After playing 300+BGs on my rogue and warrior I sincerely feel this is the case.
After playing 300+BGs on my rogue and warrior I sincerely feel this is the case.
Bear Form - Overpowered in PvP?
After playing 300+ BGs on my Shaman and Death Knight I sincerely feel this is the case.
Dead horse is dead.
Hey gaiz I'll go find a Priest and we can like loloutlast
Okay I'm a priest look I can run around and thumb my finger up my butt while you stand in Frost Presence and do the same amount of damage as you would.
But hey man I'm takin like no damage and I spam skillchains on people
Wow gaiz we did really well we must be very good
WEWENTWESS GWALLDATIROR CASUALTY
http://www.wowarmory.com/character-sheet.xml?r=Emerald+Dream&cn=Casualty
http://www.wowarmory.com/character-sheet.xml?r=Emerald+Dream&n=Cowsualty
yep frost presence well actully deathknights are op all around with is why the ruined pvp and if your only 80 is a deathknight reroll
In bear form you do much less damage ^^Originally Posted by Mapex
say your right, hey i have an idea, lets balance DK dps on the idea he will be in blood presence, that way, when he shifts into frost presence, his dps will be a certain percentage lower. but what number should we use....i dunno, lets say, 15%. that sounds good. that way, when a DK flips into frost presence his dps will be about 15% lower then any other equally geared dps would be
all hail king frost strike
Any DK that specs deep enough into [X] tree can spec for imp [X] presence which lets them retain the bonus of [X] presence while still in frost presence. The negation given by frost presence simply doesnt counterbalance the damage loss, if any.Originally Posted by psicorp
Too bad it doesn't really work that way.
Go unholy find a priest stay in frost and out damage every other class while keeping the other team CC'ed with chains and DG.
You're Priest has so much time to do nothing once my charge(DG chains) / intercept (chains). If the DK is on me, which does not happen in higher brackers, then I can intervene and get on the Priest but the DK is always on my shaman.
This is coming fromy my experience as arms/rshaman vs unholydk/priest
WEWENTWESS GWALLDATIROR CASUALTY
http://www.wowarmory.com/character-sheet.xml?r=Emerald+Dream&cn=Casualty
http://www.wowarmory.com/character-sheet.xml?r=Emerald+Dream&n=Cowsualty
man, you're right, in frost presence DKs do 15% less damage just like druids in bear and warriors who put shields on.Originally Posted by Whitcher
oh wait
no
that's wrong
druids in bear and warriors with shields do well over 50% less damage.
=/
sounds fair and balanced.
I'm not disagreeing with you here, but the advantage if imp blood presence is not that you retain the 15% damage increase, its While in Frost Presence or Unholy Presence, you retain 4% healing from Blood Presence, and healing done to you is increased by 10% in Blood Presence.Originally Posted by Celebronde
http://www.wowhead.com/?spell=50371
Originally Posted by Celebronde
next time you might think about actually reading the improved talent sheet first. they dont grant the whole bonus. not even close. hell if it actually worked that way blood knights might not suck so much
all hail king frost strike
yeah and warriors can throw on a shield without costing themselves anything but a GCD. i am not sure really where he was going with thatOriginally Posted by bobdole
all hail king frost strike
Hmm sorry, I missed 2 minor details. Are you that soldier?Originally Posted by psicorp
i think it stops being minor when EITHER of those details, completely invalidates every facet of your argument. nice try thoughOriginally Posted by Celebronde
all hail king frost strike
Well tbh i was just making a point. Really my main problem with frost presence is the insane *melee damage* negation at the cost of very near nothing. Ok so the dk does 15% less damage.. so how does that compare to the, say, 75% less damage that the rogue or warrior is doing?Originally Posted by psicorp
its actually a few percentage points less, because both rogues and warriors use a few abilities that bypass armor, especially mut rogues and arms warriors (very pvp centric specs i might add)Originally Posted by bobdole
rend and deep wounds being the warriors, usually rogues open up with cheap shot, so (usually) no garrote, but smarter ones mix in rupture when kidney shot is on cooldown (unless they are planning to set up a blind-sprint-stealth combo) and of course, wound poison
all hail king frost strike
Hmm shall i admit defeat?
So, until you get something better to do then flame people, gtfoOriginally Posted by dakhdoun
You can not compare frost presence damage to dps warrior w/ shield dps. It is not possible. Blood Tap, use the death rune for frost presence-slight dps loss. 1 GCD to equip sword/board, 1 GCD to go to in or out of defensive stance. That is 2 GCD's of not using damage moves, as well as taking away from our 2hander(s). Don't say it's just a GCD.