About fucking time!
ok, the way they dealt with this is very nice.
but now my ui will be all screwed up![]()
Looks like an interesting feature to make totems more attractive.
Some good bang for the "bucks" in 3.2 it seems!
Wow.. Sweet! Was waiting for something like this already!
(>^^)># This my friend.... Is a Waffle #<(^^<)
Great, can't wait for it![]()
It is said, there's no sin in killing a beast. Only in killing a man. But where does one begin, and the other end?
I`m very close to shit my pants.![]()
what about call of air and water? =(
Dear developers,
please nerf Rock, it's too overpowered. Paper is fine, however.
Signed, Scissors.
like 3 years too late.. as far as i remember.
But this means that shamans will still need to place tremor/str/stoneskin in their other button grid..
since apparently you can only save 4 different totems.
Its definetly a nice -- and about time -- tweak. But while theyre at it.. they should do a full management implementation instead of this semi-halfarsed addon ripoff.
Unlink totems from gcd.. lookup "yata" addon.. implement that, ty very much.
That is a really sweet change that might encourage me to level my shaman further. Totems were the biggest beef I had during leveling, and now that this concern is taken away... hooray!
I am sure all the other shamans out there throw their hats up from joy too.
Jaded and cynical bastard, plain and simple.
amazing! this is exactly what i wanted them to do!
They will never have there pet on you, just click your button whenever they take them down. It is far from perfect but 1.5 secs vs 6 secs to place totems is pwn.Originally Posted by czechx
I just knew that some shamans would go bitch mode.
Crying for change, a change comes, and it still isn't good.
At least they're doing something.
Awesome! this is such a needed addition to the shaman class. Almost brings a tear to my eye.