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  1. #1
    Administrator Boubouille's Avatar
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    Patch 3.2 Notes Update, Maintenance, Blue posts

    Is Patch 3.2 this week?
    I'm sure a lot of people are going to ask this question today, the answer is no. The current PTR Build is possibly the one we will see on live realms because it's flagged as a retail build, the final version of a patch.


    Does it mean that it will be deployed this week? No, Blizzard is still tweaking PTR servers and testing raid instances and the US have rolling restarts scheduled for this week anyway. If nothing goes wrong on PTRs I would start to expect it on live servers next week.

    Patch 3.2 PTR Notes Update
    The official patch notes have been updated once again with a few extra changes.
    Originally Posted by Blizzard Entertainment
    Dungeons and Raids
    • The Heroic dungeon daily quest will now reward 2 Emblems of Triumph and the normal daily dungeon quest will reward 1 Emblem of Conquest.

    Paladin
    • Seal of Vengeance and Seal of Corruption: These seals have been redesigned to deal substantially more damage. Now, once a paladin has 5 copies of the debuff from these seals on his or her target, on each swing the paladin will deal 33% weapon damage as Holy, with critical strikes dealing double damage. In addition, the damage-over-time effect is now considered a melee attack instead of a spell attack and the effects from these seals can only be triggered by auto-attacks and Hammer of the Righteous.

    User Interface
    • Casting bars under the target frame, focus frame, and nameplates will now display as shielded if the cast cannot be interrupted.
    • New Feature Icons: Options recently added to any of the options menus will now display a yellow exclamation point next to them to indicate that they are new features.
    Blue posts
    Originally Posted by Blizzard Entertainment
    PvP Healing
    If you are a healer, you are often going to be a target. You aren't designed to be able to totally fend off every attack while keeping everyone alive.

    This thread reads a little like "Healing is hard" (which is true), "and often unappreciated" (which is true), "and therefore healers should be really hard to counter and otherwise deal with." That last part is where you lose me. If healing can't be stopped or countered, then nobody dies until you run out of mana. If every PvP encounter becomes a mana drain race we don't think it will be very fun. If PvE encounters never challenge healers then you'll get lots of accolades, but probably also be pretty bored. (Source)

    Paladin
    Seal of Vengeance / Corruption and Ret DPS
    Only white attacks can stack the Sea of Vengeance / Corruption dot. However special abilities should still trigger the bonus weapon damage. I'm not sure the current PTR build you have reflects that last bit.

    The goal was not to nerf Ret for PvE. We do want the ramp up time to be significant for PvE or it won't solve the PvP problem we're trying to fix. However, once you get the stack up, your damage should be pretty decent. On very short kills (say trash or something like Thorim arena) you won't be able to get the full benefit from the dot, but any class with a finishing move typically loses that damage as well. Balance is important for both short and long fights, but it's normal to use different rotations or abilities for those two extremes. (In other words, we're okay with a long ramp up time for this ability.)

    We will continue to monitor Ret numbers coming out of the PTR and even once the patch goes live and make changes if necessary. (Source)
    [US] Rolling Restarts - 7/28/2009
    Originally Posted by Achadu (Blue Tracker)
    We will be performing a brief maintenance on select realms listed below on Tuesday, July 28th at 5:00am PDT untill approximately 9:00am PDT. For all realmst not listed below, we will begin a series of rolling restarts at 5:00am PDT for all United States and Latin American realms and 10:00am PDT for all Oceanic realms. We anticipate each of these realms will be down for no more than 15 minutes.

    Alexstrasza, Alleria, Balnazzar, Blackhand, Cho'gall, Destromath, Dethecus, Garona, Gorgonnash, Gul'dan, Hellscream, Illidan, Kael'thas, Kirin Tor, Ravencrest, Spinebreaker, Stormreaver, Whisperwind
    [EU] Extended Maintenances and Instance Capacity
    Originally Posted by Wryxian (Blue Tracker)
    Recently there has been a number of extended maintenance periods for certain realms. Some of these we informed you about in advance and some we were unable to until during the actual maintenance period. We want to take the time to explain the reasoning behind these extended maintenance periods, and also those that will need to occur in the future.

    These extended maintenances are directly linked to the message we posted in early July (http://forums.wow-europe.com/thread.html?topicId=9941934722) about our investigations in regard to instance capacity and our plans to implement hardware modifications to achieve positive change for your play experience. As we said we would do in that message, we are now informing and updating you of our progress.

    These modifications are typically a two stage process, requiring two lots of extended maintenance for each group of realms being worked on. For the realms listed below, the first stage was completed successfully on Wednesday the 15th of July during a pre-announced extended maintenance period.

    On Wednesday the 22nd of July we also began to complete the second and final stage of this process on the affected realms. However, we encountered unforeseen difficulties in implementing the modifications. We were left with two options; either to further extend the maintenance period well into the evening and thus the busiest playing hours, or to take just a couple of extra hours to roll back the changes so that the realms could be back up and playable quickly. Since we did not want to disrupt your ability to play the game during the prime time, we decided on the latter option.

    Since the final stage of these modifications did not complete successfully, we will need to do a further extended maintenance for the realms listed below. This is currently planned for the next maintenance period on Wednesday 29th of July. Because of this, we wish to inform you in advance that the realms listed below will again experience extended maintenance as we implement changes that we believe will bring positive change for your play experience, especially in regards to the ability to enter dungeon and raid instances.

    After these modifications are implemented successfully, we aim to post up a feedback thread so that you can share with us your thoughts on how they have affected your play experience. At that stage, we will greatly appreciate it if you are able to help us with your feedback.

    Though these modifications will be rolled out to all realms eventually, the current group of realms we are implementing the hardware changes on are these:

    Balnazzar, Bloodfeather, Darksorrow, Defias Brotherhood, Earthen Ring, Frostwhisper, Genjuros, Haomarush, Hellscream, Laughing Skull, Lightning's Blade, Magtheridon, Neptulon, Nordrassil, Quel'Thalas, Ragnaros, Ravencrest, Runetotem, Shadowsong, Shattered Hand, Silvermoon, Skullcrusher, Spinebreaker, Stormrage, Stormreaver, Stormscale, Sylvanas, Terenas, The Maelstrom, The Venture Co., Thunderhorn, Turalyon, Twisting Nether, Vashj

  2. #2
    Bloodsail Admiral Xacez's Avatar
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    Re: Patch 3.2 Notes Update, Maintenance, Blue posts

    Soon™

  3. #3
    Field Marshal Hazzardous's Avatar
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    Re: Patch 3.2 Notes Update, Maintenance, Blue posts

    Quote Originally Posted by Xacez
    Soon™
    Well it better be..... >

  4. #4
    Mechagnome
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    Re: Patch 3.2 Notes Update, Maintenance, Blue posts

    well...the emblem change is at least one little spark of hope (it almost cant be seen, but yes its there) in the black hole named Patch 3.2

  5. #5
    The Patient
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    Re: Patch 3.2 Notes Update, Maintenance, Blue posts

    they can wait 3 more weeks if you ask me

  6. #6
    Dreadlord
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    Re: Patch 3.2 Notes Update, Maintenance, Blue posts

    Quote Originally Posted by Xcreed
    they can wait 3 more weeks if you ask me
    yeh, they need to announce end of arena season before they release patch.

  7. #7
    Stood in the Fire
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    Re: Patch 3.2 Notes Update, Maintenance, Blue posts

    Because of this, we wish to inform you in advance that the realms listed below will again experience extended maintenance as we implement changes that we believe will bring positive change for your play experience, especially in regards to the ability to enter dungeon and raid instances.

  8. #8
    Mechagnome Maneken's Avatar
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    Re: Patch 3.2 Notes Update, Maintenance, Blue posts

    Trying not to laugh hard on blizzard and ppl which thought that paladins seal will be anything near good as Seal on live server

  9. #9
    Blademaster
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    Re: Patch 3.2 Notes Update, Maintenance, Blue posts

    Quote Originally Posted by Maneken
    Trying not to laugh hard on blizzard and ppl which thought that paladins seal will be anything near good as Seal on live server
    which seal are you referring to?

  10. #10
    High Overlord
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    Re: Patch 3.2 Notes Update, Maintenance, Blue posts

    epic! Take note techies - four bazillion dollars worth of hardware later and there's still unforeseen circumstances - these 'maintenance' people sure do have a fun job.

    - 2 Triumphs from H-daily 8==B~

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    ** **** ^- Us.
    ^- Blizz.

  11. #11
    Mechagnome
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    Re: Patch 3.2 Notes Update, Maintenance, Blue posts

    Quote Originally Posted by neebur
    which seal are you referring to?
    those you club...
    The man they call Alan

    Quote Originally Posted by Trolltrolltroll
    Telling people why you kicked them is the only way for them to know how not to do it in the next group they're in.

    Seriously, imagine you're 5 years old, playing with Legos in your room, and dad comes in and slaps you around a little bit and tells you that you're grounded. What do you learn from the experience? Just that dad is an asshole.

    Don't be an asshole, dad.

  12. #12

    Re: Patch 3.2 Notes Update, Maintenance, Blue posts

    Looking forward to 3.2!
    “I don't mean to sound bitter, cold, or cruel, but I am, so that's how it comes out.”

  13. #13

    Re: Patch 3.2 Notes Update, Maintenance, Blue posts

    Quote Originally Posted by frester
    yeh, they need to announce end of arena season before they release patch.
    this. unless they annouce end of arena season today/tomorrow, I would expect patch to still be at least 3 weeks away, as I believe this is the standard time to give for ending an arena season.
    http://files.me.com/sureshk/j0r7w6

  14. #14
    Scarab Lord bbr's Avatar
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    Re: Patch 3.2 Notes Update, Maintenance, Blue posts

    Yeah it always takes at least one week after the PTR servers go down.
    Still, patchday is always laggy regardless.

  15. #15
    Mechagnome Maneken's Avatar
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    Re: Patch 3.2 Notes Update, Maintenance, Blue posts

    Quote Originally Posted by neebur
    which seal are you referring to?
    Seal of Veng/Corr
    To clarify more, now to have full benefits you need to do 5 meele autoatacks which landed on enemy with sucsses.
    In this condition blizzard not just nerf again pvp its more clearly this affected pve dps which is allready low on ptr atm.

  16. #16
    Field Marshal
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    Re: Patch 3.2 Notes Update, Maintenance, Blue posts

    Quote Originally Posted by lilbandit
    this. unless they annouce end of arena season today/tomorrow, I would expect patch to still be at least 3 weeks away, as I believe this is the standard time to give for ending an arena season.
    I agree,

    It will also be unwise for Blizzard to release this patch at this stage in the summer period anyway, early august is not a good time when a lot of people are out enjoying the sun are on holidays, the best way to attract them back is during the first few days of september when the new school term is about to start which marks the end of summer.

    I highly doubt it'll be out before the last week of August and a September launch seems more logical.
    You can never go back and change the beginning, but you can always write a new ending.

  17. #17
    Stood in the Fire
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    Re: Patch 3.2 Notes Update, Maintenance, Blue posts

    Don't forget that in order to try the hard modes of the new raid, you will have to wait at least 5 weeks after the patch is released, therefore you will initially not have access to the best weapons in the game from day 1 of the patch.

    I.e. for this particular patch it is extremely likely that we'll see the announcement of arena-season end after the actual patch day.
    Originally Posted by Ghostcrawler (Blue Tracker)

    Ghostcrawler: Death knights are the only current Hero class, which means they are supposed to be the best class in the game.

  18. #18
    Mechagnome Barky's Avatar
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    Re: Patch 3.2 Notes Update, Maintenance, Blue posts

    personally i'd prefer it out more in September

    Releasing a patch in the summer months never goes down that well due to a lot of people not playing much, an example is my guild who are slap bang in the middle of our summer raiding break.

    and like dr0nzer said before me, releasing a patch on the 1st few days of september is the perfect way to lure people back in to the game after the summers on its way out
    Best Hero/BL Quote ever:
    Quote Originally Posted by Gravion
    For the longest time on my enhancement shaman (raiding from naxx to icc!) my yell was "IMMA VALIDATIN' MAH RAID SPOT!"

  19. #19
    Blademaster
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    Re: Patch 3.2 Notes Update, Maintenance, Blue posts

    Good to get some short of explanation about the extended maintances on some realms. My server have been struggling with lots of lagg freezes and instanceproblems, and now they are working on it. At last!
    I came back from my shower and was about to explain to you why you're an idiot, but apparently everyone else already did it for me.

  20. #20
    Dreadlord
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    Re: Patch 3.2 Notes Update, Maintenance, Blue posts

    Quote Originally Posted by Barky
    personally i'd prefer it out more in September

    Releasing a patch in the summer months never goes down that well due to a lot of people not playing much, an example is my guild who are slap bang in the middle of our summer raiding break.

    and like dr0nzer said before me, releasing a patch on the 1st few days of september is the perfect way to lure people back in to the game after the summers on its way out
    While true, by that time Blizzcon will be over and any wow related announcement made there is likely to have a much bigger impact on the player base then 3.2.
    I wouldn't be surprised if we'll get 3.2 next week.

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