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  1. #41
    Epic! Pearroc's Avatar
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    Re: PTR 3.2 - Build 10128

    Quote Originally Posted by jacce
    Well played, Blizzard.

  2. #42

    Re: PTR 3.2 - Build 10128

    this was a kick in the groin...

  3. #43

    Re: PTR 3.2 - Build 10128

    Quote Originally Posted by derevka
    Valkyr and Ogres... nice
    /lorenerd

    Those are Vrykul. Valkyr are more ethereal and have wings. They are ascended Vrykul.
    Stormreaver US - Alliance:
    Aeren, Jaese, Everything, Dorfadin, Rylers, Bigred, Hexalicious, Aerae, Derpmcginty, Dalrick
    Dentarg US - Horde:
    Iililililili

  4. #44

    Re: PTR 3.2 - Build 10128

    The plot thickens... ohh wait

  5. #45

    Re: PTR 3.2 - Build 10128

    Terrible quality.

    I remain unfooled, Blizzard.

  6. #46

    Re: PTR 3.2 - Build 10128

    Quote Originally Posted by jiggler
    Don't really understand the warlock change. Wasn't the debuff already +5% crit?
    Could be that the tooltip still said 3% until now.
    It looks great, but Will It Mog?

  7. #47

    Re: PTR 3.2 - Build 10128

    Look on the bright side they rush out new mask trying to cover it up...we get to look like cheap murlocs at holloween
    Quote Originally Posted by LonezWulf
    no lol her dick was bigger than my own

  8. #48

    Re: PTR 3.2 - Build 10128

    Im 90%+ Certain that Goblins will NOT be a playable race, they are neutral, always have been, always will be. Im almost as certain as Boub about the worgen though (And i Envy you alliance for it).

    The reason i do not believe the goblins will be a playable race is because they will not reveal the 2 races at the same time, just as they did with TBC. They announced Blood Elves, a few months past, people speculated, and then they revealed the Draenai.

    I'm almost absolutely Certain that both of the playable races are now up there, and it is simply a teaser to keep us guessing. So its Worgen + Something that ISNT goblins.

    However, unfortunately im not confident enough to say ill run through the streets of a capital city naked. The small % that i believe i could be wrong is too much of a risk for moi xD
    Signature not acceptable (e.g. too large), read http://www.mmo-champion.com/general-discussions-22/important-signatures/ - Regards, Olison

  9. #49

    Re: PTR 3.2 - Build 10128

    Quote Originally Posted by Darrkh
    Im 90%+ Certain that Goblins will NOT be a playable race, they are neutral, always have been, always will be. Im almost as certain as Boub about the worgen though (And i Envy you alliance for it).
    Warcraft 2, heard if it?

  10. #50

    Re: PTR 3.2 - Build 10128

    ONE goblin prince of many helped the horde, not because of Allegiance, but because he saw the most gain from horde winning. Heard of that?.

    Blood Elves(not High elves remember, this is after the sunwell was destroyed) Helped the alliance with getting rid of the scourge on Lordaeron, That makes them Alliance, Amirite?
    Signature not acceptable (e.g. too large), read http://www.mmo-champion.com/general-discussions-22/important-signatures/ - Regards, Olison

  11. #51

    Re: PTR 3.2 - Build 10128

    I`ll take naga or even freaking murlocs over stupid goblins any day of the week.

    Screw Goblins, there I said it. I don`t see them adding a new hero class, but if they did I`d totally love to see Naga being it.


  12. #52

    Re: PTR 3.2 - Build 10128

    Quote Originally Posted by Darrkh
    Im 90%+ Certain that Goblins will NOT be a playable race, they are neutral, always have been, always will be. Im almost as certain as Boub about the worgen though (And i Envy you alliance for it).

    The reason i do not believe the goblins will be a playable race is because they will not reveal the 2 races at the same time, just as they did with TBC. They announced Blood Elves, a few months past, people speculated, and then they revealed the Draenai.

    I'm almost absolutely Certain that both of the playable races are now up there, and it is simply a teaser to keep us guessing. So its Worgen + Something that ISNT goblins.

    However, unfortunately im not confident enough to say ill run through the streets of a capital city naked. The small % that i believe i could be wrong is too much of a risk for moi xD
    my thoughts

  13. #53

    Re: PTR 3.2 - Build 10128

    Quote Originally Posted by Darrkh
    ONE goblin prince of many helped the horde, not because of Allegiance, but because he saw the most gain from horde winning. Heard of that?
    How many of the factions of trolls are evil?


    How many are in the horde?


    Now, it's said there are many different groups of goblins that work under trade princes... Who's to say one of them won't see profit in working exclusively for the horde...?

  14. #54

    Re: PTR 3.2 - Build 10128

    I always wanted to play a Male naga warrior actually, ever since day one
    Signature not acceptable (e.g. too large), read http://www.mmo-champion.com/general-discussions-22/important-signatures/ - Regards, Olison

  15. #55

    Re: PTR 3.2 - Build 10128

    blizz sees threads, sees mmo champ dataminers.

    tricks us with female ogre masks

    *boggle*
    Gear = Skill, didn't you guys get the memo?

  16. #56

    Re: PTR 3.2 - Build 10128

    So finally, the truth is out...

    ..female ogres look like Wolverine. No wonder the males kept them all out of sight. Probably make them wear a paper bag on their heads too while they're at it.

  17. #57

    Re: PTR 3.2 - Build 10128

    Quote Originally Posted by Darrkh
    I always wanted to play a Male naga warrior actually, ever since day one
    Im 90%+ Certain that Naga will NOT be a playable race, they are evil, always have been, always will be.

  18. #58

    Re: PTR 3.2 - Build 10128

    lol nice one blizz

  19. #59

    Re: PTR 3.2 - Build 10128

    blizzard: "oh shit, they're on to us. lets toss in a bunch of quickly made masks, to throw them off our trail."

    the "female" version of the ogre looks like it was thrown together in 5 min, and the rest look like screenshots of the mob, pasted onto a mask.

    but....

    maybe, just maybe, they'll implement them all as new playable races.
    murlocs ftw.

  20. #60

    Re: PTR 3.2 - Build 10128

    Quote Originally Posted by Darrkh
    ONE goblin prince of many helped the horde, not because of Allegiance, but because he saw the most gain from horde winning. Heard of that?.

    Blood Elves(not High elves remember, this is after the sunwell was destroyed) Helped the alliance with getting rid of the scourge on Lordaeron, That makes them Alliance, Amirite?
    Your statement is still incorrect

    Also, regarding Blood/High Elf:
    http://www.wowwiki.com/Blood_Elf
    The blood elves (a.k.a. Sin'dorei, which means "children of the blood" in Thalassian) are a race composed of former high elves who renamed themselves in honor of their people that were killed during the siege of Quel'Thalas by the Scourge during the Third War.
    http://www.wowwiki.com/High_Elf
    The high elves were once a significant force on the continent, but in recent times their numbers have been dramatically reduced, 90% of their race having being slaughtered in the Third War. Following this, another 90% of the survivors changed their name to "blood elves" in remembrance of their fallen brethren, and no longer consider themselves high elven. Around 25,000 true high elves remain, those of whom cling to the Alliance trying to restore the glory of their once great people.

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