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  1. #1
    Administrator Boubouille's Avatar
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    3:10 to Thunder Bluff: New Ways of Travel

    Update - Inner Sanctum killed Algalon-25 and got a new item : Comet's Trail (Trinket - Phys.DPS). According to Karlita who got the trinket the haste bonus isn't 612 as stated in the tooltip but 726.

    Upcoming Mount Changes - Updated 06/11
    Originally Posted by Zarhym (Blue Tracker)

    Druid
    • Travel Form: Requires level 16
    • Flight Form: Requires level 60 (150% flight speed)
    • Swift Flight Form: Requires level 70

    Hunter
    • Aspect of the Cheetah: Requires level 16

    Shaman
    • Ghost Wolf: Requires level 16

    Paladin
    • Warhorse: Requires level 20
    • Charger: Requires level 40

    Warlock
    • Felsteed: Requires level 20
    • Dreadsteed: Requires level 40
    3:10 to Thunder Bluff: New Ways of Travel
    Originally Posted by Zarhym (Blue Tracker)
    In the next major content patch we will be adding a few methods of improved transportation to areas of interest while leveling.

    It is time for the denizens of Azeroth to witness the full might of the Horde as they do what they do best: employ goblins to construct zeppelin towers and float players across vast seas using sky boats. That's right, a new zeppelin route is being added in Thunder Bluff and will transport players to Orgrimmar. Isn't technology magnificent?

    Also, brought to you by Azeroth's greatest users of magic, are all new portals coming to Stormwind and Orgrimmar. These portals will transport players directly to the Stair of Destiny at the Dark Portal. Travel is just so much more convenient when it's instantaneous! Players will then find that a new connecting flight path exists at the Stair of Destiny allowing players new to Outland easy and direct access to the city of Shattrath.

    Keep your seat backs and tray tables in a full upright and locked position, and we hope you continue to enjoy your methods of travel in Azeroth and beyond!

  2. #2
    High Overlord
    Join Date
    Dec 2008
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    Re: 3:10 to Thunder Bluff: New Ways of Travel

    Why do you need to go to shat the second you hit outland? It's cool I guess, just seems like an odd thing to add.

  3. #3
    Field Marshal
    Join Date
    Dec 2008
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    Re: 3:10 to Thunder Bluff: New Ways of Travel

    awesome i love it

  4. #4

    Re: 3:10 to Thunder Bluff: New Ways of Travel

    Firsy

  5. #5
    Keyboard Turner
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    Re: 3:10 to Thunder Bluff: New Ways of Travel

    how about a tram from Darn to Exo??

  6. #6
    Bloodsail Admiral Xacez's Avatar
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    Re: 3:10 to Thunder Bluff: New Ways of Travel

    Finally getting that Zeppelin!

  7. #7

    Re: 3:10 to Thunder Bluff: New Ways of Travel

    Quote Originally Posted by asym
    how about a tram from Darn to Exo??
    Or any sort of faster connection between the Eastern Kingdoms and Darn or Exodar. My alt rogue is getting really annoyed about having to take 20-30 minutes out of leveling just to get to the jewelcrafting trainer. Something that could get us there a little easier than the single boat from SW would be excellent.

  8. #8

    Re: 3:10 to Thunder Bluff: New Ways of Travel

    Wtb content for Northrend =(

  9. #9

    Re: 3:10 to Thunder Bluff: New Ways of Travel

    Boat from Booty bay to tanaris please.

  10. #10
    The Patient
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    Re: 3:10 to Thunder Bluff: New Ways of Travel

    rofl

  11. #11
    Mechagnome Xucuroz's Avatar
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    Re: 3:10 to Thunder Bluff: New Ways of Travel

    Quote Originally Posted by kmp1331
    Why do you need to go to shat the second you hit outland? It's cool I guess, just seems like an odd thing to add.
    I think its silly. People should travel to shat first before having the flight path connect directly to it. I mean, why bother discovering flight paths at all anymore? Might as well just give all new players them, without any effort involved. I mean, i have quite a few alts, played through outlands a lot and its not exactly hard or that time consuming riding to shat once to get the flight path.

    The other changes are nice though and the portal directly to the stairs of destiny is great (especially for horde).

    I'm still surprised they haven't added a flightpath connecting to Exodar. Theres a reason why most people use the flight path from Auberdine to Darn and not the boat, convenience.
    We are warriors, born from the light
    An army for freedom, defenders of life
    Warriors, euphoria will rise
    Returning from darkness we bury all lies

  12. #12
    Pandaren Monk
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    Re: 3:10 to Thunder Bluff: New Ways of Travel

    Gief some fast ship from darnasus to if ;> :P
    When We Ride Our Enemies..

  13. #13
    Blademaster
    Join Date
    Oct 2008
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    39

    Re: 3:10 to Thunder Bluff: New Ways of Travel

    nice, anyone else remember the 10 minute wait in between boats/airships? that sucked but azeroth seemed much bigger/epic then.

  14. #14

    Re: 3:10 to Thunder Bluff: New Ways of Travel

    lol...

    Guess we're one step closer to "personal portable portal to" devices... open your map and just click, you'll be teleported to that place.

  15. #15
    Blademaster
    Join Date
    Dec 2008
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    Re: 3:10 to Thunder Bluff: New Ways of Travel

    As a mage I do not apporve, but as any other class it's a really nice change.

    Too bad portal industry will die a bit now

  16. #16
    The Patient
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    Re: 3:10 to Thunder Bluff: New Ways of Travel

    Question:

    All your (the whiner's) twinks DO NOT HAVE THEIR HEARTHSTONE IN DALARAN where they can easily access ANY major city every 30 minutes?

    What? You didn't do that?
    "People spend too much time in their forum getting feedback from their own negative feelings"
    -Rabbimojo

  17. #17
    Mechagnome aT1C's Avatar
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    Re: 3:10 to Thunder Bluff: New Ways of Travel

    Finly took them long enuf

  18. #18
    Mechagnome
    Join Date
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    Re: 3:10 to Thunder Bluff: New Ways of Travel

    Welcome to globalization! Or something.

  19. #19

    Re: 3:10 to Thunder Bluff: New Ways of Travel

    Quote Originally Posted by VanishO2
    lol...

    Guess we're one step closer to "personal portable portal to" devices... open your map and just click, you'll be teleported to that place.
    What will cost 10k+ gold

  20. #20
    Stood in the Fire
    Join Date
    Oct 2008
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    Re: 3:10 to Thunder Bluff: New Ways of Travel

    why couldn't we have a goblin tunnel from tb to org like the alliance get?

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