Originally Posted by
Dualkalibur
To start, I've been a paladin for around 3 years now, and I don't want a hot. We work in tandem with the other healers to maximize performance, we deliver the big heals, they put in the intermediate heals to deal with the damage coming in while we're casting.
If your raid heals are getting sniped, TALK to the other healers in your raid! I ran a seperate channel just for healers and as the raid leaders went over the fight on vent, I assigned healers to the tanks and raid. If you feel the need to raid heal with more than just your holy shock, get a healing leader in your raid, have him assign the healers and assign people to watch groups if needed.
As for changing our skills because some of you are bored, take a second and step back. Look at your raid makeup. Are you running too many healers? Naxx 10 could be done with 2 healers, Ulduar 10 is the same. I ran naxx 25 with 4 healers, Ulduar 25 its nice to have 5-6 as you learn the fights, but once people get to know what they're doing, 4 healers will be the norm, even more so when hard modes become whats on farm to hit the timers reliably and still gear people up.
You may have several paladins in your raid. Great. Not every raid does. Some have a ret paladin judging light. Some don't. 10 classes, 3 specs, 30 combos. 10-25 man raids, you can't have one of everything everytime, and you will more than likely have several of some. There are literally hundreds of ways to set up healers for raids depending on the fight, number of offtanks, types of healers present, etc. Change things up, go ret for a raid or 2, have one of the other healers bring an alt in and dps, etc.
Things are far easier if you work with the other healers. As for overheals, so what? Its going to happen. DPS doesn't have to worry about overdamage, damage is damage. Long as it dies, they did their job. Same goes for healing. Overhealing doesn't matter if you are oom as the boss dies or still have mana left, adn the tanks are alive and people who didn't do stupid things(standing in fire/rockets/pool of Algalon spooge from seeing more newbs walk in/etc. If you judge light, congrats, you will see overhealing. Everytime a melee dps hits the mob when they're at full health, you overhealed them. Is it bad? No. They're full. It didn't cost anything. Its not an issue. Healing the MT with holy light and splash hits the melee who are topped up. More overheal. Not a big deal.
Overhealing is a stat thats only good for adding to effective heals to show your total output for e-peen. As far as stat value goes, its as valuable as knowing how much the paint on your refrigerator weighs. As long as the food is cold at the end of the day, it has done its job, and no one gives a fuck. If you're THAT worried about overheals, walk into Ulduar 25 with 3 healers. If you can keep everyone alive, I can garuntee you wont see a large overheal number. Just don't come to me wanting to sue after you get out of the hospital for having a stroke.