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  1. #1

    The Isle of Conquest Preview

    The Isle of Conquest Preview


    Originally Posted by Vaneras (Blue Tracker)
    An island somewhere off the shores of Northrend. A rock, hardly worth a second look. But as insignificant as it may seem, this is no ordinary place. A sound of thunder as waves crash endlessly against rocky cliffs; a sound of fury as swords clash on the blood-stained fields of this island on the edge of forever.

    Welcome to the Isle of Conquest.

    The ongoing struggle between Horde and Alliance has turned many once peaceful (and some not-so peaceful) places into theaters of constant war. The Isle of Conquest is the latest such place, set to be the location of a battle of epic proportions over the island's precious resources.

    An Alliance and a Horde general are fighting for dominance, overseeing the action from the safety of their keeps. Whichever side manages to eliminate the enemy general first will triumph on the island; failure to protect your leader will bring shame, dishonor, and defeat. There is no peace accord here, and it’s an all-out war between the factions.

    Once More into the breach...

    Isle of Conquest, a new battleground scheduled to make its debut in the upcoming content patch, Call of the Crusade, will pitch teams of up to 40 players against each other in a massive battle over this small island off Northrend's northern coast. To win, your team will need to make use of the island's unique strategic locations including an oil derrick, a siege workshop, and a fully equipped airship hangar. You will deploy devastating siege weaponry on the field; Light have mercy on anyone caught between you and your ultimate target, the general holed up in the enemy keep.

    There are five points of interest on the Isle of Conquest for the factions to battle over. Each one offers its own benefits and strategic value. Which one will you claim for your side, and will it be enough to ensure victory?


    Capture Locations

    Consider your options before storming out of your keep to confront the enemy head-on. Spread throughout the Isle of Conquest are several capturable locations (as seen on the map), each granting a unique strategic advantage to your team.

    The Oil Derrick: Located on the northwestern end of the island, this smudge in the Frozen Sea produces enough black gold to run a thousand siege engines. Taking this resource garners precious reinforcements and a continuous flow of honor to the side that controls it.

    The Cobalt Mine: This snow-covered assembly, located on the southeastern end of the island, hides untapped supplies that must be harvested. Taking this resource grants reinforcements and a continuous flow of honor to the side that controls it.

    The Docks: The western shore's docks will further expand your selection of siege weapons with the devastating new Glaive Thrower and the Catapult. Unleash the destruction of the Glaive Thrower upon the walls of the keep, or launch your invading party over the walls to assault the keep from within.

    The Airship Hangar: This sturdy steel structure stands on the peak of Mt. Conquest overlooking the eastern side of the island, allowing players to board the airship docked there. This devastating weapon of war is capable of raining death upon the heads of your enemies and destroying enemy defenses. Once onboard the airship, players will find it comes equipped with parachutes enabling a strike team to drop into the enemy keep from above.

    The Siege Workshop: Situated right between the Alliance base and the Horde base, this siege workshop occupies a strategic hot spot. Seizing it grants the controlling party the ability to utilize an arsenal of siege vehicles perfectly suited to reducing the enemy keep’s walls to dust and ashes.

    Graveyards: There are five graveyards in the Isle of Conquest that are attached to different points of interest on the map: the Horde base, the Alliance base, an oil spill island in the center of the map (attached to the siege workshop), the northeast corner (attached to the airship hangar), and the southwest corner (attached to the docks).


    Main Objectives

    The Keeps: The Horde and Alliance keeps sit at opposite ends of the island. These citadels host four easily accessible defensive cannons set on the ramparts, capable of unleashing hot fury onto oncoming attackers. Additional explosives sit safely stowed in the base of the keep along the back wall. At least, they’re safe as long as they don’t fall into enemy hands. If they do, though, they can be employed to bring the stone walls down from within.

    The General: Holed up behind the keeps' massive walls, the generals command their forces from a position of relative safety. Should the keep fall and the general be slain, the Isle of Conquest will fall to the victor.

    Reinforcements: Isle of Conquest uses a reinforcements system similar to that of Alterac Valley. The clock is ticking and every individual counts. If too many of your comrades fall to the enemy the battle will end in defeat. Killing enemy players will reduce their reinforcements by one for each kill, Once your faction’s reinforcements reach their limit, so too does your bid for control of the island and the wealth of resources you’ve fought so hard over.

    An island somewhere off the shores of Northrend. A rock, hardly worth a second look. A test of strength. A chance to prove your might, to crush your enemies, to make a difference, a chance for endless glory and conquest.

    Will you seize it?

  2. #2

    Re: The Isle of Conquest Preview

    Could be fun. I want to see what other BG changes are in the patch though.

  3. #3

    Re: The Isle of Conquest Preview

    av with vehicles

  4. #4

    Re: The Isle of Conquest Preview

    AV meets AB in Wintergrasp

    looks really fun
    Signature too large...

  5. #5

    Re: The Isle of Conquest Preview

    AV 2.0. Should be interesting to see. Very cool of them to add another BG.

    How do you catch an invisible man?

  6. #6

    Re: The Isle of Conquest Preview

    Quote Originally Posted by Jazzun
    AV meets AB in Wintergrasp

    looks really fun
    When We Ride Our Enemies..

  7. #7

    Re: The Isle of Conquest Preview

    I'm Excited

  8. #8

    Re: The Isle of Conquest Preview

    Cant wait for it to have some completely random effect on a completely separate part of the game like Wintergrasp did.

  9. #9

    Re: The Isle of Conquest Preview

    Kinda cool. Still wish they'd revamp AV into what it used to be.
    Whole
    US-Nathrezim Horde

  10. #10
    Moderator Synthaxx's Avatar
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    Re: The Isle of Conquest Preview

    Large-scale battlegrounds will always win in my eyes. AV with Vehicles seems to be the theme of it, but it doesn't seem quite that simple. The airship sounds pretty awesome, although what would make it truly epic is flying siege vehicles that are actually useable.

  11. #11

    Re: The Isle of Conquest Preview

    Fucking lame vechiles..
    Anyone find Malygos p3 exciting? Anyone find FL exciting? Anyone find SotA exciting?
    Ok im new to hotkeying so im most likely doing something wrong.

    I can hotkey alt to anything but the function keys. I can do alt+f1, f2, f3 but when i get to f4 it crashes my game EVERY TIME! Its annoying because I have to reset all my hotkeys cuz a game crash doesnt save them. Please fix soon!

  12. #12

    Re: The Isle of Conquest Preview

    In before QQ and whine...

    Oh wait!

  13. #13

    Re: The Isle of Conquest Preview

    Sounds cool. More vehicles ;D

    Can't wait to check it out. Although I don't like the reinforcement system the BG seems really fun.

  14. #14

    Re: The Isle of Conquest Preview

    Quote Originally Posted by Mutin
    Fucking lame vechiles..
    Anyone find Malygos p3 exciting? Anyone find FL exciting? Anyone find SotA exciting?
    Anyone find QQers annoying?
    Quote Originally Posted by PaladinBash
    I want to put Beastslaying on Val'Anyr and AFK in Dalaran.

  15. #15

    Re: The Isle of Conquest Preview

    Quote Originally Posted by Mutin
    Fucking lame vechiles..
    Anyone find Malygos p3 exciting? Anyone find FL exciting? Anyone find SotA exciting?
    Yep.
    I do.

  16. #16

    Re: The Isle of Conquest Preview

    I bet DKs can deathgrip the airplanes :-X
    Johnny:* Dad!* I did it?!
    Dad:* Did what?!* Cure Cancer?!?!!
    Johnny:* Nah;*I made the first post on a forum sticky!* All shall tremble before me in my awesomeness!!!1!

  17. #17

    Re: The Isle of Conquest Preview

    Seems interesting... I hope that not everything turns a matter of vehicles...

  18. #18

    Re: The Isle of Conquest Preview

    sounds like a first person shooter.
    Most of my posting is done on an iPhone. Some words will be spelled incorrectly or replaced randomly with the wrong word.

    I'm back, at least for now. Other wow site suck too much.
    Nikoll - Retribution Paladin

  19. #19

    Re: The Isle of Conquest Preview

    WTB Map

  20. #20

    Re: The Isle of Conquest Preview

    Quote Originally Posted by Mutin
    Fucking lame vechiles..
    Anyone find Malygos p3 exciting? Anyone find FL exciting? Anyone find SotA exciting?
    yes

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