Blue post in relation to rogues:
I play rogue and spriest in PvP. I'm pretty cool with there being few changes to rogues at present. However, if Blizzard were to live up to this policy, surely there would be some mention of changes for Spriests in PvP? Blizz went a long way in 3.1 and I generally liked the changes they made. However, in relation to other classes we are still very poor in Arena PvP with only a few setups capable of reasonable performance. Is it a reasonable assumption then that Blizz may live up to this policy and actually at very least have some plan to make the odd change to spriest pvp?Generally speaking the classes that get the most attention are the ones seeing the most issues. Being near the top of damage meters and having good success in PvP likely means a class will see few changes or (if anything) nerfs. (Source)
Mini patch after mini patch now goes by without even the faintest mention of any changes for spriests, and moreover the buffs/nerfs to other classes and specs ends up hitting Spriests harder than the intended targets.
I love my spriest. I play it more than my orginal main (rogue), but despite 3.1 changes, Spriests are simply not where they should be in PvP.
Imho, if blizzard were to consider buffs for spriests they should start by looking at 4 things:
1. Survivability against melee
2. Possible implementation of some kind of snare mechanic
3. Mana issues
4. Protection against dot dispelling and/or a better burst damage mechanic