My apologies for bypassing the moderater lock on the post about two-handed enhancement, but as a suggestion, could someone more articulate in the theorycraft of it than I please write a simple post explaining why it is dead and sticky it so hopefully people stop posting about it.
Majika
P.S. And possibly lock this one too so that it doesn't spawn a host of needless responses.
The reason it's dead is because it's substantially less dps than dual wield.
* 2hd turns 100% of your AP into damage. DW turns 150% of your AP into damage.
* You need +8% hit to cap all melee damage with 2hder. (You still need the same amount of exp.) You get 3% from raid buffs. So you only need 5% (+164hit) to cap all melee hits. You will still need to cap spell hit, so you'll be wasting at least 204 +hit on stats that would be better spent in AP, Crit or Haste.
* No lava lash with 2hd.
* No FT on off hand to increase spell damage.
* Maelstrom would stack slower.
* Only single berserking enchant instead of dual.