1. #1

    Food for thought.

    FURY DPS AND UNDERSTANDING THE MECHANICS

    I am new here and i am a lil confused about a few things. I dont usually go on fourms or anything so please don't beat me to a pulp for these comment / Questions.

    SOME OF THE THINGS IM PUTTING UP MAY BE ME ASKING TO MUCH AND I UNDERSTAND BUT SOMETHING ABOUT MY CLASS I DONT, ITS ALL I PLAY AND I BEEN PLAYING IT FOR 4 1/2 YEARS NOW.(Have always been Fury btw)

    1. Unending Fury and Titans Grip, 10% on both? Negate 1 full talent, why not makes Titans Grip like a 5% decrease. Really i would rather the hit debuff now kuz this is why fury dps is in the crap can.? or make unending fury a Strength increase/ AP increase like old rampage.
    2. Tier 8 2 piece, Why does it say 150% haste... And when it procs i get 150 haste, not a percent.
    3. This is more of something that poped in my head and i can understand why Bloodsurge is at 20% proc kuz of a mass rage drain, just throwin it out there that i wouldn't mind seeing it a lil higher kuz there has been times where it only procs 10- 15 times on 1 boss fight.

    Like i said before theses are just things i do not understand and am trying to get a grip on it. Please help me understand.

  2. #2

    Re: Food for thought.

    Your psi and food limits have just been removed.
    Originally Posted by Blizzard Entertainment

    Artefacts:
    • In ordner to better fit the current post-truth zeitgeist, we are going to rename alle occurences of "artefact" into "artebelieve".

  3. #3

    Re: Food for thought.

    What's there to understand? You just found some problems plaguing fury warriors everywhere.

    1. It's been brought up. Negate the damage bonus of a 5 point talent with a 1 point talent. An entire tree centered around one skill, TG, only to have ALL damage reduced. It's a problem only solved with high end gear.

    2. Tooltip error, meh.

    3. Too much RNG involved. Basing a Bloodsurge proc off a BT crit was better for a rotation. Now, you can never tell when it'll proc. Just keep WW & BT on CD, then use Slam!

  4. #4

    Re: Food for thought.

    1. TG 10% penality affects rage generation, thats one thing that is not negated by the 5 point talent.

    2. I heard (a while back) the 150% haste rating should be fixed in 3.2

    3. Slam is very RNG, I've had it proc 8 times in 8 seconds yesterday, that sucked. Wish it would stack with itself so we can spam it when that occurs.

  5. #5

    Re: Food for thought.

    Quote Originally Posted by Haseo
    1. TG 10% penality affects rage generation, thats one thing that is not negated by the 5 point talent.

    I still dont understand why it is that its such a high 10% on Full damage. I know it happened a while ago, but i do know that it is really retarted. Guess its a lil nerd rage lmao.

  6. #6

    Re: Food for thought.

    Quote Originally Posted by Astray
    Your psi and food limits have just been removed.
    blacksheepwall anyone?
    Quote Originally Posted by Zenarius
    You sir, is a retard.

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