Thread: Warlock UIs

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  1. #41

    Re: Warlock UIs

    Thanks. Feel free to copy though.

    Btex (For placing the art): http://www.wowinterface.com/download...7906-BTex.html
    Demonic (The Art Itself): http://wow.curse.com/downloads/wow-a...s/demonic.aspx
    Bartender4: http://www.wowinterface.com/download...artender4.html
    Pitbull4: http://www.wowace.com/addons/pitbull4/ (Download latest build)
    Chinchilla (For the Minimap): http://wow.curse.com/downloads/wow-a...hinchilla.aspx
    Prat (Chat Formatting): http://wow.curse.com/downloads/wow-a.../prat-3-0.aspx
    SLDT (For the top gold, latency etc): http://www.wowinterface.com/download...LDataText.html
    Miks Scrolling Battle Text: http://wow.curse.com/downloads/wow-a...ttle-text.aspx
    XPBarNone (also tracks rep): http://www.wowinterface.com/download...XPBarNone.html
    TipTac (Tooltips): http://www.wowinterface.com/download...93-TipTac.html
    Recount (Damage Meter): http://wow.curse.com/downloads/wow-a...s/recount.aspx

    There are a few more as well, but these basically do the job. You can add any personal preferences. No need for widescreen specifically as you can define the width and height of the art with Btex.

  2. #42

    Re: Warlock UIs

    Thx, I'll look into it. But probaby in a month, since I am going to be out of town for a while
    That's mine btw. Not so shiny and I still tweak stuff here and there, but it works for now.


    ps: widescreen has more horizontal space for bars and addons, which is very helpfull It's hard to stick chat, recount+omen, action bars, your and your target portraits in one line. And on widescreen it's easy. You don't even need to make omen+recount on one place. my2cents

  3. #43

  4. #44

    Re: Warlock UIs

    Quote Originally Posted by prometheuse22
    Here is my UI made it in about 1 hr
    OOC/Raid



    In Combat/Raid

    How can you raid with that cluster fuck of a screen. I would suggest you turn on UI scale and make it really low. Then MAYBE it wont look so cluttered.

  5. #45

    Re: Warlock UIs

    i have actually made some changes to it so its less cluttered

  6. #46
    High Overlord Boltenstein's Avatar
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    Re: Warlock UIs

    Quote Originally Posted by Limefire

    I was thinking that, everyone here, with some knowledge on what a warlock needs, says 3 addons they'd like to have in their warlock UI, please include of reason of why aswell, and I (Or preferably someone else who's better than me at making UI's) put those addons together to a clean looking, functional UI.

    I'll start by saying

    ForteXorcist Really good CD bar, and the spelltimer is really neat for timing spells.
    Quartz A really good and functional castbar, can be exchanged if a better one is found
    Bartender4 The bar addon with easiest configuration, as far as i know. can be exchanged if a better one is found

    Hopefully this will turn out into a good looking UI, that most of us will use.
    Have a look at this guys, and write your addon suggestions.
    "It's alive!" - Viktor Frankenstein
    derp.

  7. #47

    Re: Warlock UIs

    AzCastBar http://www.wowinterface.com/download...AzCastBar.html
    I use this instead of Forte and Quartz. Easy to configure and with a nice debuff tracker.
    Me sorry. Not do bad again, honest. :<

  8. #48

    Re: Warlock UIs

    Heres mine, been thinking about changing it around a lil bit, but I'm not sure how I want it. Maybe switch back to bartender4 and add some art to the bottom. The spot where carbonite map is, is where my Grid is during raids, and omen is directly above recount.


  9. #49
    High Overlord Boltenstein's Avatar
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    Re: Warlock UIs

    Quote Originally Posted by Jadè
    AzCastBar http://www.wowinterface.com/download...AzCastBar.html
    I use this instead of Forte and Quartz. Easy to configure and with a nice debuff tracker.
    Well, this doesn't have the CD bar Forte has, right? The one where the icons slowly move along a timer.
    I believe that the CD bar is necessary for spell timing, but that's just me.

    Does look good though, might exchange quartz for it, and config it not to show cooldowns.
    "It's alive!" - Viktor Frankenstein
    derp.

  10. #50

    Re: Warlock UIs

    Quote Originally Posted by Limefire
    Well, this doesn't have the CD bar Forte has, right? The one where the icons slowly move along a timer.
    I believe that the CD bar is necessary for spell timing, but that's just me.

    Does look good though, might exchange quartz for it, and config it not to show cooldowns.
    I use Coolline (http://www.wowinterface.com/download...-CoolLine.html) for CDs, I just feel that Forte has too much "junk".
    Me sorry. Not do bad again, honest. :<

  11. #51

    Re: Warlock UIs

    Well, decided since I posted this in the "1080x1920" thread, I should prolly post it for the rest of us Warlocks.
    First off, I'm a clicker, second since I play on a 46", I like to see as much of my screen as possible. Finally, and this contradicts my second preference, I like having my UI to be as informative, and esthetically pleasing as possible, but I don't like my UI looking cluttered. So, here's the screenshots of what I came up with:



    In a raid group (I'm still working on the Grid textures):

    I custom built the Viewport mod, and added shared media into it so that I could link similar designed textures I made into Stuf Unit frames, Omen, ButtonFacade, etc. The bottom section of the viewport pulsates from black to dark purple, but as I receive more buffs that benefit my DPS specifically, it glows more and more purple. The left and right sides contain my health + mana, and my target's health + mana respectively. My viewport hides behind them also pulsating between 0% alpha to 100% alpha in a fiery red. (Like lava breaking through the cracks of the earth )

  12. #52
    Legendary! gherkin's Avatar
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    Re: Warlock UIs

    @Daemonika - You're insane.

    R.I.P. YARG

  13. #53

    Re: Warlock UIs

    Daemonika can you tell me what unit frames your using? ive been looking all over for those enlarged head portraits like that.
    Read the signature rules

  14. #54

    Re: Warlock UIs

    Quote Originally Posted by Tergha
    Daemonika can you tell me what unit frames your using? ive been looking all over for those enlarged head portraits like that.
    I'm using a highly configured Stuf Unit Frames.

  15. #55

  16. #56
    Legendary! gherkin's Avatar
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    Re: Warlock UIs

    What unit frames are those? I like the rounded edges on the Freya unit frame.

    Also, you have a flying button and a ground mount button under your chat frame. What are these and how do they work?

    R.I.P. YARG

  17. #57
    Blademaster Laviathan's Avatar
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    Re: Warlock UIs

    [img width=300]http://img12.imageshack.us/img12/3272/laviuv4.jpg[/img]

    mine atm...
    thinking of removing a bar at the bottom though :s

    edit: http://img131.imageshack.us/img131/8499/adds.jpg addons =)
    Shatter!
    LV81 Larraine, Frost Death Knight
    Terenas PvE, Europe

  18. #58

    Re: Warlock UIs

    The Player / target and Focus are all pitbull unitframe and the mount buttons are Livestock. Hope this help.

  19. #59
    The Patient wildrooster27's Avatar
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    Re: Warlock UIs

    I play with the default UI. Reason is I play wow on a lot of different computers so you know... all of them have default :-)


    Overall it isnt THAT bad. Im used to it.
    "I don't agree with you on that, I'm going to have to check Google." -Martin, Role Models.

  20. #60

    Re: Warlock UIs

    I've always enjoyed clean UI's. As a dps I don't have to see a grid of the raid, I can bind/memorize/hide all my keys for the spells etc.
    The icon at the top is made with PowerAuras informing me that I don't have a Healtstone on me. I use such notifications for Well Feed, Firestone, Frostwyrm Flask as well.
    The few keys I need to see are those I might need to click, like Healthstone obviously has a shortkey but with modiefiers to make one/soulwell. The portal I want to see as well to check if I'm within range. Then its just the food and pots, both of them which I often swap, hence need to have visiable

    Not showing on the pic
    Buffs such as Dying Curse proc, Pyroclasm etc shows above the target bars, also made with Powerauras. Also Omen, hidden out of combat but its between minimap and my bars.

    [img width=300]http://i32.tinypic.com/2gw832x.jpg[/img]
    Putins agresssions brings back the cold war.

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