Been reading recently about lock threat issues and to a certain extent I agree that there are threat problems for certain classes, namely the amount of burst that comes from a destro spec. It's easy to say give tanks a few more seconds etc, but in fights like Hodir hard mode and the likes where every last bit of dps counts its not always an option.
I think the answer lies in replacing our only aggro dump, an outdated one at that. The problem with Soulshatter is that its all but useless until about mid way through a fight, and the fact the cooldown is 5min.
So I got thinking about a couple of new abilities that could replace Soulshatter. I'm not really sure about exact numbers but I'll throw them out there.
First one is a self-banish. It would be an instant-cast channeled ability that costs a decent amount of mana and maybe a soulshard (or either of the two). While the lock is in this self-banished state he/she can't attack and loses 10% threat per sec. Could maybe make the lock untargettable during the duration of the spell (I was thinking of a 5sec duration). However moving cancels the spell, and for example purposes it could have a 2min cooldown.
I could see a potential problem with the untargettable part of the spell in PVP, and it could be a little OP.
The 2nd idea I had was a spell similar to Health Funnel but instead of health we transfer threat to our current pet. I was thinking it could have the same numbers as the spell above (ie 10% per sec, maximum of 50% threat transferred) and be on a similar 2min cooldown.
By no means are my numbers definitive but they give you a rough idea on how they would work, and how useful they would be. Feedback from the Warlock community is appreciated.
EDIT: Title - proof reading ftw.