With the resilience changes in patch 3.2, Will us rogues finally throw on our pvp gear and the such?
In my opinion, I don't think so as we'll have to do even more damage to down healers/other people now >.<
Discuss!
Resilience: No longer reduces the amount of damage done by damage over time spells, but instead reduces the amount of all damage done by players by the same proportion. The other effects of resilience (reducing critical chance, critical damage and mana drain effects) have not changed.