Herro!
I've been thinking that the Subtlety tree might need a redesign. Why? Well, it isn't that stable nor viable anymore imo.
It seems like people are mostly using it as a filler tree, and seldomly go that deep into the spec at all. Sure there are some who go deep down all the way to Shadow Dance, and a bunch of people who use the HAT spec. But quite frankly - those specs have their uses, but are they really comparable to other specs?
Shadow Dance has its nichè - that is great, but it's honestly quite bad when it comes to PvE at high levels. It works a bit in pvp aswell, but again - not as good in high level pvp. It is quite situational aswell.
Honor Among Thieves is brutally bad when you aren't grouped. And in a raid I find it quite silly - the 3 points alone spent on HAT removes almost all Rogue mechanics to make it almost all about using Eviscerate whenever the combo counter is high enough.
To me it's all about those 3 talent points, while the rest of the points aren't as important. I could bet that the 3 points are worth more dps in a raid compared to the 68 other points. I don't have the math to support that bet, but you get the idea.
Too much automation in my opinion.
The rest of the tree has some nice pvp-utility talents and some attempts for pve improvements, but all in all it's flawed. The pvp-utility talents have their use but if a talent tree isnt supposed to be solely for pvp, then the utility talents take up too much space, and picking them up makes you miss out on too many things that make you viable in the everyday playing. The tree is simply way too situational.
Any thoughts? Do you agree? Do you disagree?