Well, I challenged Uld 10 hard mode Hodir yesterday, and
dest warlock and fire mage's dps exceeded 9,000 ( goddamn buffs ).
I really, really tried to catch up with them, but I couldn't.
Ok, I know. you might say "Hey you noob, hit more HS and get better gears for
more hit rating and expertise!" this problem could come from my "suck" control. I allow it.
But when I challenged just same thing with my DK and Paladin(yes, I have 3 tanks ),
I got 8,000 or more tps on average, and didn't need to say
"Plz, Stop casting fireball until I'm ready". or sth like that.
Of course, Competing with dealer's threatening is very attractive point in tanking,
But Let's see the tremendous tps of DK and paladin - moreover, they don't need to
spamming judgement or obliterate. goddamn HS -_- I thing this difference make
severe unfairness.
The ability to get enough tps is essential in raid, and it would
make no change in balance of arena and BG.
Therefore, I propose that every tanks should be able to get enough tps if he did his best.
or, at least, DK and Paladin's tps need to be nerfed if Bliz think warrior's tps is adequate.
they ruins the system. Dealers don't need to control their dealing.
Am I wrong? or do you really think warrior's tps is adequate?