounts of damage that other healing classes cannot do.Originally Posted by Ghoti Sticks
70 Warlock - The Scryers
80 Hunter - Gorefiend
80 Druid - Gorefiend
80 Death knight - Gorefiend
80 Shaman - Gorefiend
80 Mage - Gorefiend