1. #1
    I am Murloc!
    Join Date
    Mar 2008
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    5,275

    HowTo: Wild Magic on Forte Xorcist

    How To: Adding Wild Magic, and Potion of Speed, to Forte Xorcist.

    1. Open World of Warcraft\Interface\AddOns\Forte_Timer\Forte_Timer.lua in your favorite text-editor, such as Notepad. Do not use MS Office or any other rich-text editor for this.

    2. Scroll down to around line 1960, finding the function called "FW:RegisterCasterBuffs()".

    3. Add following lines to the function:

    FW:RegisterBuff(53909); -- Wild Magic
    FW:RegisterBuff(53908); -- Potion of Speed
    And you're done ! Here's a few other extra buffs I like to display:

    FW:RegisterBuff(47585); -- Dispersion
    FW:RegisterBuff(63134); -- Storm Power (Hodir)
    Result:

    [img width=550]http://clausjoergensen.dk/media/files/WoWScrnShot_071909_075242.jpg[/img]

  2. #2

    Re: HowTo: Wild Magic on Forte Xorcist

    Good info.
    If I was a Blizz server technician, I'd hijack a server and use it to download porn 24/7. Guess why the instance servers always are full B]

  3. #3

    Re: HowTo: Wild Magic on Forte Xorcist

    thanks

  4. #4

    Re: HowTo: Wild Magic on Forte Xorcist

    dont spose you can show the FoL HoT on people?
    iv got it so it shown on myself, but i cant get it to show whem iv got it on someone else.
    The spell ID is 66922, and spell name of the HoT is 'Flash of Light'

  5. #5
    I am Murloc!
    Join Date
    Mar 2008
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    5,275

    Re: HowTo: Wild Magic on Forte Xorcist

    You'll have to add it to Forte_Paladin, like Renew is added to Forte_Priest, rather than to the Forte_Timer.

  6. #6

    Re: HowTo: Wild Magic on Forte Xorcist

    I'd like to figure out a way to show only MY stuff.

    I couldn't entirely figure it out (except for putting the individual spells in).

    I finally just gave up and switch to NeedToKnow.

  7. #7

    Re: HowTo: Wild Magic on Forte Xorcist

    Quote Originally Posted by Bob002
    I'd like to figure out a way to show only MY stuff.

    I couldn't entirely figure it out (except for putting the individual spells in).

    I finally just gave up and switch to NeedToKnow.
    You can disable anything you dont want to see.. Just Shift(or alt?) rightclick twice on the Spellsymbol and search for a "none" in the config menu and change it to Ignore.

    My Problem is(isnt a big one) evertime I Update Forte Warlock it overwrites my custommade Textur. I have to recopy it everytime.. it isnt bad but a little annoying. Quartz Updates didnt do that:/

  8. #8
    I am Murloc!
    Join Date
    Mar 2008
    Posts
    5,275

    Re: HowTo: Wild Magic on Forte Xorcist

    Disable "Other Debuffs". Obvious setting is obvious.

    My Problem is(isnt a big one) evertime I Update Forte Warlock it overwrites my custommade Textur. I have to recopy it everytime.. it isnt bad but a little annoying. Quartz Updates didnt do that:/
    I can select custom textures just fine. You're just doing it wrong.

  9. #9

    Re: HowTo: Wild Magic on Forte Xorcist

    Quote Originally Posted by Nezoia
    Disable "Other Debuffs". Obvious setting is obvious.
    I can select custom textures just fine. You're just doing it wrong.
    Somehow I knew it was going to be something retardedly easy that I was missing.

  10. #10

    Re: HowTo: Wild Magic on Forte Xorcist

    so can anyone help me with getting the FoL HoT tracking to work on others not just me?? its getting a bit irritating

  11. #11
    I am Murloc!
    Join Date
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    5,275

    Re: HowTo: Wild Magic on Forte Xorcist

    Forte_Paladin.lua

    Add following code at line 28:

    FW:RegisterBuff(66922); -- Flash of Light (HoT)

  12. #12

    Re: HowTo: Wild Magic on Forte Xorcist

    thanks il give it a go when my server comes back up.

  13. #13

    Re: HowTo: Wild Magic on Forte Xorcist

    Thanks for the help Nezoia. Is there a way to separate out targets (say 2 different targets with the same name)? I looked the options over but didn't see the obvious ones (again).

  14. #14

    Re: HowTo: Wild Magic on Forte Xorcist

    Quote Originally Posted by Bob002
    Is there a way to separate out targets (say 2 different targets with the same name)? I looked the options over but didn't see the obvious ones (again).
    Check "Show unit #" right under Display Modes.

  15. #15

    Re: HowTo: Wild Magic on Forte Xorcist

    By the way, how do you make it understand that DP can only be up on a single target at a time nowadays? I can use "Use improved dot ticks", but it doesn't make it very smooth. I'm sure there's a better way.

  16. #16

    Re: HowTo: Wild Magic on Forte Xorcist

    Hi this is indeed a nice way to display the buffs.

    what i don´t like is that the bars are below the dot-timers so that
    the bars moving all the time up and down and up and down like wenn MB ist on CD.

    it there a way to place the bars for the buffs like here on one of your shots ??



    or is this a nother mod your using there ?

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