Updates
02:10 AM CEST - Two more maps, the Isle of Conquest and Hrothgar's Landing. (New quest hub)
01:50AM CEST - Building a Coliseum on a cavern doesn't seem to work.
Important - To clarify a few things, I decided to use the internal item database of MMO-Champion (yeah we actually have our own). Please keep in mind that even if most of the information is here it is not a real database and isn't meant to replace Wowhead or anything like that, it just helps having updated data during PTR testing. Also, it wasn't really supposed to go public and it's probably full of nasty bugs, we'll work on them. Please post feedback in this post
Patch 3.2 now on PTRs
Patch 3.2 is now available for download and I will update the site A LOT in the next few hours, stay tuned!
Talent Calculator
The Talent Calculator has been updated to the latest build.
Patch Notes Update
The official patch notes have been slightly updated.
New ModelsOriginally Posted by Blizzard Entertainment
A few models added with the patch.
Tier 9 Set Bonuses and Relics
Death Knight
- Death Knight T9 Melee 2P Bonus (Class: Death Knight) -- Your Blood Strike and Heart Strike abilities have a chance to grant you 180 additional strength for 15 sec.
- Death Knight T9 Melee 4P Bonus (Class: Death Knight) -- Your Frost Fever and Blood Plague abiltiies now have a chance for their damage to be critical strikes.
- Death Knight T9 Tank 2P Bonus (Class: Death Knight) -- Decreases the cooldown on your Dark Command ability by 2 sec.
- Death Knight T9 Tank 4P Bonus (Class: Death Knight) -- Decreases the cooldown on your Unbreakable Armor, Vampiric Blood, and Boneshield abilities by 20 sec.
Druid
- Druid T9 Feral 2P Bonus (Class: Druid) -- Decreases the cooldown on your Growl ability by 2 sec and increases the duration of your Rake ability by 3 sec.
- Druid T9 Feral 4P Bonus (Class: Druid) -- Increases the damage reduction granted by Barkskin by 10% and increases the critical strike chance of Rip and Ferocious Bite by 5%.
- Druid T9 Balance 2P Bonus (Moonfire) (Class: Druid) -- Your Moonfire ability now has a chance for its periodic damage to be critical strikes.
- Druid T9 Balance 4P Bonus (Starfire) (Class: Druid) -- Increases the critical strike chance of your Starfire spell by 5%.
- Druid T9 Restoration 2P Bonus (Nourish) (Class: Druid) -- Increases the critical strike chance of your Nourish spell by 5%.
- Druid T9 Restoration 4P Bonus (Rejuvenation) (Class: Druid) -- Your Rejuvenation ability now has a chance for its healing to be critical strikes.
Hunter
- Hunter T9 2P Bonus (Class: Hunter) -- Reduces the focus cost of your pet's abilities by 50%.
- Hunter T9 4P Bonus (Steady Shot) (Class: Hunter) -- Increases the critical strike chance of your Steady Shot ability by 5%.
Mage
- Mage T9 2P Bonus (Class: Mage) -- Increases the armor you gain from Ice Armor by 20%, the mana regeneration you gain from Mage Armor by 10%, and converts an additional 25% of your spirit into critical strike rating when Molten Armor is active.
- Mage T9 4P Bonus (Fireball, Frostbolt, Frostfire Bolt, and Arcane Blast) (Class: Mage) -- Increases the critical strike chance of your Fireball, Frostbolt, Frostfire Bolt, and Arcane Blast spells by 5%.
Paladin
- Paladin T9 Tank 2P Bonus (Class: Paladin) -- Decreases the cooldown on your Righteous Defense ability by 2 sec.
- Paladin T9 Tank 4P Bonus (Class: Paladin) -- Decreases the cooldown on your Divine Protection ability by 30 sec.
- Paladin T9 Retribution 2P Bonus (Righteous Vengeance) (Class: Paladin) -- Your Righteous Vengeance talent now has a chance for its damage to be critical strikes.
- Paladin T9 Retribution 4P Bonus (Judgement) (Class: Paladin) -- Increases the critical strike chance of your Judgements by 5%.
- Paladin T9 Holy 2P Bonus (Judgement) (Class: Paladin) -- Increases the duration of your Judgements by 10 sec.
- Paladin T9 Holy 4P Bonus (Holy Light) (Class: Paladin) -- Increases the critical strike chance of your Holy Light spell by 5%.
Priest
- Priest T9 Shadow 2P Bonus (Devouring Plague) (Class: Priest) -- Increases the duration of your Devouring Plague spell by 6 sec.
- Priest T9 Shadow 4P Bonus (Mind Flay) (Class: Priest) -- Increases the critical strike chance of your Mind Flay spell by 5%.
- Priest T9 Healing 2P Bonus (Prayer of Mending) (Class: Priest) -- Decreases the cooldown on your Prayer of Mending spell by 2 sec.
- Priest T9 Healing 4P Bonus (Prayer of Healing) (Class: Priest) -- Increases the critical strike chance of your Prayer of Healing spell by 5%.
Rogue
- Rogue T9 2P Bonus (Rupture) (Class: Rogue) -- Your Rupture ability has a chance each time it deals damage to reduce the cost of your next ability by 40 energy.
- Rogue T9 4P Bonus (Hemorrhage, Sinister Strike, Backstab, and Mutilate) (Class: Rogue) -- Increases the critical strike chance of your Hemorrhage, Sinister Strike, Backstab, and Mutilate abilities by 5%.
Shaman
- Shaman T9 Enhancement 2P Bonus (Lava Lash) (Class: Shaman) -- Decreases the cooldown on your Lava Lash ability by 2 sec.
- Shaman T9 Enhancment 4P Bonus (Stormstrike) (Class: Shaman) -- Increases the critical strike chance of your Stormstrike ability by 5%.
- Shaman T9 Restoration 2P Bonus (Riptide) (Class: Shaman) -- Increases the healing done by your Riptide spell by 20%.
- Shaman T9 Restoration 4P Bonus (Chain Heal) (Class: Shaman) -- Increases the critical strike chance of your Chain Heal spell by 5%.
- Shaman T9 Elemental 2P Bonus (Flame Shock) (Class: Shaman) -- Increases the duration of your Flame Shock spell by 6 sec.
- Shaman T9 Elemental 4P Bonus (Lava Burst) (Class: Shaman) -- Increases the damage done by your Lava Burst spell by 0.021 sec.
Warlock
- Warlock T9 2P Bonus (Class: Warlock) -- Increases your pet's critical strike chance with its abilities by 10%. (0 yd, cast: 0 seconds, val1: 10)
- Warlock T9 4P Bonus (Immolate, Corruption, and Unstable Affliction) (Class: Warlock) -- Increases the damage done by your Immolate, Corruption, and Unstable Affliction spells by 0.011 sec.
Warrior
- Warrior Melee T9 2P Bonus (Berserker Stance and Battle Stance) (Class: Warrior) -- Berserker Stance grants an additional 2% critical strike chance, and Battle Stance grants an additional 6% armor penetration.
- Warrior T9 Melee 4P Bonus (Execute and Slam) (Class: Warrior) -- Increases the critical strike chance of your Slam and Execute abilities by 5%.
- Warrior T9 Tank 2P Bonus (Intervene) (Class: Warrior) -- Decreases the cooldown on your Intervene ability by 5 sec.
- Warrior T9 Tank 4P Bonus (Shield Block) (Class: Warrior) -- Decreases the cooldown on your Shield Block ability by 20 sec.
Tier 9 Relics
These are the relics you can find in the Tier 9 dungeon.
Druid
- Druid T9 Feral Relic (Lacerate, Swipe, Mangle, and Shred) (Class: Druid) -- While in Bear Form, your Lacerate and Swipe abilities have a chance to grant 200 dodge rating for 9 sec, and your Mangle and Shred abilities have a chance to grant 200 agility for 16 sec.
- Druid T9 Restoration Relic (Rejuvenation) (Class: Druid) -- Each time your Rejuvenation spell deals periodic healing, you have a chance to gain 234 spell power for 9 sec.
- Druid T9 Balance Relic (Moonfire) (Class: Druid) -- Each time your Moonfire spell deals periodic damage, you have a chance to gain 200 critical strike rating for 12 sec.
Paladin
- Paladin T9 Holy Relic (Judgement) (Class: Paladin) -- Each time you use a Judgement, you have a chance to gain 234 spell power for 20 sec.
- Paladin T9 Retribution Relic (Seal of Vengeance) (Class: Paladin) -- Each time your Seal of Vengeance ability deals periodic damage, you have a chance to gain 200 strength for 16 sec.
- Paladin T9 Protection Relic (Hammer of The Righteous) (Class: Paladin) -- Each time you use your Hammer of The Righteous ability, you have a chance to gain 200 dodge rating for 18 sec.
Death Knight
- Death Knight T9 Tank Relic (Rune Strike) (Class: Death Knight) -- Each time you use your Rune Strike ability, you have a chance to gain 200 dodge rating for 20 sec.
- Death Knight T9 Melee Relic (Rune Strike) (Class: Death Knight) -- Each time you use your Obliterate or Scourge Strike ability, you have a chance to gain 200 strength for 20 sec.
Shaman
- Shaman T9 Elemental Relic (Lightning Bolt) (Class: Shaman) -- Each time you cast Lightning Bolt, you have a chance to gain 200 haste rating for 12 sec.
- Shaman T9 Restoration Relic (Chain Heal) (Class: Shaman) -- Each time you cast Chain Heal, you have a chance to gain 234 spell power for 15 sec.
- Shaman T9 Enhancement Relic (Lava Lash) (Class: Shaman) -- Each time you use your Lava Lash ability, you have a chance to gain 200 attack power for 18 sec.
Raid - Coliseum Loot and Rewards
A few trinkets can be found in the spell files.
- Coliseum 5 Tank Trinket -- Each time a melee attack strikes you, you have a chance to gain ? armor for 10 sec.
- Coliseum 5 Healer Trinket -- Each time you cast a helpful spell, you have a chance to gain 500 mana.
- Coliseum 5 CasterTrinket -- Each time you cast a harmful spell, you have a chance to gain 590 spell power for 10 sec.
- Coliseum 5 Melee Trinket -- Each time you hit with a melee or ranged attack, you have a chance to gain 590 attack power for 10 sec.
- Coliseum 25 Normal Healer Trinket -- Each time you cast a helpful spell, you gain 16 mana per 5 sec. for 10 sec. Stacks up to 8 times.
- Coliseum 25 Normal Melee Trinket -- When you deal damage you have a chance to gain Paragon, increasing your Strength or Agility by 450 for 15 sec. Your highest stat is always chosen.
- Coliseum 25 Normal Caster Trinket -- You gain an Mote of Flame each time you cause a damaging spell critical strike. When you reach 3 Motes, they will release, firing a Pillar of Flame for 694 to 806 damage. Mote of Flame cannot be gained more often than once every 2.5 sec.
Spell Comparison
The notes below are a comparison of the spell tooltips and information. They might not reflect all the changes in game.
Originally Posted by Blizzard Entertainment

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