It's not 99% impossible,they didn't have incredible luck.Originally Posted by Cronnix
It's perfect coordination,hours of training,impressive tactic and great execution!
It's not 99% impossible,they didn't have incredible luck.Originally Posted by Cronnix
It's perfect coordination,hours of training,impressive tactic and great execution!
Google Mortal online, and enjoy reading what a hard game is. Otherwise, you are welcome to take your time to think what can make wow hard, instead of bugging me :POriginally Posted by Amgyn
But smarter bosses and more ability usage in raids would surely help, if we now mention PVE.
I think People outside the US play on US and Pacific realms, same for the Chinese realms?Originally Posted by 218over
But we have to acknowledge that there is rivalry between the "server stacks" of US/EU/CN
Gratz to Stars for working out the strategy and proving to the world they are a force to be reckoned with.
And as said, 99% of guilds wont have the hours to train, great tactics and perfect coordination.Originally Posted by Glorn
all raid bosses should be like this, half the fun is finding a strategy that works
just gearing up and doing things as intended is boring as fcuk
80 Druid, 80 Priest, 80 Death Knight, 80 Mage, 76 Shaman, 74 Warrior, 70 Warlock, 70 Paladin
Slight adjustment to this. Gratz to Stars for getting the World First but the game is still being aimed at people who simply aren't good at it. To people who raided through TK / SSC / MH / BT (not Sunwell) the bosses on normal are not difficult. They're irritating at times, but never difficult. Hard Modes are a poor excuse for making a boss too easy to begin with just so that people who don't know how to play can say they beat it.Originally Posted by rhorle
Screw 4 Watchers, I'd rather 0 Watchers was the Only mode to Yogg Saron. Ideally I'd rather they ripped the entire Normal Mode idea out of the game and the raids were always set to Hard Mode. Better to bang your head against a boss for a month and feel you earned the kill than slap it for an hour and watch it fall over.
PVE'ers will never "get" arena monkeys just as PVP'ers will not understand hardcore raiders.regardless of class stacking. this was a well executed and well worked plan and the guild deserves nothing but praise.
as for all the " 1 encounter doesnt make the game hard" morons remember 2 things.
1) you would be the first QQ on these forumns if you couldnt kill something after 2 attempts
2) if you dont like the game,the doors thataway ------->
Read the signature rules.
Most people on EJ thought it was fully killable, unlike Ensidia.Originally Posted by Cronnix
I think your in the minority here, ya I love a challenge. But spending a month to kill the first boss of a 14 boss instance, no thank you. Hard modes have there flaws, and if you dont like me fine, but its as close as we can get to having your cake and eating it too.Originally Posted by TobiasX
The hard modes are challenging, none of them are Muru hard, but they do take practice and good execution.
Hope Blizzard doesn't nerf this fight in the future.
SO now that Stars posted their strat, how long do you think it will take another guild to down it?
I like how people are complaining that the game is still to easy and one boss wont change that because almost no one will kill it because it is too hard.
And as we all know, one single hard boss makes whole game hard.. yeah.. makes sense..Originally Posted by Learbear
doesnt take long probably 1 reset.Originally Posted by orioon
as soon as a boss is downed.. he is on farm status within 2-3 weeks, then comes the QQ about how easy the game is.
It's just a game.
Thank you Kaelwryn, This is an interesting point of viewOriginally Posted by Kaelwryn
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Originally Posted by Cronnix
This a thousand times.
The only people hating are the ones who have not, and will not ever achieve what stars did. They know this, so they make themselves feel better by downplaying the greater achievements of others. It's pretty old and well known psychology. Jealously is a bitch.
As for WoW being easy mode, the majority of it is. Leveling, maxing profs, and getting decently geared are all things that require lots of time and 0 skill. But, aside from those things, there are very difficult things to accomplish. Just because you yourself can't accomplish them, for whatever reason, doesn't make them irrelevant, impossible or boring.
Great Job to stars, and thanks for showing the strat!
Raiders were always the minority pre-WotLK. Serious raiders still are, unfortunately, but I accept it.Originally Posted by gatgat
I'm not saying every boss should be as hard as Yogg 0, but no boss should be as FL with 0 towers up was. No boss should really have been as easy as XT was without heartbreaker either.Originally Posted by gatgat
I have no problem with you, assuming that should've read "if you don't like them fine"?Originally Posted by gatgat
Nobody should "have their cake and eat it" in anything.
I still think that having anything other than Hard Mode encounters is a mistake. It'll make a lot of money for Blizzard, or they wouldn't be doing it, but it's still a mistake for the game as a whole.Originally Posted by gatgat
Again you fail it's,Originally Posted by Netram
CN = EU = US
We're all brothers from another mother. Sad you cannot see it.
Why does Ghostcrawler hate paladins?Originally Posted by Blizzard Entertainment
I was waiting for such post.
Thank you.
Why Not ^^